Kenshi
Crunk Tweak Compilation
77 kommentarer
Sad Cat 9. okt. kl. 17:40 
This mod says it reduces Weapon Smithing and Heavy Armor Smithing scaling 100%>85%. I'm trying to wrap my brain around this. Is that nerfing the ability to make higher quality weapons and armor and making it harder or buffing it making it easier?
crunk aint dead  [ophavsmand] 7. okt. kl. 10:59 
Ive experienced the glitch before, its not caused by this mod.
A Slothful Sloth 7. okt. kl. 10:23 
@Laughing Forest That has never happened to me before
Laughing Forest 7. okt. kl. 8:12 
@Sloth I’ve also noticed that but thought it was a vanilla bug
A Slothful Sloth 7. okt. kl. 4:16 
Seems to me either this mod or unofficial patches introduced a bug in my game because my solo Scorchlander is constantly asked by HN paladins to "surrender their beast"... I have no companions, and they don't refer to my scorchlander either because if I accept, they simply leave me alone.
Laughing Forest 4. okt. kl. 17:03 
Does this compilation now take care of the Unofficial Patch - No Swamp Distant Towns?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3343675820
Marrawder 30. sep. kl. 9:57 
@Sir Blean this is Western Hive. They meant to treat hiveless like this :beeped:
Marrawder 30. sep. kl. 9:54 
My man! Please, fix the bread, foodcubes and Dried gristle flaps
Klean 24. sep. kl. 22:07 
Robo vendor hivers still seem to call you no hive and want you to leave if you have hiver followers. Regular shops seem to work just fine.
Hu Flung Dung 13. sep. kl. 7:19 
Cheers! Apart from that one issue all of these changes have made my current play the most interesting so far. Keep up the great work!
crunk aint dead  [ophavsmand] 11. sep. kl. 13:11 
@Hu Flung Dung I believe this is actually different glitch than the one patched in this compilation. I will look at the AI packages when I get time and see if I can find a fix
Hu Flung Dung 10. sep. kl. 12:42 
"Raids which steal food will not loot until after defeating player." I love the tweaks you've compiled but this one doesn't really work. When I defeat a "Black dragon ninjas" raid they stop being hostile and can just limp into my base and take food without anyone trying to stop them. It's actually makes things worse imo because you have to keep monitoring recovery coma'd npcs for hours. I had my whole food stock taken after hours of gameplay because 2 or 3 ninjas recovered from their coma.
Lorkhan 26. aug. kl. 22:04 
Shinobi Thieves always get slaughtered in their tower by the skeletons at Rusted Ridge, haven't been able to figure out why yet, just wondering if something in this mod has to do with it maybe in combination with other mods I have installed
Drestalos 19. aug. kl. 9:42 
I can send the FCS thingie from that other mod I have running if you want, but I don't know what exactly you would want to see in there. Works just fine as a first aid item
crunk aint dead  [ophavsmand] 19. aug. kl. 9:11 
@Drestalos yea lmk if you can get the medical supplies to work as first aid at all, i am not sure if its actually possible
Drestalos 19. aug. kl. 9:10 
I thought it might've been an influence! Alrighty, any chance this would work side by side with your wrench change? Just follow load order, this above, that mod below kinda deal
crunk aint dead  [ophavsmand] 19. aug. kl. 9:05 
@Drestalos i actually tried to implement that fix before, didn't work for me.
Drestalos 19. aug. kl. 8:58 
Hey Crunk, would you mind looking into the mod immersive healing on the nexus mod page? It adds the medical supplies as a high tier healing kit, and they also add the wrench as a robotics tool as well, like your mod, so I figured it might give you some ideas on adding to this mod.
Cheers! :beeped:
Laughing Forest 13. aug. kl. 10:06 
roger that
crunk aint dead  [ophavsmand] 13. aug. kl. 9:17 
@Laughing Forest i considered it but I think that it might be better to leave it out for compatibility, at least for now
Laughing Forest 13. aug. kl. 6:53 
Maybe the stove slave fix could also be included?
Anrhaa 13. aug. kl. 6:08 
Awesome!
