Songs of Syx

Songs of Syx

Aqueduct mod
21 条留言
Xenai 2024 年 12 月 30 日 上午 12:50 
Curious, what is the actual change besides crossing deep water? More efficient how? What drawbacks? This description is extremely vague.
♡GracefulAcee♡ 2024 年 9 月 17 日 下午 6:50 
Yep, That fixed it first time,Nice one. Well done & NGL really got into the mod for the world i mentioned past few days. Its great. Thx.

If anyone has this issue too still, this is something that can help.
I had to unsubscribe then resubscribe to the mod to force it to update, doing this it will check the file and update to for V66 saves too.

(ty again)
amjh  [作者] 2024 年 9 月 17 日 下午 4:10 
❦GracefulAcee❦ Sorry about that, this is my first time updating versions. Does it work now?
♡GracefulAcee♡ 2024 年 9 月 17 日 下午 1:53 
Is there a workable version of this mod for v66. Now its updated im unable to open any world i used this mod before. Its corrupting every time.

looking at most other mods, they use multiple version in the files (v60,v61 + and so on). Could you have both versions in your mod pack too?
amjh  [作者] 2024 年 9 月 15 日 下午 12:51 
Updated for the new version, message here if there's issues.
amjh  [作者] 2024 年 9 月 13 日 下午 1:37 
Most people seem to want an update. Here's a backup link to current version, that should stay usable.
https://discordapp.com/channels/509357720617615369/1266159492479844476/1284232252460630117
Darkyosh 2024 年 9 月 12 日 上午 7:07 
You should update it. The new build adds a lot of content and is quite expansive so it seems reasonable.
Fikus 2024 年 9 月 9 日 上午 11:27 
I would wait / just my opinion dont hate me :D
amjh  [作者] 2024 年 9 月 9 日 上午 11:25 
Should I update the mod or wait for the next stable release?
Bruce Wayne 2024 年 8 月 11 日 下午 3:06 
i always thought the canals were too weak! so hopefully, this will beef it up! thank you
amjh  [作者] 2024 年 8 月 10 日 上午 9:54 
@Fikus Should be fixed now, there was an unnecessary file included.
Fikus 2024 年 8 月 2 日 上午 3:25 
menu.ScMain$1 this class already exists in another script jar and game can't be loaded. Other jar: Aqueducts

it wont work with more option mod .... lol
ILM 2024 年 8 月 1 日 下午 1:56 
Looks like this can't be added to an existing game in V66, unless this is a me problem - attempts to load a save give a corrupted save CTD. New embark seems to work though, thank you!
Fikus 2024 年 7 月 30 日 上午 1:24 
@amjh thank u for repsonse xD i will use my brain-dead cells and try to work on it. I was just thinking that canals can be configured or soemthing like most game files in txt or notepad+ or etc etc , that why i asked :) so i will now work :) thanks !
amjh  [作者] 2024 年 7 月 29 日 下午 4:00 
@Fikus The main issue with modifying the mod is, the base game doesn't support multiple types of canals, so I had to make all changes in code files. So, it's currently impossible to make changes without touching code.

If you can get the example mod from here https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2929622790 running, I can give you my code files and tell you what to change.
Fikus 2024 年 7 月 29 日 上午 10:28 
@amjh thank u for answer :) or maybe i will ask differently ;)
Can u send me priv massage how to edit or send me link where to learn how to edit ur mod with of cours ewhen u allowed it or make some small config for it ? Good Job BTW
amjh  [作者] 2024 年 7 月 27 日 下午 4:15 
@Fikus That might be a bit too strong for balance, but I'll see if I can do something to make it easier to change.
The Renegade 2024 年 7 月 27 日 下午 12:04 
@amjh THANKS! Would love to be able to build through deep water to reach other areas.
Fikus 2024 年 7 月 27 日 下午 12:04 
Hello, can make it more expensive but 2-3x times stronger-better with pressure from pumps/longer range ? CUz i am to not clever to edit / done myself mod ;) thank u for work btw
amjh  [作者] 2024 年 7 月 27 日 下午 12:03 
It works like canals for that, but I'll take that as a feature request and see what I can do.
The Renegade 2024 年 7 月 27 日 上午 11:54 
Do these work in/through deep water areas?