Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Radious Total War Mod - Part 1
582 条留言
Lyris, the Lore Goblin 9 月 29 日 下午 1:42 
Hey so does the Special Recruitment for Elite units only work in foreign territory? I have literally no option to ever recruit my special units in my own lands.
thabisomabandla 9 月 29 日 上午 2:49 
add a banter system similar to that on agony overhual
PANJABI RAMBO 9 月 27 日 下午 4:51 
on the Assyrian Khopesh troops are shown as having beards in their unit artwork but when you fight them in game every single one of them is beardless - the rest dont have this problem only the added Khopesh troops of Hanibalgat are completely beardless. Is this meant to be like that ? as its a strange choice, Assyrians and Babylonians are known for big beards.
Radious  [作者] 9 月 12 日 下午 10:01 
SilverSight : Our bugfix submod, Part 1 and Part 2. No big deal. (if you use also upkeep submod then anywhere before P1)
SilverSight 9 月 12 日 下午 7:58 
whats the corrext load order/ i had it right then changed it and now its crashing.
Krehlmar twitch/gm4ng 9 月 6 日 下午 3:19 
Sadge
Radious  [作者] 9 月 6 日 下午 1:29 
Yes, you need new save to have all changes working as intended.
Krehlmar twitch/gm4ng 9 月 6 日 上午 11:54 
I take it it isn't save-game compatible? I was unsober and started a new campaign, really enjoying it, only to realize I had forgotten to download the mod
Gretschory 9 月 6 日 上午 8:16 
Thanks. Damnit I hoped I could save the campaign ;)
Radious  [作者] 9 月 6 日 上午 8:12 
Gretschory: I think the issue was reported always by people using Extended family tree mod with the submod.
Gretschory 9 月 6 日 上午 8:08 
Any chance you remember which mods they named. I habe expanded family tree with the respective compatibility patch but I still get this crash. For me it is now in ithaca
Radious  [作者] 9 月 4 日 下午 8:31 
Noldorian: We never had this issue, but some people reported it was due to family tree mods/character mods.
Noldorian 9 月 4 日 下午 2:11 
Hi, I was wondering if you guys had a similar problem, where an agean faction usually Lycia or Ithica would crash the game during the end turn. I can't seem to find the problem and since your mod was the most recently updated, maybe you guys had a clue?
Radious  [作者] 9 月 4 日 上午 8:16 
No idea what is that.
eric_le_rouge500 9 月 4 日 上午 8:04 
Hello
When I launch the game with the WeMod app, your mod doesn't work?
wayne9 9 月 4 日 上午 3:56 
Ďakujem. Ale skôr som narážal na nastavenia, ktoré v móde upravuješ ako upkeep, agresivitu AI a pod. Vyskúšam, uvidím.
Radious  [作者] 9 月 3 日 下午 9:25 
Wayne9: Nastaveni kampane a dalsich moznosti zcela zalezi na Vas. Mod je uzpusobem, aby bral v potaz vetsinu moznosti konfigurace, defaultni je asi standart a obtiznost podle zkusenosti s TW hrami.
Radious  [作者] 9 月 3 日 下午 9:24 
Nico: Having 3 campaigns going, each 150+ turns and no issues.
Nico 9 月 3 日 下午 1:36 
Is this mod stable for multiple hundred of turns or do I need to expect the game to end after some amount of turns? Asking because I had this with other major overhaul mods in other TW games and it's very disappointing if you don't expect it.
wayne9 9 月 3 日 上午 11:59 
Ahoj, aké odporúčaš nastavenia kampane s tvojim módom ?

Default/normal ?
MP kampaň hard/normal ? Dík.
2379872763 8 月 30 日 上午 8:45 
Hello, can you make a mod with 3 times the number of people or more, I would like to achieve a grander war scene with your mod
Lord Alexander 8 月 29 日 下午 11:06 
I'm interested in trying out the Builder and/or the Heretic, so if you've made any changes to those. Got the impression that the vanilla Builder is not worth it, unless you're aiming for achivements.
Radious  [作者] 8 月 29 日 下午 11:00 
Lord Alexander: Which one exactly? Some got a lot changes, some got some fixes and some are ok so kept untouched.
Lord Alexander 8 月 29 日 下午 1:23 
Did you make any changes to the Ancient Legacy (playing as Egypt)? I can't see anying in the change log, except for being able to capture the province from the Heretic without having to pick that Legacy.
Radious  [作者] 8 月 29 日 上午 9:24 
Mingles: Both changelog buttons in the middle of description provides exactly as what they are suppose to. No paywalling anything. Its fine if you dont like the mod, but please, jsut stop trolling or whatever you trying to achieve here.
Mingles 8 月 29 日 上午 9:16 
i did go to that and it pay walled me, asked me to sign up instead of going to the change log...seriously lol, and STFU chillingbear don't shill for your overlord it makes you look like the b*t*h you are.
Chillingbear 8 月 24 日 上午 4:03 
Mingles you are an absolute idiot lmao ahahahahahaha
Radious  [作者] 8 月 22 日 上午 11:18 
Mingles: You could save yourself a time by writing this silly and offensive text if you would just read mods description - there is a link to changelog (BIG CHANGELOG BUTTON)) where is every change reflected. Its like that since day 1.

