Garry's Mod

Garry's Mod

Rust Virus [ENTITY]
276 kommenttia
bigulator 26.11. klo 6.57 
also pls don't abandon this because it's got a lot of potential
bigulator 25.11. klo 17.08 
I'm asking because I'm interested in making a mod that lets physics based entities pathfind.
bigulator 25.11. klo 17.07 
It's actually brilliant how they can use the navmesh. Makes running from it far more scary in an urban map. Getting chased through the sewers of rp_Bangclaw is almost terrifying.
bigulator 25.11. klo 16.39 
How are they able to pathfind???
arg2yr 25.11. klo 12.29 
scp ah stuff
gaz man 15.11. klo 16.44 
where is it in the spawnmenu?
MrCreeper2013 11.11. klo 14.45 
(UltraKill Reference) NOTE TO SELF: Add the joke in for me will ya
Error303 2.10. klo 18.34 
I don'k know why but it attatches to a few other cubes and then stops only really attatching to 7 or 8 with the rest just left on there own
Squirdo 10.9. klo 23.13 
aaaa thos is so scare:steamthis:
andraxius 10.9. klo 11.53 
Changelogs hint toward overhaul of the spreading mechanic and something with props. Is this still indev? I've found that spreading (when it works) often conflicts with the merging mechanic, it'd be cool if merged instances knew to disconnect from attach points so they can ambulate.
totallynotDIM 29.8. klo 17.43 
1.i spawned it
2. i spawned NPCs
3.it killed them and grew bigger
4.i trapped it and kept spawning NPCs into that thing
5.it escaped and tried killing me
MALOGAMEER 25.8. klo 14.48 
Make it harder too run from, when it clumps up together.
mge pyro 24.8. klo 12.06 
how to do how to Preview
коза из овса 20.8. klo 1.03 
just tell me the way like: Utilities > talookas > Rust Virus
коза из овса 20.8. klo 1.01 
how to enable "keep corpses"?
MothmanJr 13.8. klo 17.38 
is it just me or does the Rust Virus kinda resemble The Rot from Rainworld
SA Luke 11.8. klo 16.00 
rustyflonge
mcneil_greg 3.8. klo 14.58 
guys u gotta test this out with the lambda players, its hilarious
gwater lover 2.8. klo 1.11 
I Like the movement of I t .
gwater lover 2.8. klo 1.11 
creepy, but cool
gwater lover 2.8. klo 1.11 
Uhh anyway Cool mod
gwater lover 2.8. klo 1.11 
I'm freaking out if i install a mod By accident that spawns stuff with out you knowing-
SPY 28.7. klo 18.05 
Glitch the block when hit by the hunter all rust blocks will fall under the map and with spawning
ainsley.strand 27.7. klo 6.19 
how do you make it look like the monster in the vid
Zenith 10.7. klo 13.39 
is there any command to make virus grab ragdoll and not eat it?
Peepeehole 8.7. klo 11.28 
rain world
daunteds2 8.7. klo 6.01 
I saw this guy in rain world for sure
Sandvich 27.6. klo 0.07 
I want to unleash this thing on a public server
BAD COP (3650) 25.6. klo 0.09 
this looks like CARRION!
Plugga76 24.6. klo 19.13 
amazing mod it was all fun and games until i spawned the howler npc and it gathered together and became the thing oh god all the screams its only weakness was going uphill and me escaping it through the darkroom
talookas  [tekijä] 24.6. klo 1.39 
@MentalFrogSnot I already made it killable (long time ago) by anything else that isn't AR2. If you want more info check "Change Notes" on the addon.
5 21.6. klo 11.54 
nevermind
5 21.6. klo 5.48 
is it spawnable? or does it already spawn when you get into the server
SA Luke 21.6. klo 0.34 
rusty :steamthumbsup:
devesto 14.6. klo 13.02 
is bro died
MentalFrogSnot 8.6. klo 14.34 
make them able to be killed with bullets and other weapons. not just AR2 m2 attack
Nobody 5.6. klo 2.13 
SEVERBLIGHT
Funny Engineer 3.6. klo 14.13 
cool idea: you can change what prop the rust virus is (example: replicator melons you can change if they are melons or not)
another thing would be cool is if you can make them ragdolls so its like serverblight fr
zachattack80621 20.5. klo 5.54 
░░░░░░▄▄▄░░░░░░░░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP NOW DO IT NOW
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aluno 18.5. klo 12.47 
oh it updated!
i think you should be able to spawn a "highly developed" version of the virus right outta the spawn menu, like in the addon thumbnail
talookas  [tekijä] 18.5. klo 11.55 
Should be killable now. More info in change logs.
bigulator 15.5. klo 15.24 
You should also make presets for its settings. Say you want a kind of rust that sticks to walls more, or one that doesn't but is more aggressive.
talookas  [tekijä] 14.5. klo 4.05 
@Jimmy That's planned.
SA Luke 11.5. klo 22.58 
tetanus virus consumes all:steamhappy: (jimmy flonge angle cream stanly stuff lily curse ):steamhappy:
TF2Player3253 10.5. klo 13.43 
Works great with background npc's
TF2Player3253 10.5. klo 13.42 
I love they have different stages

I imagine them like this

stage 1. Singular They are separate cubes Not very aggressive slow spread
stage 2. Attachment: Start attaching to walls. Slight more aggressive.
Stage 3. Rage Enter a state where they attack anything they see. no matter what
stage 4. Speghetification: start binding together to create masses of cubes EXTREMELY AGGRESSIVE AND DANGEROUS
Jimmy 9.5. klo 11.21 
Could you please make killing them possible i am using them in a video with Npc's and its super cinematic but their Immortality makes it very one sided.
jacksdad1123 23.4. klo 11.41 
yeah BURN IT WITH THE VFIRE FLAMETHROWER AND MOLOTOV AND GAS CAN
bigulator 18.4. klo 21.39 
can you let them attach to props too?