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Does this therefore massively impact the era score available to the dedications that give +1 era for each completed trade route?
i do like that routes only do one trip now but later in the game routs to far a way citys take 100+ turns have you thought about maybe making traders faster after certain technologies or maybe if you upgrade their road with railways?
I´ve been trying out the Caravans and Pilgrims mods, and I must say I´m really enjoying them.
The fact that trade routes now take a lot less time to create trade posts (at least on Marathon speed) and the religious pressure that civs like Arabia create, makes you rethink strategies. I do notice that plundering trade routes now yields a lot less gold, any reason for that?
Many thanks
@Constantine05: It's likely you are facing some mod compatibility issues with some other mods; I can run the whole pack just fine even with Babylon's DLC; make sure no other mod is causing the problem.
Great mod by the way, would be great if you could make it compatible with Civilizations Expanded as already mentioned.
Many thanks,
Karim
@Ophidy: You are totally correct, I have fixed it (dw the update doesnt break saves) Thanks for the report!
@Plati: You are correct; however I do want it to be optional in case it causes compatibility issues so I fixed it in case you want to play without the Better Trade Screen mod. Thanks for the report!
https://imgur.com/M6w50Sl
FYI, I dont have better trade screen mod.
Very excited to play with this :D