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In the view Enabled Mods, first click on Packs column header to see the default order. Then you can right click on a mod to set a manual number for it.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2845454582
It comes highly recommended anyway as it's a great tool and easier to use than the vanilla one, if you aren't already using it.
I couldn't give this update as much time as I would have liked / there was quite a lot I needed to change across my High Elf mods series for 6.3, so if you spot any issues then please let me know!
https://totalwarhammerplanner.com/planner/vanilla3/emp_empire/wh2_pro08_skill_node_neu_felix
Are you noticing any issues with that trait?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2845454582
It comes highly recommended anyway as it's a great tool and easier to use than the vanilla one, if you aren't already using it.
i've seen this problem before and it usually requires reuploading the mod
Resistant is a 10 influence trait on heroes (which I've not touched) but I a 60 influence trait on Princes. I've tried to reflect that by giving Resistant Princes a strong buff in Immunity to Attrition.
I'll look into buffing Entrepreneur lords some more like you've suggested, it should be pretty straightforward and seems reasonable to me!
Kinda sucks that a trait that helps every other archer and is suppose to help most the army ignores the sisters. Considering EXP is not really that useful as buildings can give auto levels it can lead to sisters having less melee defense then a standard archer.
Also isn't Resistant a 10 influence trait?
Is it possible for lords to have Entrepreneur income boost be a province wide trait? If that's to broken can its region bonus be up to 20% or 25%? I always found 15% region bonus to be way to much a Nerf and only makes this questionably useful in 2 spot on Utahan.
It's also seemingly fixed the issue for other subscribers to use said mod manager: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2845454582
It comes highly recommended anyway as it's a great tool and easier to use than the vanilla one.
Hopefully you can update soon..
One of the effects referenced by this mod had been renamed in the base game files. Sorry about that! I've updated to use the updated name for that effect.
Other than that, I am kind of thinking that maybe Unending Volley is a bit too good to be on heroes. Otherwise, fantastic job, imo.
In the case of a lord, only one person can be assigned to the army, so it is okay, but in the case of a hero, multiple heroes can be assigned to the army, so I think the Hero’s army buff should not be too much.
And I think traits like Administrator, Punitive were one of the best traits in vanilla. So, I think the buff to this trait will ultimately result in people choosing this trait again.
This is my personal opinion, so I respect your decision as a modder.
For now, I'm going to enjoy your mod. thank you.
Are there any particular traits that you'd tone down?
Other balancing option would be that I could publish a companion mod which increases the top tier influence costs, e.g. Heroes from 40 to 50 and Lords from 60 to 75.
Let me know what you think!