Barotrauma

Barotrauma

Diving Suit Light Adjustment
31 kommentarer
The Dude 1. dec. 2024 kl. 5:44 
Alright then.
sokolov  [ophavsmand] 1. dec. 2024 kl. 5:43 
No.
The Dude 1. dec. 2024 kl. 5:42 
This is not working whit the "Immersive Diving Suits" mod, will you like make it compatible or something?
sokolov  [ophavsmand] 17. okt. 2024 kl. 5:36 
Sorry, I forgot that I included those textures because originally the point of the mod was to change how the suits look in general hence the name, but then the lighting became the main focus.
heheboi 17. okt. 2024 kl. 5:12 
Btw why there are entire spreadsheets for suits instead of just well helmets + lights?
heheboi 16. okt. 2024 kl. 21:24 
Well I mean it is compability patch, as in requires 2 mods to work, so sure!
sokolov  [ophavsmand] 16. okt. 2024 kl. 21:19 
If you credit me, sure.
heheboi 16. okt. 2024 kl. 20:49 
Guh, I wonder if I should make compability patch or not for backlit suits
Nobaru 8. okt. 2024 kl. 13:49 
I stole some diving suits from a vanilla outpost and either dismantled them or upgraded them to combat suits, so technically they aren't stolen anymore?

I guess it's like someone mentioned and would have only worked if I had the mod installed before crafting some suits.
sokolov  [ophavsmand] 8. okt. 2024 kl. 10:45 
If you have stolen any of those combat suits from an modded outpost module they may not work properly.
Жора Дисмембер 8. okt. 2024 kl. 10:30 
The lighting color will only change for new suits. Old ones will retain the one they had before. Unfortunately, that's how the game works. :captainclown:
Nobaru 8. okt. 2024 kl. 7:24 
It doesn't work properly for me. I have 8 combat suits, but only two of them emit blue light, the rest are vanilla. The mod is set to top priority.
Dr. Berry 6. sep. 2024 kl. 4:26 
thanks for the quick response!
sokolov  [ophavsmand] 6. sep. 2024 kl. 3:21 
Yes, since I don't like compatibility patches.
Dr. Berry 5. sep. 2024 kl. 21:39 
still incompatible with immersive diving gear? and it will be incompatible forever?
sokolov  [ophavsmand] 30. aug. 2024 kl. 8:01 
should probably be fixed now
Жора Дисмембер 30. aug. 2024 kl. 5:18 
The helmet lighting in PUCS protrudes slightly from the top beyond the edges of the helmet itself
_]|M|[_ 29. aug. 2024 kl. 10:52 
It is playable with Enhanced Immersion. It just overrides and thus disables the improved sounds and visual effects from diving suits from Enhanced Immersion. No gameplay issues.
It's not compatible with Immersive Diving Gear tho.
sokolov  [ophavsmand] 29. aug. 2024 kl. 8:56 
I'm pretty sure it's compatible because Enhanced Immersion is a Lua mod.
Freaky 29. aug. 2024 kl. 5:05 
im assuming this is incompatible with enhanced immersion?
sokolov  [ophavsmand] 28. aug. 2024 kl. 14:59 
Place my mod above Project Humanize in your mod list.
Edel 28. aug. 2024 kl. 10:10 
It seems that it’s not compatible with 'Project Humanize'. Would it be possible to make it compatible?
Nupaska 28. aug. 2024 kl. 6:29 
yay
sokolov  [ophavsmand] 28. aug. 2024 kl. 6:28 
updated
Nupaska 28. aug. 2024 kl. 2:24 
yes
sokolov  [ophavsmand] 27. aug. 2024 kl. 18:40 
Something like this? https://imgur.com/a/4Xi0QXQ
Nupaska 27. aug. 2024 kl. 18:13 
Yes, e.g. on 4'th screenshot, light just ends for no reason
sokolov  [ophavsmand] 27. aug. 2024 kl. 18:12 
Do you mean the light from the headlamp?
Nupaska 27. aug. 2024 kl. 17:31 
Can you make it fade out more smoothly?
sokolov  [ophavsmand] 26. aug. 2024 kl. 3:55 
Yes, this mod was primarily made for Complete Global Darkness in mind.
ØG 26. aug. 2024 kl. 3:10 
Would this be compatible with a mod called "Complete Global Darkness Reboot" ?