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Save the mission and then go to the folder itself, look for " zeus_synchro.sqf ".
At lines 43->47 change the coefficient values to 0 (some of which are already at that value).
You'll need to depbo a file to access the mission folder. You can find the mission pbo here in a folder once you have hosted the mission on your device, drag the mission pbo out of the folder and rename it to the folder name you dragged it out of:
Documents\Arma 3 - Other Profiles\YourProfileName\Saved\steamMPMission
or
Documents\Arma 3\Saved\steamMPMission // If you are using your default profile
That should not matter, I'll check it out when I have the time.
Yeah I can add some of those in when I find the time, not sure when that will be though.
I think there already is some "Sturmtruppen" in the roster though, all the ones wearing camo clothes should be.
@Autopilotman
Hm that seems strange, using any other mods as well that may interfere?
I will have a look at it when time permits.
It is the halftrack with the cover, standing on the road.
On Mortain it is the Opel Blitz with cover.
Parameters being reset is normal unless you overwrite the default values in your server.cfg. If you dont know how that works you gotta look it up yourself.
And not all players have to be in the lobby, just no player can be ingame yet. Once a single player is ingame (past the lobby) you can not change params anymore. So either do it with everyone in the lobby or before/while people connect.
Is the unarmed halftrack that holds the FOB (on the Normandy map) the one parked last in line? All of the halftracks are labeled as unarmed, even the ones with mounted machine gun.
I tested the Morain map last night and know that the car acts as the mobile respawn point, but could not figure-out which other vehicle holds the FOB.
What rights should I have activated in the parameters to make sure Dad and I have full access to eventually recycle ammo boxes, etc...The adjustments I make (as Admin) in the parameters prior to starting a new game do not seem to save after the game is started. I think I read that both players have to be in the lobby in order to adjust parameters?
Will wipe my old save and retry again today.
I know it must be frustrating dealing with me, so incredibly appreciative for your patience.
There is one unarmed halftrack which holds the FOB and allows you to deploy it. Bear in mind you need to be a certain distance from your starting base also.
As for starting with an FOB, I think that might be broken, I'll have to look at that but no idea when I will.
The self revive might require multiple first aid kits, comes down to the settings you use.
We enabled the 'Self Revive' option in the parameters, but when incapacitated or killed only have the option to ReDeploy. There is no buffer time to self-revive or revive a teammate.
Any suggestions or something I might be doing incorrectly. I was going to redownload and reinstall the mod, but wanted to check with you first.
Thank you again for your patience and understanding. And apologies again for asking on the wrong thread.
We are struggling with identifying which vehicle needs to be used for setting-up a FOB. We have truck which acts as a Mobile Re-spawn Point, but none of the Half-Tracks have given us an indicator to deploy an FOB. I understand the 1KM rule, but I think we have been at least that far out each time we have tried.
Also, if I select 'Start with an FOB' in the parameters it will begin the game with giving me an option to Deploy to the pre-created FOB, but the FOB does not show on the map and when selecting it and then trying to Deploy, it will spawn us at the Main HQ.
Glad to hear you got it working! Make sure to check the available parameters when you are in the lobby before joining the game (all players need to be in the lobby), you can adjust some more things there.
More likely to be an issue with your installation/mods.
Check your games logs/ask the server owner for the server logs, without any info it might well be anything.
That is the correct one. You need to be in a FOB, not your starting base, so make sure you were not there. Also make sure you have thr rights to do so in case you did activate the rights system in the parameters.
Once in your FOB, when close enough to it, when looking at the ammo crate it will give you an action to recycle the box. It has to be unloaded from the transports as well.
Nope, you will have to set those up yourself.
You said it yourself, all the over versions are for the US, so I see no point in making yet another one.
@s.cakebread2266
I don't remember of the top of my head where they get saved, but you can google that. As for the name, that would be "SPE_Liberation_GER.SPE_Mortain" (unless it is changed by steam).