Portal 2
Flatline (1-Wide)
20 条留言
SpielSatzFail 2024 年 3 月 10 日 上午 10:17 
I used every element and it felt intended, yet quite easy.
Andy T 2023 年 9 月 28 日 上午 12:37 
I thought it was one of those edging-out exploit map; that was my bad, the intended run is much more elegant and smooth.
vallibus 2022 年 1 月 23 日 下午 12:58 
Based on the walkthrough BehindPortal posted, I didn't solve this the intended way. The intended way is very nice indeed.
canticle 2021 年 12 月 11 日 下午 9:15 
Had to redo an embarrassing number of times as I would see the next step, but would place a portal that screwed up the next-next step:steamfacepalm:. Short but enjoyable.
Petutski 2020 年 3 月 15 日 下午 2:23 
Many solutions... all fun. Thanks!
Dark Rozen 2018 年 10 月 25 日 上午 10:47 
cool chamber 1 button wasnt needed i portaled the cube across
BehindPortal 2017 年 3 月 4 日 上午 4:08 
bullfrog 2016 年 12 月 18 日 上午 2:29 
OK map, but I did this too quick and think (know) what I did was an unintended method i.e. walk to cube release button, drop cube it into the tractor beam, put one portal at end of tractor beam and one beneath my feet next to cube release button, cube and I ride tractor beam loop, I get out without cube at exit side just before going through portal, drop onto floor by exit by moving in mid-air and put portal under exit button – it would be nice to know what intended solution is.
jandlml 2016 年 9 月 15 日 下午 10:27 
nice map!
The Anti-Ninja 2015 年 11 月 5 日 下午 7:51 
While standing in front of the cube release pedestal button, I shot a portal under my feet and rode the tractor beam up into itself. Is that the intended solution?
mikemoody 2015 年 4 月 12 日 下午 2:07 
Very much I liked this one. ") Thanks.
stormsend 2015 年 2 月 2 日 上午 2:01 
I was out so quick I thought that can't be it so I went in again. The intended solution was harder to find but I did. Don't know how to prevent exploits. I had fun. Thanks.
wildgoosespeeder 2014 年 12 月 25 日 下午 10:14 
Solve using one cube, one button, and one funnel. Nothing else was used! Exploited heavily! It was edgy!
The Sojourner 2014 年 10 月 30 日 下午 8:29 
I swear you remind me more of Gig every time I see another one of your chambers (Gig also made a flatline test at one point too).

Although there are unintended solutions, the intended solution wasn't too hard to find. Good work :p2cube:
dire.fcs 2014 年 10 月 29 日 下午 8:23 
There is a couple of unintended solutions that are difficult to fix I think.
quat 2014 年 10 月 25 日 下午 2:38 
A different unintended solution, this one's kind of cheating though -> https://www.dropbox.com/s/up3rjevxe7gtsh9/flatline_lalala.dem?dl=0
GraveNoX 2014 年 10 月 25 日 上午 6:29 
Nice and easy. You can get funnel from spawn.
jgaultney 2014 年 10 月 23 日 下午 1:48 
That was fun! Not as 'one-dimensional' as it appears :) Thumbs up !!
Demon Arisen  [作者] 2014 年 10 月 23 日 下午 1:22 
@Polux Hmm, thanks! I'll fix that tonight if I can...
Polux 2014 年 10 月 23 日 下午 12:30