Dota 2
Dota 2 with More Facets
7 条留言
SwordBacon  [作者] 2024 年 8 月 27 日 上午 11:56 
Rubick spells get cycled out over time, so he wont have 100s of spells. It may have something to do with having to load all the particles/sounds for each spell, or maybe a few problem spells are creating lag when removed. I'll have to do some research.
Kaden Ha 2024 年 8 月 27 日 上午 4:35 
Also, are Rubick's improvised spells hidden, instead of discarded, on reroll? Because certain spells like Visage's Soul Assumption damage counter still works despite the spell got rolled out. If that's the case, it might be the cause that Rubick's game get increasingly laggy as the game goes on because he's gonna have like 100s of spells.
SwordBacon  [作者] 2024 年 8 月 22 日 下午 1:57 
Fixed the talent issue in latest update
Kaden Ha 2024 年 8 月 22 日 上午 4:58 
Rubick's Improvised spells don't get any benefit from talents. Also, randomized bots facets would be nice, because as of now, they have zero facet
SwordBacon  [作者] 2024 年 8 月 14 日 上午 7:28 
Added a discussion board for facet suggestions.

I plan to add one every day until I run out of ideas. I'm also updating facets that need improvement/fixes, so if anything doesn't work properly or looks off let me know!
Kaden Ha 2024 年 8 月 13 日 下午 11:53 
There should be a discussion for facet ideas, also.
DEYZER 2024 年 8 月 13 日 上午 10:39 
A good custom game. I liked the new aspects. Author please don't throw it away. I'm sure if you work on it well, a lot of people will play it.

P.S. Please try to come up with some other aspect for the Windranger, otherwise the ultimate Sniper is a bit strange, or at least then make an arrow as a projectile.