Garry's Mod

Garry's Mod

Rust Virus [ENTITY]
276 Comments
bigulator Nov 26 @ 6:57am 
also pls don't abandon this because it's got a lot of potential
bigulator Nov 25 @ 5:08pm 
I'm asking because I'm interested in making a mod that lets physics based entities pathfind.
bigulator Nov 25 @ 5:07pm 
It's actually brilliant how they can use the navmesh. Makes running from it far more scary in an urban map. Getting chased through the sewers of rp_Bangclaw is almost terrifying.
bigulator Nov 25 @ 4:39pm 
How are they able to pathfind???
arg2yr Nov 25 @ 12:29pm 
scp ah stuff
gaz man Nov 15 @ 4:44pm 
where is it in the spawnmenu?
MrCreeper2013 Nov 11 @ 2:45pm 
(UltraKill Reference) NOTE TO SELF: Add the joke in for me will ya
Error303 Oct 2 @ 6:34pm 
I don'k know why but it attatches to a few other cubes and then stops only really attatching to 7 or 8 with the rest just left on there own
Squirdo Sep 10 @ 11:13pm 
aaaa thos is so scare:steamthis:
andraxius Sep 10 @ 11:53am 
Changelogs hint toward overhaul of the spreading mechanic and something with props. Is this still indev? I've found that spreading (when it works) often conflicts with the merging mechanic, it'd be cool if merged instances knew to disconnect from attach points so they can ambulate.
totallynotDIM Aug 29 @ 5:43pm 
1.i spawned it
2. i spawned NPCs
3.it killed them and grew bigger
4.i trapped it and kept spawning NPCs into that thing
5.it escaped and tried killing me
MALOGAMEER Aug 25 @ 2:48pm 
Make it harder too run from, when it clumps up together.
mge pyro Aug 24 @ 12:06pm 
how to do how to Preview
коза из овса Aug 20 @ 1:03am 
just tell me the way like: Utilities > talookas > Rust Virus
коза из овса Aug 20 @ 1:01am 
how to enable "keep corpses"?
MothmanJr Aug 13 @ 5:38pm 
is it just me or does the Rust Virus kinda resemble The Rot from Rainworld
SA Luke Aug 11 @ 4:00pm 
rustyflonge
mcneil_greg Aug 3 @ 2:58pm 
guys u gotta test this out with the lambda players, its hilarious
gwater lover Aug 2 @ 1:11am 
I Like the movement of I t .
gwater lover Aug 2 @ 1:11am 
creepy, but cool
gwater lover Aug 2 @ 1:11am 
Uhh anyway Cool mod
gwater lover Aug 2 @ 1:11am 
I'm freaking out if i install a mod By accident that spawns stuff with out you knowing-
SPY Jul 28 @ 6:05pm 
Glitch the block when hit by the hunter all rust blocks will fall under the map and with spawning
ainsley.strand Jul 27 @ 6:19am 
how do you make it look like the monster in the vid
Zenith Jul 10 @ 1:39pm 
is there any command to make virus grab ragdoll and not eat it?
Peepeehole Jul 8 @ 11:28am 
rain world
daunteds2 Jul 8 @ 6:01am 
I saw this guy in rain world for sure
Sandvich Jun 27 @ 12:07am 
I want to unleash this thing on a public server
BAD COP (3650) Jun 25 @ 12:09am 
this looks like CARRION!
Plugga76 Jun 24 @ 7:13pm 
amazing mod it was all fun and games until i spawned the howler npc and it gathered together and became the thing oh god all the screams its only weakness was going uphill and me escaping it through the darkroom
talookas  [author] Jun 24 @ 1:39am 
@MentalFrogSnot I already made it killable (long time ago) by anything else that isn't AR2. If you want more info check "Change Notes" on the addon.
5 Jun 21 @ 11:54am 
nevermind
5 Jun 21 @ 5:48am 
is it spawnable? or does it already spawn when you get into the server
SA Luke Jun 21 @ 12:34am 
rusty :steamthumbsup:
devesto Jun 14 @ 1:02pm 
is bro died
MentalFrogSnot Jun 8 @ 2:34pm 
make them able to be killed with bullets and other weapons. not just AR2 m2 attack
Nobody Jun 5 @ 2:13am 
SEVERBLIGHT
Funny Engineer Jun 3 @ 2:13pm 
cool idea: you can change what prop the rust virus is (example: replicator melons you can change if they are melons or not)
another thing would be cool is if you can make them ragdolls so its like serverblight fr
zachattack80621 May 20 @ 5:54am 
░░░░░░▄▄▄░░░░░░░░░░
░░░░░▐▀█▀▌░░░░▀█▄░░░
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP NOW DO IT NOW
░░░░░░▐▌▀▄▀▄▀▐▄░░
░░░░░░▐▀░░░░░░▐▌░░
░░░░░░█░░░░░░░░█░░░
aluno May 18 @ 12:47pm 
oh it updated!
i think you should be able to spawn a "highly developed" version of the virus right outta the spawn menu, like in the addon thumbnail
talookas  [author] May 18 @ 11:55am 
Should be killable now. More info in change logs.
bigulator May 15 @ 3:24pm 
You should also make presets for its settings. Say you want a kind of rust that sticks to walls more, or one that doesn't but is more aggressive.
talookas  [author] May 14 @ 4:05am 
@Jimmy That's planned.
SA Luke May 11 @ 10:58pm 
tetanus virus consumes all:steamhappy: (jimmy flonge angle cream stanly stuff lily curse ):steamhappy:
TF2Player3253 May 10 @ 1:43pm 
Works great with background npc's
TF2Player3253 May 10 @ 1:42pm 
I love they have different stages

I imagine them like this

stage 1. Singular They are separate cubes Not very aggressive slow spread
stage 2. Attachment: Start attaching to walls. Slight more aggressive.
Stage 3. Rage Enter a state where they attack anything they see. no matter what
stage 4. Speghetification: start binding together to create masses of cubes EXTREMELY AGGRESSIVE AND DANGEROUS
Jimmy May 9 @ 11:21am 
Could you please make killing them possible i am using them in a video with Npc's and its super cinematic but their Immortality makes it very one sided.
jacksdad1123 Apr 23 @ 11:41am 
yeah BURN IT WITH THE VFIRE FLAMETHROWER AND MOLOTOV AND GAS CAN
bigulator Apr 18 @ 9:39pm 
can you let them attach to props too?