Stellaris

Stellaris

Warhammer 40k Map
114 条留言
BURNTBurrito 10 月 28 日 下午 4:58 
Wizard_ice 10 月 20 日 下午 12:49 
@BURNTBurrito when you finish it do you mind putting the link in this comments, because you've piqued my interest and I've always wanted a map for that mod.
Prefect_Potatoo  [作者] 10 月 16 日 上午 12:57 
@MurMur It was intentional, ill do some more research and fix it if need be
MurMur 10 月 9 日 上午 9:21 
I got it working, but now Cthonia is its own system instead of being a mining colony in the Sol system, not sure if thats intentional
Prefect_Potatoo  [作者] 10 月 9 日 上午 2:50 
@MurMur you will need to use the '(Terra) Warhammer Galaxy' selection in the Galaxy size setting
MurMur 10 月 7 日 下午 2:21 
I cannot get my custom imperium of man to spawn at the Sol system in the center, it just creates a new Sol system, I've tried setting their start to the base game Sol, WHMU_Sol U_WHM_Sol, and WHM_Sol starts and it always just spawns me randomly.
Prefect_Potatoo  [作者] 10 月 7 日 上午 2:42 
@BURNTBurrito sure
BURNTBurrito 10 月 6 日 下午 6:37 
Do you mind if I make a Rework of this mod for, " 40k Age of Indomitus "
no_way_jose 10 月 1 日 下午 10:22 
for those who can't find the map, just select the galaxy shape to ellipse than adjust the galaxy size, the 40k map option will show up.
tredavidson77 8 月 18 日 下午 8:02 
Hey if you ever make a similar mod to this you ever thought of making a successor to that Star Wars Galaxy 2 mod?
historic gaming 8 月 18 日 上午 6:13 
i can't find the setting for warhammer galaxy
Triple S 7 月 24 日 上午 8:51 
why are Kernbright and Verity colonizable planets in Armageddon System? ...those are Dead world without atmosphere, not Death worlds that are generaly, just dangerous to live on.
General Justinian 7 月 2 日 下午 7:55 
I now see why, the mod utilizes the "WH40k Planets Renewed" mod, which hasn't been updated since Jan 19, 2023. I'm betting a lot of people are using the more recently updated 40k Age of Indomitus which doesn't have the mars planet class. Even if you manually add the planet class from the Planets Renewed mod, Mars will spawn, but with no districts or anything as it hasn't been updated to the most recent patch.

An issue with Indomitus is that it doesn't have the "forge with iron ring" (I don't believe) meaning the mod author will have to create the planet class himself and add it to the mod or just use a class in Indomitus
General Justinian 7 月 2 日 下午 7:21 
Is Mars missing from the Sol System for anyone, or is it just me?
Triple S 6 月 18 日 上午 3:17 
Saturn's moon, Titan became the closest moon to the planet proximity wise... if you touch on it, could you add Deimos as well? donno if you can make it orbit Titan though...so maybe add it back to original Mars?
G marceau 6 月 7 日 上午 1:05 
990 i think the shroud mod i have tested have created 990 shrouded system

The mod do not work witht the map
SoulBreaker 6 月 3 日 上午 9:23 
How many stars are in this map?
G marceau 6 月 3 日 上午 3:23 
Kotylion : even when you use the macragge start ? ( i mean can you have the terra start + ultramar in the right spot ( i do it by hand when i prepare the map so i don t know if its working )
Kotylion 6 月 2 日 下午 10:36 
@G marceau Yeah bc Terra start can be forced from galaxy setting, what I mean is that if I pick any system it just copies it somewhere else in Warhammer galaxy instead of assigning it to their in-lore location so if I pick Macragge there will be 2 Macragges: one from origin and one that was already in the galaxy
G marceau 6 月 2 日 上午 11:02 
Kotylion no problems for me to get the Terra start

by the way Prefect_Potatoo in the next update of the map can you had one or two system between Hydraphur and Cadia so we can have them in 2 different sectors (thks) ? please

Macragge is incredible now !

to avoid the bordegore with commorragh system maybie split them could into smaller ones could solve the issue before the gate or whormhole implementation.

(there is a bodergore only if an empire have 2 or 3 commorragh system )

thanks for your work
Prefect_Potatoo  [作者] 6 月 1 日 下午 6:11 
In order to play on the Warhammer galaxys you need to select it in the galaxy size options.
Bobtoronja45 6 月 1 日 下午 2:09 
how do i get one of the galaxy starts?, i get the correct solar system but i get a random galaxy layout
Franz2011 6 月 1 日 上午 10:43 
I can't figure out how to get the warhammer map.
Kotylion 5 月 29 日 上午 9:57 
@G marceau Do you mean that you don't spawn at the system you picked? Because no matter what I assign, it spawns correct system but in random place on the map lol
Kotylion 5 月 29 日 上午 3:44 
Ahhh thank you! <3
Prefect_Potatoo  [作者] 5 月 28 日 下午 10:48 
@Kotylion the Warhammer Galaxy is the default galaxy where as the Warhammer (UT) is the unterraformed version eg. no hive worlds, forge world, ect.
Prefect_Potatoo  [作者] 5 月 28 日 下午 10:46 
@G marceau the connection i'm using for the Commoragh gates is a temporary placeholder until I can figure out how to preset L Gates or add more than 5 preset wormholes. I plan on adding web-way travel later on in the project.
Kotylion 5 月 28 日 上午 10:10 
Great work! What is the difference between Warhammer and Warhammer (UT) maps
G marceau 5 月 23 日 上午 5:07 
the new commoragh gates create stranges bordergore when settle but it s so cool ,it s changing the map dynamic

Could a gate could be use instead ?
G marceau 5 月 22 日 上午 8:04 
Hello !
I try yesterday the UT terra map in sol, and i have a strange bug in the planetory menu, the planet change at game start. Does any one have the same problem ?


