Barotrauma
Diving Suit Light Adjustment
31 comentarios
The Dude 1 DIC 2024 a las 5:44 
Alright then.
sokolov  [autor] 1 DIC 2024 a las 5:43 
No.
The Dude 1 DIC 2024 a las 5:42 
This is not working whit the "Immersive Diving Suits" mod, will you like make it compatible or something?
sokolov  [autor] 17 OCT 2024 a las 5:36 
Sorry, I forgot that I included those textures because originally the point of the mod was to change how the suits look in general hence the name, but then the lighting became the main focus.
heheboi 17 OCT 2024 a las 5:12 
Btw why there are entire spreadsheets for suits instead of just well helmets + lights?
heheboi 16 OCT 2024 a las 21:24 
Well I mean it is compability patch, as in requires 2 mods to work, so sure!
sokolov  [autor] 16 OCT 2024 a las 21:19 
If you credit me, sure.
heheboi 16 OCT 2024 a las 20:49 
Guh, I wonder if I should make compability patch or not for backlit suits
Nobaru 8 OCT 2024 a las 13:49 
I stole some diving suits from a vanilla outpost and either dismantled them or upgraded them to combat suits, so technically they aren't stolen anymore?

I guess it's like someone mentioned and would have only worked if I had the mod installed before crafting some suits.
sokolov  [autor] 8 OCT 2024 a las 10:45 
If you have stolen any of those combat suits from an modded outpost module they may not work properly.
Жора Дисмембер 8 OCT 2024 a las 10:30 
The lighting color will only change for new suits. Old ones will retain the one they had before. Unfortunately, that's how the game works. :captainclown:
Nobaru 8 OCT 2024 a las 7:24 
It doesn't work properly for me. I have 8 combat suits, but only two of them emit blue light, the rest are vanilla. The mod is set to top priority.
Dr. Berry 6 SEP 2024 a las 4:26 
thanks for the quick response!
sokolov  [autor] 6 SEP 2024 a las 3:21 
Yes, since I don't like compatibility patches.
Dr. Berry 5 SEP 2024 a las 21:39 
still incompatible with immersive diving gear? and it will be incompatible forever?
sokolov  [autor] 30 AGO 2024 a las 8:01 
should probably be fixed now
Жора Дисмембер 30 AGO 2024 a las 5:18 
The helmet lighting in PUCS protrudes slightly from the top beyond the edges of the helmet itself
_]|M|[_ 29 AGO 2024 a las 10:52 
It is playable with Enhanced Immersion. It just overrides and thus disables the improved sounds and visual effects from diving suits from Enhanced Immersion. No gameplay issues.
It's not compatible with Immersive Diving Gear tho.
sokolov  [autor] 29 AGO 2024 a las 8:56 
I'm pretty sure it's compatible because Enhanced Immersion is a Lua mod.
Freaky 29 AGO 2024 a las 5:05 
im assuming this is incompatible with enhanced immersion?
sokolov  [autor] 28 AGO 2024 a las 14:59 
Place my mod above Project Humanize in your mod list.
Edel 28 AGO 2024 a las 10:10 
It seems that it’s not compatible with 'Project Humanize'. Would it be possible to make it compatible?
Nupaska 28 AGO 2024 a las 6:29 
yay
sokolov  [autor] 28 AGO 2024 a las 6:28 
updated
Nupaska 28 AGO 2024 a las 2:24 
yes
sokolov  [autor] 27 AGO 2024 a las 18:40 
Something like this? https://imgur.com/a/4Xi0QXQ
Nupaska 27 AGO 2024 a las 18:13 
Yes, e.g. on 4'th screenshot, light just ends for no reason
sokolov  [autor] 27 AGO 2024 a las 18:12 
Do you mean the light from the headlamp?
Nupaska 27 AGO 2024 a las 17:31 
Can you make it fade out more smoothly?
sokolov  [autor] 26 AGO 2024 a las 3:55 
Yes, this mod was primarily made for Complete Global Darkness in mind.
ØG 26 AGO 2024 a las 3:10 
Would this be compatible with a mod called "Complete Global Darkness Reboot" ?