边缘世界 RimWorld

边缘世界 RimWorld

Paniel the Automata[1.6]
126 条留言
Draconon 10 月 26 日 上午 10:42 
Moving paniel to be above alpha implants fixed it, thanks
吱吱宸 10 月 26 日 上午 3:24 
@Draconon loadbefore :Alpha Implants,Recycle This (Continued)
Kalo  [作者] 10 月 25 日 下午 8:00 
from surgery list in any human when you have case in storage
Draconon 10 月 23 日 下午 8:58 
Where do you extract a nervous system from? I assumed it'd be a medical bill but it's not showing there for me. I do have corse casing unlocked and every recipe shows up in the workbench but I can not find where to order a nervous system extraction from
吱吱宸 9 月 16 日 上午 7:49 
又排查一晚上,发现同时此mod要排在Recycle This (Continued)之前,属实料不到,作者能考虑把这俩加进规则里吗
吱吱宸 9 月 16 日 上午 5:06 
测试了下此mod必须排在Alpha Implants之前,否则就会有这个问题,可惜的是,在我400+的mod列表里还存在别的原因,没办法了
吱吱宸 9 月 15 日 上午 5:15 
手术界面一样没有提取中枢神经系统,需要的科技已经研究了,也没加Make Anything Craftable,纯净列表确实没问题
Kalo  [作者] 8 月 22 日 下午 7:00 
bout.xml seems no problem.
<loadAfter>
<li>Ludeon.RimWorld</li>
<li>brrainz.harmony</li>
<li>erdelf.HumanoidAlienRaces</li>
<li>goudaquiche.MoharFramework</li>
</loadAfter>
<forceLoadAfter>
<li>Ludeon.RimWorld</li>
<li>brrainz.harmony</li>
<li>erdelf.HumanoidAlienRaces</li>
<li>goudaquiche.MoharFramework</li>
</forceLoadAfter>
So i dont know much about that.
Gentilman 8 月 22 日 上午 11:44 
Paniel the Automata[1.6] Automatically run on Humanoid Alien Races.
Sorry, my brain tripped and made a mistake.
Gentilman 8 月 22 日 上午 11:39 
Hello, my {Paniel the Automata[1.6]} mod always go on to {Humanoid Alien Races}.
Can I know why? Is there something wrong with its ordering?
Or is it a bug?
Kalo  [作者] 8 月 21 日 上午 8:24 
I didn't make any special way for Vacuum resistance. for now you have use vanilla armor or anything you can find
Watakaze 8 月 20 日 下午 7:55 
Do PnL have a way to increase Vacuum resistance? or have to equip vanilla armor?
тетеря, блин 8 月 6 日 下午 2:25 
it seems, it's FemaleBodyVariants that causes the problem. at least, when I turn off this only mod, Paniels' bodies start to render correctly. would be great to have some sort of compatibility with it.
тетеря, блин 8 月 6 日 上午 7:49 
I noticed that when I use RimSort autosort feature with alphabethic sorting, bodies render correctly, but when I switch to default topological type of sorting and apply it, it changes the load order so this race renders with Beautiful Bodies instead (and all the apparels stop fit). could you, please, add a rule to RimSort so this wouldn't happen? I guess, due to lack of some important rule to follow, alphabetic sorting places mods in the right order by accident. Some of my enabled body mods:

FemaleApparelVariants, FemaleBB Body Type Support, FemaleBodyVariants, Apparel Bodytype Resolver, More Beautiful Bodies, Beautiful Bodies, JustBodies.
Internet Explorer 8 月 3 日 上午 8:31 
Thank you Kalo, just wanted to share this in case anyone runs into the same problem.
The issue only occurs when you have V-Aspir-E active and try to active a new Paniel.

My guess is that the Paniel mod overrides the fuel and maintenance needs, which causes the aspiration patch to lose reference to some original vanilla needs, resulting in null reference exceptions.
For now, disabling Vanilla Aspirations Extended fixes the issue and lets Paniel work properly. (You can even do it in middle of a save)
Kalo  [作者] 8 月 3 日 上午 4:07 
and both of yours log shows problem happend on VAspirE.AspirationWorker method. and no sign of any paniel code in logs. If they say cant help i just dont know how to help
Kalo  [作者] 8 月 3 日 上午 3:53 
I just tried paniel with Vanilla Aspirations Extended with clean modlists. nothing special happend.
just all dlc VEF and HAR and paniel
Internet Explorer 8 月 2 日 下午 12:23 
Internet Explorer 8 月 2 日 下午 12:19 
same here, can't generate pawn w VAspirE, sad
Kalo  [作者] 7 月 31 日 下午 7:23 
face tex fixed, for gun mode problem I have to find latest version of Itemformchange.dll.
ククミシンのプロテアーゼ活性 7 月 31 日 上午 12:34 
Only three face textures are applied in the game.
Although there are 12 textures in the mod folder, only three appear in-game,
and I can't change them even in Character Editor.
тетеря, блин 7 月 30 日 上午 4:14 
it seems there is a problem with Vanilla Aspirations Extended, red error:

https://gist.github.com/HugsLibRecordKeeper/0798dd4270931e316db4cc15fd36eb9e
тетеря, блин 7 月 29 日 上午 10:40 
please, add compatibility with these ones so players could use different body types or could use different apparels accordingly to your mod 🙏