On the shroud region mod :

@G marceau if you wanna mod a little yourself,

you can add the flag "f93_valid_gal_crossing_endpoint_flag" to the systems you desire to be the endpoints of this trading route. then, if no other valid endpoints exists, these will be taken. there is a scripted trigger file specificly for this case in the mod.
i just pushed the update
Prefect_Potatoo  [作者] 5 月 22 日 上午 12:00 
@General Justinian Thanks for the inspiration/recommendation, I will look into this once ive completed the map
Prefect_Potatoo  [作者] 5 月 21 日 下午 11:58 
Using one of the Warhammer galaxy starts
Bobtoronja45 5 月 21 日 下午 10:52 
How do i get that star layout?
General Justinian 5 月 19 日 下午 6:28 
I absolutely love this mod, and I hope you keep up with it. This mod might be some inspiration for the "warp"

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3483853399&searchtext=
G marceau 5 月 12 日 下午 1:36 
yeeeeaaaaaaaaaaah
Prefect_Potatoo  [作者] 5 月 11 日 下午 6:28 
Ill work on an unterraformed galaxy
G marceau 5 月 11 日 上午 6:41 
ok the map work

but not all the w40Kplanet type (like fortress world )

is there a version with "normal" planets ? and what is the good starting solar name with 4.05 ?
Prefect_Potatoo  [作者] 5 月 9 日 上午 1:50 
ill look into updating it
G marceau 3 月 13 日 上午 6:17 
I found a way to have everybody where they need to be : ( After lots of try )

the problem was to not kill the early game with the intel command;

Create a supplémentary empire , go there and tape the intel command , colonize and liberate every planets that need to be colonize then intel again (very importante ) then go to every empire that need to be move and annex the good planet and move them.

Destroy the "intel"empire when finish

It can be done also on pre FTL world, you can also add the segmentum if you play Terra
Prefect_Potatoo  [作者] 2 月 2 日 下午 10:07 
Next update should fix the 2 planet bug.
Triple S 1 月 31 日 上午 7:09 
okay...so call me crazy but, there are 2 Cadias now. https://postimg.cc/zV5gJJyR both Broken Planets.

Which btw. Should Cadia be a Broken World? When Macharia is still coloniable?

Oh and there's 2 Kars Sonnen and 2 Korolis...

Can i just, like, leave this here xD ? https://wh40k.lexicanum.com/wiki/File:Cadian_System_Map.jpg
G marceau 1 月 21 日 上午 10:19 
Angel the Sage wolf : i think not, it s a fixed start now.

I remember a map where all the dark gods and the black legion spaw in the eye of terror
can t find it anymore Is it intended (it was before the webway cluster) ?
Angel the Sage wolf 2024 年 12 月 31 日 上午 9:11 
Are the two WH sol starts supposed to spawn you randomly around the Galaxy?
IronJack 2024 年 12 月 2 日 上午 9:24 
dose it work with the new galaxy system? (cant find it)
G marceau 2024 年 11 月 28 日 下午 1:06 
G marceau Il y a un instant
I use 3 different mods

No Premade Empires Extended : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=824692743

All Custom Empires : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2719733086

Remove Paradox Empires : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2719749769

work well i have 40 ONLY W40K empire on the map, when needed (role play) i manually move the empire on the map like 10 days after game start

Nota : Voidworms worked

here the result end game : https://www.reddit.com/r/w40Kfactionstellaris/comments/1h1ijkw/g411_the_assuryani_satrapy_imperium_nihilus/
Prefect_Potatoo  [作者] 2024 年 11 月 24 日 下午 4:24 
Which mod are you using to add Empires?
G marceau 2024 年 11 月 24 日 上午 8:49 
can we have luna and Venus back ?

Does anyone find a way to have empires in the good place (like ultramarines in macragge) ?
ghosty-wosty 2024 年 11 月 10 日 上午 1:52 
Does this still work? none of the starting systems have an actual name or description and I can't get sol to spawn in the same place ever. HELP PLS.
Triple S 2024 年 10 月 31 日 上午 8:50 
hey man. Just got this mod and i was looking through the starting systems...
whm_sol_system_initializer_NAME is missing Mars(and Phobos if you count on whmu). while.. whmu_sol_system_initializer_NAME is missing Venus AND Luna. Both with starting (Terra) Warhammer Galaxy. just wondering if they should be missing? like too many moons and habitats in Sol system or something?

While at it. may i ask for adding to the Description mod what each of the starting systems are/ represent? Like, i understand the Cadia and Isstvan ones. but r1, w1,...r5, w5 those ones are more confusing :D