饥荒联机版

饥荒联机版

TeleArchitect
48 条留言
l 10 月 5 日 上午 11:31 
It's a pity, but it's already very useful, come on
Remi  [作者] 10 月 5 日 上午 3:52 
@l, sorry to disappoint, but it is the key principle of the mod that the distance between adjacent telepads stays the same. Changing that rule would likely require a full rewrite.
l 9 月 30 日 下午 5:09 
When in a cave, you may not need full map transmission, but the mod is not easy to use in the two situations shown in the figure. I want short-distance transmission, that is, two transmission systems that do not interfere with each other.Picture 1: https://pic1.imgdb.cn/item/68dc6ffec5157e1a884b8ea0.png Picture 2: https://pic1.imgdb.cn/item/68dc7007c5157e1a884b8ea1.png
l 9 月 30 日 上午 7:51 
Can we add a configuration to select only the center of the land when selecting a location?
Remi  [作者] 9 月 2 日 上午 11:58 
@Bẹc G, whoops, missed an edge case. It should be fixed now. Thanks for the report.
Bẹc G 9 月 1 日 上午 4:55 
It crash when I use Ctrl + LMB on a placed Telepads:
[string "../mods/workshop-3297157773/modmain.lua"]:301: table index is nil
LUA ERROR stack traceback:
../mods/workshop-3297157773/modmain.lua:301 in (field) fn (Lua) <256-322>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
Remi  [作者] 8 月 21 日 下午 1:00 
"The future" has come and I indeed did something.
Remi  [作者] 8 月 6 日 上午 8:58 
@Parusoid, the mod unfortunately does not have such functionality at the time being. I might do something about it in the future.
Parusoid 8 月 6 日 上午 6:19 
I noticed the mod doesn't highlight the arrow that points the the pad Im about to teleport. Instead, all the arrows are displayed and when they're close to each other, there is no way of knowing which direction Im about to telepot. Is there an option to add a feature that highlights that arrow?
󰀅󰀯󰀅 5 月 22 日 上午 1:25 
thanks for mod