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3511966169
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3207125987
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2037354634
Isekai Biker 7 月 29 日 上午 10:14 
When changing the firing mode of the PnL Royal Rifle , the weapon’s grade changes to Normal
夜雨 7 月 22 日 下午 11:00 
帕尼艾的枪械在切换模式的时候会导致品质变为一般,大佬能修一下吗,这bug挺让人沮丧的:steamfacepalm:
Raistlin Majere 7 月 22 日 上午 3:18 
Lmao, why facial animation are TF2 screenshot?
Kalo  [作者] 7 月 14 日 下午 10:18 
no need
GOMIN 7 月 14 日 上午 12:21 
The main HAR mod was updated on the 12th. Do we still need to use the dev version?
Kalo  [作者] 7 月 10 日 下午 9:42 
use har dev version用开发版har在工坊搜然后订阅不要用原版
子鱼丶 7 月 10 日 下午 8:40 
Is there any impact if HARmod is not updated?
子鱼丶 7 月 10 日 下午 8:35 
o7
GOMIN 7 月 8 日 上午 6:54 
1.6 THX!!
卡祖的吹笛人 7 月 5 日 上午 7:39 
ohhhhhh:steamthumbsup:
子鱼丶 6 月 29 日 上午 2:18 
求1.6更新
Pupil_passed 6 月 22 日 下午 9:40 
原来我遇到的问题前人都提过了
诡小鬼 6 月 18 日 上午 9:12 
我好像没法在手术界面看到提取中枢神经系统这个手术,需要的科技已经研究了
枫夜千羽 6 月 6 日 下午 11:57 
自动修复系统安装后似乎没有起效,安装的Paniel并没有自动修复任何已经受伤的部位,并且修理(手术)对已经安装了自动修复系统的Paniel也不起效
Kalo  [作者] 6 月 5 日 下午 10:37 
Paniel should have no genes on spawn. that's weird
Brianna The Brave 6 月 5 日 下午 8:44 
Is there a way to lock them out of xenotypes? I know there's a blacklist system for it, but Biotech and its mods mean getting a bunch of goofy xenotypes added to Paniel
如梦清欢 4 月 22 日 下午 6:10 
when used with Yayo's Combat 3 (Continued) and Moyo2.0-Blood stained business_Beta, there was error in main screen

[YayoCombat3][ERR] Failed to apply Harmony patches for Mlie.YayosCombat3. Exception was: HarmonyLib.HarmonyException: Patching exception in method System.Collections.Generic.IEnumerable`1<Verse.Gizmo> Verse.Pawn_EquipmentTracker::GetGizmos() ---> System.Exception: Postfix patch System.Collections.Generic.IEnumerator`1[Verse.Gizmo] System.Collections.Generic.IEnumerable<Verse.Gizmo>.GetEnumerator() must have a "void" return type

here is the log
https://gist.github.com/HugsLibRecordKeeper/afd71ab9babdcf87195a8edbf6d2db3e

Yayo's Combat 3 (Continued)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2854006492

Moyo2.0-Blood stained business_Beta
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3251469618
futa榜首丰川祥子 3 月 19 日 上午 3:27 
error when use mohar framework
Антон789 3 月 13 日 下午 2:13 
it look cute
Kalo  [作者] 2 月 19 日 上午 1:15 
only affect their armor rate value and market price
Xiaomu 2 月 18 日 下午 6:57 
so when choosing the metal for crafting them does bonus stats form metal mods work? or stick to villa metal
Siatru 2 月 15 日 上午 4:44 
@Kalo thank you very much! That explains how it worked with the original before.
Kalo  [作者] 2 月 15 日 上午 4:29 
Ask CE team for CE patch. Not my job.
Kalo  [作者] 2 月 15 日 上午 4:27 
@Satru Cause by a mod called " Make Anything Craftable ". Disable it or sort Paniel before it then you can extract brain like normal.
I have no idea about why this cause conflict. Its not a bug cause by my mod so.
风起天阑 2 月 14 日 下午 10:02 
CE compatible?
Kalo  [作者] 2 月 14 日 下午 6:23 
file expired