Laughing Forest 12. aug. kl. 15:47 
Thank you for adding in some fixes that everyone should indeed have Crunk, keep 'em coming
Eddy63 22. juli kl. 14:58 
man love the AI improvements. could you make make starving bandits less foolhardy and not attack you when you are stronger, or pickup food from the ground to calm them? I feel sorry for them having this absolutely suicidal AI.
brickhead 22. juli kl. 9:53 
shoutout for actually tweaking that minor gripe my goat
Marrawder 20. juli kl. 8:24 
Must-have-mod in any modpack. Really good!
brickhead 19. juli kl. 17:56 
personally disagree with the decision to remove cannibal acid resistance. its a bit weird to see human-looking people swim in acid but i interpreted it as being a result of the same toxic environment that devolved their minds and caused them to all be hairless and predisposed towards enjoying long pork. otherwise very goated mod
Tangy Torei 25. apr. kl. 15:25 
Hey you changed the Bull's Heal rate to 1.5 instead of it's hunger rate
heroine chic 18. apr. kl. 10:12 
@crunk aint dead makes sense. it did feel a bit unfinished. thanks for the response
crunk aint dead  [ophavsmand] 18. apr. kl. 10:05 
@heroine chic this is intentional, I removed this feature since it wasn't properly implemented. I recommend the "belt slot goggles" mod, it handles the icons better
heroine chic 18. apr. kl. 10:03 
the last update made every type of goggles 3 cells wide, so they can no longer be worn in the 'belt' slot
Ġedryht of Wōden 18. apr. kl. 3:43 
I'm not so sure production of maille should be made slower because maille armour does actually take a while to produce, which is why there was a time only the wealthy could afford it.
Not quite as lacking in Kenshi's industrialised world but it's still a long process that can take weeks or months in modern times.
crunk aint dead  [ophavsmand] 17. apr. kl. 23:58 
Just uploaded a major update with a ton of AI fixes! hope yall enjoy, more to come soon
Eddy63 28. feb. kl. 12:28 
yo thx for allowing googles for hive people with slim head types again
Eddy63 13. feb. kl. 9:32 
thanks for letting me know
crunk aint dead  [ophavsmand] 13. feb. kl. 9:25 
@Eddy63 this was an intentional change as the goggles float when equipped my hivers, I will look into it further. I was planning on updating this mod soon
Eddy63 13. feb. kl. 9:22 
This causes hive people to not be able to wear glasses anymore. Found the glases for my units in their inventories. It makes sense for solider drones due to their head shape, but not for worker and prince drone. As soon as I deactivate your mod they can wear googles again.
DragonNTigerZ 30. jan. kl. 19:52 
Any hope for a version that gives Starving Bandits and Outlaws their faction status back?
Pain 28. jan. kl. 20:35 
@crunk aint dead your link to Shidans tweaks and fixes mod is a redirect to Unofficial Patches for Kenshi EN.
crunk aint dead  [ophavsmand] 5. jan. kl. 14:12 
@Cas CR actually looking at it right now, animal feeder is kept at 18x18 with no stackability with this mod. it must be another mod. setting it to 2x2 myself and adding stackability would probably function in a better way if others want that change
crunk aint dead  [ophavsmand] 5. jan. kl. 14:05 
@Cas CR someone else just reported this on Nexus as well, will fix soon!
Cas CR 4. jan. kl. 22:44 
Hey, got this mod as I'm running your excellent mod collection (thanks for that and your mods!), and have an issue i *think* I've tracked to this particular mod.

The animal feeder only has 1 item slot, 2x2. I can put a single foul meat in it. I thought maybe it was for designating what the animals should eat, then you put all the actual meat in a food storage, but those won't accept foul meat, so am at a bit of a loss as to what the animal feeder is for, now.
Laughing Forest 18. nov. 2024 kl. 11:29 
roger that
crunk aint dead  [ophavsmand] 18. nov. 2024 kl. 10:39 
@Laughing Forest yep just removed it as a redundant mod. It shouldn't cause any major issues using both together still
Laughing Forest 18. nov. 2024 kl. 10:31 
With your Crunk Tweaks changes to No Go Zones, should this mod no longer be part of your Mod Collection? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1815952455
crunk aint dead  [ophavsmand] 18. nov. 2024 kl. 10:07 
Just updated, removed medical supplies changes and reworked no go zones
crunk aint dead  [ophavsmand] 3. nov. 2024 kl. 16:04 
@[TLP] lucazz'tuoi thats annoying, i will see if i can figure out why
[TLP] lucazz'tuoi 3. nov. 2024 kl. 15:36 
Supplies still dont work
Laughing Forest 3. nov. 2024 kl. 2:07 
You are The Dude crunk