could you add features similar as in electroely's version:
see which items are about to get teleported when you use the Telebrella / Portasol;
and i also wanna know whether i am exactly standing in the current pad'range particularly when i am teleporting items.
tavogus 5 月 10 日 上午 8:57 
goated mod
Waylanderer 5 月 8 日 下午 6:59 
Amazing mod m8
Remi  [作者] 3 月 25 日 下午 10:52 
@makam, no, there isn't such an option at the moment.
makam 3 月 25 日 上午 10:48 
are there option to hide and only show when key is pressed like the other one by electroely?
loopuleasa 3 月 6 日 上午 12:48 
OH MY GOD
you actually upgraded electroely's goated mod into a precision version of it
Remi  [作者] 2 月 8 日 上午 8:27 
Well, now it's possible. And if you are lucky enough, the game won't even crash. In fact, it shouldn't, I tested it.
Remi  [作者] 2 月 7 日 上午 4:32 
@Bek, currently not possible, but I'll work on implementing that, great suggestion.
Bek 2 月 7 日 上午 4:02 
Is it possible to divide already existing distance? For example if i already have 2 telepads but i want to deploy 1 more somewhere between them?
xhlwrb 2024 年 12 月 18 日 上午 10:03 
Thank you! Really helpful!
Remi  [作者] 2024 年 12 月 14 日 上午 11:54 
To be fair, this is not exactly "my" idea. Someone on the Klei forums made this discovery and I just implemented it into the game. Thank you anyway.
Cheetos 2024 年 12 月 14 日 上午 11:42 
This is so genius, I don't even know how you come up with this stuff
不慌喝杯茶 2024 年 9 月 12 日 上午 1:18 
Thank you and thumbs up for you!
Remi  [作者] 2024 年 9 月 8 日 下午 2:56 
不慌喝杯茶, done, CTRL + LMB over telepads will allow to place more than 2 markers, as long as they aren't too close to an existing one.
不慌喝杯茶 2024 年 9 月 4 日 上午 2:47 
Can the author add a function: All already placed transport platforms can be marked with CTRL+LMB, so that I can enter the world created by others and quickly mark the transport network that others have built, because only the first two already placed transport platforms can be marked with CTRL+LMB, but other already placed platforms can only be marked on the map. This results in later marks that are not very accurate (forgive my OCD).
Drywink 2024 年 8 月 31 日 上午 8:19 
Insane, awesome work!
Remi  [作者] 2024 年 8 月 31 日 上午 7:09 
Ah, that one. Yes, it breaks some RPC-related stuff but it can be fixed. In fact, it's already been fixed.
Drywink 2024 年 8 月 31 日 上午 5:50 
My appologies. I've disabled all the client mods, and forgot to try and disable the one from the server. It was don't starve alone that was causing the issue. With the mod disable it works great!
Remi  [作者] 2024 年 8 月 30 日 下午 3:24 
@Drywink, weirdly enough, everything works fine on my end. It is possible that another mod is causing disruptions. Could you provide a list of mods you are using so that I can perform tests?
Drywink 2024 年 8 月 30 日 下午 2:35 
Awesome mod! Love the snappyness of the marker on the map. However, I'm struggling placing teleporters. The marker appear yellow, and it doens't let me place automatically the teleporter using ctrl + click while having a teleporter in the cursor slot :/
Remi  [作者] 2024 年 8 月 23 日 上午 10:10 
@Monkey, you will have to delete file named "mod_telearchitect" located at Documents\Klei\DoNotStarveTogether\<numbers>\client_save since it contains invalid data. Either way, the mod should forbid placing markers at incorrect locations now.
Remi  [作者] 2024 年 8 月 21 日 上午 10:41 
@Monkey, I am going to need the crash logs in order to pinpoint and fix the potential bug.
Monkey 2024 年 8 月 21 日 上午 9:37 
it crashes my game
potato 2024 年 8 月 11 日 上午 8:47 
@Remi Thank you for applying! It is much easier than before when I need to mark in detail.:steamhappy:
Remi  [作者] 2024 年 8 月 11 日 上午 6:51 
@potato, done! In the new version of the mod you can place the first 2 markers with Ctrl+LMB over a placed tepelad or by using /tarch_set (no need for a telepad in this case).
potato 2024 年 8 月 10 日 下午 8:54 
Thanks for the great mod. Is it possible to set the first marker in-game rather than on the map? The marking method on the map cannot accurately mark between base structures.
Beet 2024 年 8 月 10 日 下午 8:43 
Technology is advancing
究极生物哈士奇 2024 年 8 月 1 日 下午 9:24 
good
Digi62 2024 年 7 月 31 日 下午 1:29 
Great:steamhappy:
Pepega 2024 年 7 月 31 日 上午 2:10 
Everything works. Thank you so much
󰀕ClockCycas󰀕 2024 年 7 月 30 日 下午 10:07 
wow:8bitheart:
Remi  [作者] 2024 年 7 月 29 日 上午 6:40 
Or better yet, I'll create a discussion for issues with GP
Remi  [作者] 2024 年 7 月 29 日 上午 6:34 
@Pepega, you can upload your screenshot to imgur (or a similar site) and include the link to it in a new comment.
Pepega 2024 年 7 月 29 日 上午 5:58 
(Updated) The game crashes only if the Show Fires and Fire Icons settings are enabled
Pepega 2024 年 7 月 29 日 上午 5:39 
Where can I send a screenshot?
Pepega 2024 年 7 月 29 日 上午 5:38 
I just want to put a label on it, and I get thrown out with an error
Remi  [作者] 2024 年 7 月 29 日 上午 4:07 
@Pepega, I have discovered and fixed a couple of issues my mod has with Global Positions, however, I wasn't able to replicate the error message on Ctrl press. Could you send the crash logs?
Pepega 2024 年 7 月 28 日 下午 4:56 
With Global Position enabled, when I press Ctrl, the game throws an error. You can fixing it?