XCOM 2
SurgeonforLWOTC
4 条留言
真正的决斗者 10 月 15 日 下午 3:51 
My current experience is that this unit is suitable for being an officer, but the sniper rifle line is too bulky, so it is recommended to change it to mobile shooting; in addition, the medical line can refer to the combat medic's skill of using medical kits without consuming action points. In this way, you don't consume action points when using medical kits yourself, and you can also get extra action points. In more difficult environments such as Requiem and double health, more actions are very important; this design is quite interesting.
SRW0 2024 年 10 月 21 日 上午 5:56 
Seems to work perfectly with Ted Jam, thank you for another fantastic class mod.
fzviii 2024 年 8 月 29 日 上午 3:53 
Started playing. A regular sniper rifle goes terribly well with watch and first aid kits. But a middle-distance hunter's rifle works well. Damage is certainly less than a sniper's. but there's no need for a perfect position. In general, according to the statistics, you need to take into account that this is a second-line fighter. the accuracy is less than that of a sleeper, but you need more mobility, HP and evasion.
i can be wrong
xf100t 2024 年 8 月 15 日 上午 8:55 
I like the idea of a medic sniper class, I typically have my medics carry medpacs anyway, so that's fine. I'm not sure how the stun gun fits in here; that's typically a front line weapon, but when I finally role one of these in my campaign I guess I can test.