Patreon is only for those who appreciate our 12+ years long work and wish to support us.
Mingles 8 月 22 日 上午 10:58 
and i KNOW we don't have to pay to use your mod which is exactly why this is so strange....we pay for PATCH NOTES lol, not even to use the mod!! what ass backwardness is this!
Mingles 8 月 22 日 上午 10:54 
Mod now has 320 custom unique units.
Both Parts are required.
Supports all DLCs and latest Patch.
New campaign required if you play for the first time!
This mod will enhance difficulty, especially on higher difficulties

this tells us the very very very very barbone stuff and isn't enough to make an informed decision to want to use your mod, ESPECIALLY if I am going to pay I need to know what I am paying before I buy it, I am not a mindless consumer, I wont just buy buy buy like a bunch of idiots that by Call of Duty reskins every year, You give no informed information and thus there is NO WAY I would ever use your mod, yeah I know you dont need me blah blah blah, I would URGE OTHERS to actually demand the very basics out Radious before paying for this crap.
Mingles 8 月 22 日 上午 10:50 
is it too much to ask that you could let us see the updates without paying you...i mean not even CA does that lol, and yeah i know the difference, but it seems ridiculous that i cant see patch notes without paying you...id rather give you money because I want to not a scummy practice of paying 5 bucks just to see some patch notes....stupid, thankfully you haven't made a good mod since rome 2, the worse part is I remember when you first started modding, thats how long iv'e been following your work, and as much as i know the argument you and others will make, and i agree but i dont agree on locking PATCH NOTES BEHIND A PAYWALL! like i said CA blows donkey balls and you some how managed to be worse than that. anyway this is feedback. maybe update your patch notes and don't PAYWALL THEM!
Radious  [作者] 8 月 22 日 上午 7:00 
Hello Everyone, Team Radious here!

Radious Total War Mod - Dynasties - Updated 22.08.2025 - https://www.patreon.com/posts/137092827?pr=true

Today we have for you another update focused on our Dynasties Overhaul mod. Main goal was to further polish our mod, fix known and reported bugs and do some additional balancing and small AI improvements.

Have fun and if you enjoy our work, please consider supporting us!
Emptyheart 8 月 15 日 上午 7:20 
I noticed that AI often do suicidal mission, such as attacking a town defended by 20units with only half men, or even giving up their city wall to fight me in the filed when besieged and outnumbered.
Radious  [作者] 8 月 11 日 上午 4:00 
No changes here to how siege towers work or behave in battles.
本多 忠勝 8 月 11 日 上午 3:55 
Is Radious Mod causing bug on Siege towers?

I mean, the enemy AI did besieged and assaulted my cities several times and every time they use siege towers their unit won't be able to assault my walls because the ramp couldn't reach my walls.

Anyone has any idea? Or is this CA's unfix bug?
Radious  [作者] 8 月 9 日 上午 2:46 
Well some other people reported issues with those.
Al3jandr0 8 月 9 日 上午 12:39 
Yes, im using family tree expanded and the radious compatibility mod. Should i try playing a campaign with out them?
Radious  [作者] 8 月 8 日 下午 11:16 
Al3jandr0: Are you using any charatcer or family tree mods? Most reports were rleated to those.
Radious  [作者] 8 月 8 日 下午 11:15 
Emptyheart: Nope
Emptyheart 8 月 8 日 下午 8:34 
Is dynamic weather removed?
Al3jandr0 8 月 8 日 上午 7:02 
Hi, my game crashes at a certain turn in the same faction, this is the second time. Has anyone experienced it? If so, please tell me how to fix it. Thanks in advance.
Radious  [作者] 8 月 6 日 上午 3:42 
KaiserAsh: I think Iron Age does not really fit into this game and would be better as separate TW. Lets enjoy Bronze Age for once fully. Dont think we will ever see it again. 😀
Radious  [作者] 8 月 6 日 上午 3:41 
Rudiivan: We currently dont have any UI artist available to finish that work so i am afraid not. Better to use 3d ones which are all complete.
Rudiivan 8 月 6 日 上午 12:14 
Will there be complete 2D unit cards in the next update? really love that art
KaiserAsh 8 月 4 日 上午 8:11 
Do you think you could add a huge Iron age update like agony will be, it could be like a end of campaign type of thing like how medieval 2 gets guns late game, it REALLY spices things up.
Radious  [作者] 8 月 3 日 上午 10:16 
KaiserAsh: Content wise its complete, few smaller tweaks are planned in next update, most probably around September.

New units are fully integrated into factions rosters and completely rebalanced same as all vanilla units for our own combat overhaul. Its done in a way that you wont see a difference between vanilla and custom unit. Each tier and class offer increased variety, but factions and native groups kept their identity and if they were missing some unit types, then they still do.
KaiserAsh 8 月 3 日 上午 9:29 
when is next update going to come out? also are all 300 units like really balanced or just balanced enough, I don't want every faction having op units of every type
rickjamesthe3rd 8 月 1 日 下午 9:46 
(;
Radious  [作者] 8 月 1 日 下午 9:25 
rickjamesthe3rd: We are Batman!
rickjamesthe3rd 8 月 1 日 下午 6:09 
btw i have thousands of hours on your mods since shogun 2 so its all love radious.