安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
方糖(sugar cube)、软糖(fudge)、水果茶(fruit tea)
的体积都是1,需要改下。
参考: 呀哟粉(yayo)的体积是0.05
看來還是一次性的沒錯
只不過本體跟彈藥要分開造
多謝大佬
鼠拳一次性火箭要裝HEAT彈頭
一次火箭反而能重複利用了
Could not load UnityEngine.Texture2D at Things/Ammo/Flare/Chemfuel_c in any active mod or in base resources.
貌似是ce加了新的活铁照明弹,然后不知道为啥和鼠族武器拓展冲突了导致贴图加载失败。abc三种的照明弹贴图加载都有问题。
Perhaps once Smash Phil's Vehicle Framework updates the vehicle raid mechanics, the developers may update Ratkin Vehicles+. At that point, I'll be able to take over the CE compatibility implementation for Ratkin Vehicles+
If "Ratkin Vehicles+" is loaded before "Ratkin: Promised land Ruleless Moustate", it breaks the "Ratkin Musket Ball" ammunition. The ammunition is visible inside Character Editor, however, I am unable to craft it or spawn it with Developer Mode enabled.
"Ratkin Vehicles+" must be loaded AFTER ""Ratkin: Promised land Ruleless Moustate".
I know that "Ratkin Vehicles+" is not listed as a compatible mod, but I just wanted to give a heads up for anyone else who may be facing this issue. No errors are produced in the log, so I am unable to provide a meaningful error log.
A big thank you for making this patch collection though. I am finally able to try CE for the first time with the mods I want.