Garry's Mod

Garry's Mod

Extended Emitter
193 条留言
zelatur 7 月 22 日 上午 10:26 
is there a way to make emitter work with Gwater2 ?
Isaac 7 月 11 日 下午 2:57 
Really wish emitter effects could have their color changed.
Sirgibsalot  [作者] 6 月 19 日 下午 6:37 
@-[FF]- Jupiter: You can rescale the Enhanced Explosion effect using the scale slider.

Considering how much of a mess the Emitter selection menu is, new effects aren't a priority. I highly recommend using the Advanced Particle Controller instead, which has basically every Gmod and HL2 effect that can be spawned already built in.
-[FF]- Jupiter 6 月 19 日 下午 3:08 
Could you make more effects (EX: bigger explosion particles, the striders warp cannon)
TheLapisFreak 5 月 30 日 下午 4:21 
Is it possible for there to be an option for the effects that emit dynamic light to turn off the light? Or perhaps two versions of the effect? Like "Fireball" and "Fireball (no light)" Thanks for making this mod :hypnospacesmile:
ze3pz 4 月 15 日 下午 3:51 
Half of these are Missing textures
duk 1 月 17 日 下午 9:23 
does this apply to wiremod emitters
Sirgibsalot  [作者] 2024 年 11 月 11 日 下午 1:11 
@scientist: You probably have some kind of texture pack or effects pack installed that changes how the flames look. All the effects here were built with the standard textures in mind.
wings 2024 年 11 月 7 日 下午 2:16 
why are the flames a nuke explosion texture
chad hominem 2024 年 10 月 28 日 下午 4:44 
all good bro
Sirgibsalot  [作者] 2024 年 10 月 28 日 下午 2:51 
@chad hominem: Not interested in Wiremod. Sorry.
chad hominem 2024 年 10 月 28 日 下午 1:25 
You think you can make this for the wire mod FX emitter?
icewallowpis 2024 年 7 月 31 日 上午 5:35 
the blood impact doesnt work
carlosovskii 2024 年 5 月 22 日 下午 12:59 
Busca la 'L' minúscula y
mañana te besarán:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLllllllllllllllllllllllllllllll LLLLL
*Ahora busca la Q y tu deseo
se hará realidad:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOO O.. . OOOOOOOO
*Esto es realmente difícil, ahora encuentra la 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Ahora encuentra el error:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*¡¡¡Algo que realmente quieres, después de la
cuenta regresiva!!!!!
10 9 8 7 6 5 4 3 2 1 ¡Ahora cierra los
ojos y pide un deseo! ;*;*;*;*;*;* ¡Ahora
pega esto en 9 páginas y tu deseo
se hará realidad! ¡Date prisa, tienes 20
minutos! O lo que deseabas será
lo contrario




asdasd
C1TY 2024 年 1 月 13 日 上午 8:17 
is this replacement?
Sage's Custodian 2023 年 12 月 13 日 上午 1:59 
Never mind what I said, it turns out I just unknowingly uninstalled it and somebody pointed it out for me.
Sirgibsalot  [作者] 2023 年 12 月 12 日 下午 10:27 
Laserbeams should be fixed now. The issue only happened with the Emitter tool while the Advanced Particle Controller was fine so it took a bit to track down.
Scanner Man 2023 年 12 月 12 日 下午 8:18 
yes , i agree with jonnyhawkeye, because the laserbeams emitter don't work
Jonnyhawkeye 2023 年 12 月 4 日 下午 5:16 
some of these dont work
Sage's Custodian 2023 年 10 月 9 日 下午 5:11 
Wish there was a way to have colourable Smoke.

There used to be a tool for that, but it disappeared recently.
killdog9876 2023 年 5 月 5 日 下午 11:38 
alright, thanks for answering
Sirgibsalot  [作者] 2023 年 5 月 5 日 下午 4:44 
@killdog9876: Uh, do you mean you want to repack this addon for your own tool release? No. Collections and addon requirements on the workshop effectively do the same thing without the problems that come from repacks.
killdog9876 2023 年 5 月 5 日 上午 7:59 
can i add this to a tool pack i am working on?
funker 2023 年 4 月 5 日 下午 10:19 
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Knuckle.Monkey 2023 年 2 月 22 日 下午 5:49 
warning! (scary) (my wife left me)
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(im sorry i need it)
erikvolt420 2023 年 2 月 4 日 上午 12:14 
Thank you
The Doom Master 2023 年 1 月 19 日 下午 8:25 
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cheesy beard 2023 年 1 月 7 日 下午 2:35 
warning! (scary) (my wife left me)
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copy and paste for 69420 venezuelan dollars
John G. Mod 2022 年 11 月 6 日 上午 10:27 
warning! (scary) (my wife left me)
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Mihacappy 2022 年 10 月 23 日 上午 11:00 
WARNING! SJUT THE FUCK UP!
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GlingusMain_24 2022 年 8 月 28 日 上午 7:51 
i shitted myself :(
CADO [JCT caliphate] 2022 年 8 月 20 日 下午 9:23 
good!
BiggestBaguette 2022 年 8 月 14 日 上午 8:13 
oh. Nevermind hes offline :(
BiggestBaguette 2022 年 8 月 14 日 上午 8:13 
Author
BiggestBaguette 2022 年 8 月 14 日 上午 8:13 
hey sir
The entire population of Bronx 2022 年 6 月 7 日 下午 3:34 
greetings, i got a problem here. For some reason, now, after long time of using this, i got a red net/grid flashing around my emitters when i use specific emitters, like shotgun muzzle effect. So what should be done with it or how it can be fixed ?
E7ajamy 2022 年 5 月 11 日 下午 10:56 
understood. thank you and good luck out there. :gmod:
Sirgibsalot  [作者] 2022 年 5 月 11 日 下午 4:47 
@E7ajamy: Sorry but I've already got too much to do between personal life and other projects going on. I just can't afford the time or energy right now. :|

If you want to use the code in this addon as an example for you own, you can use .GMA tools to unpack it and see how it did things. You can find the addon under steamapps\workshop\content\4000\329174479.
E7ajamy 2022 年 5 月 11 日 上午 6:09 
hi once again.
i have tried what you suggested and it worked. though there's more of issues than usual. i believe it's due to adding a specific code to LUA autorun files. henceforth i suck at understanding lua language for source. i think i believe it's best you handle the custom pcf load for the emitter tool while i continue the particle converting part from sfm to gmod.
i would like to add you on steam so we can discuss this. to keep in touch about it, cuz i think at last we'll see new particles.
E7ajamy 2022 年 5 月 11 日 上午 4:44 
i honestly don't know anything about lua, and i thought maybe asking you would be a good approach, since we get to have more particles than using the same old hl2 particles over and over and over again.

i tried to look at the code but i don't understand a single thing. as, my concern too would be what if the scale and delay wouldn't work.
E7ajamy 2022 年 5 月 11 日 上午 4:42 
will it load what's inside the .pcf ?
or do i have to write specific lines to load each individual particle from one .pcf file?
Sirgibsalot  [作者] 2022 年 5 月 10 日 下午 11:15 
@E7ajamy: You're probably best off using a LUA autorun file. You have to tell it to load your particles through PrecacheParticleSystem ( "yourparticlehere" ), otherwise it won't appear in-game.

This only applies to PCF particle systems. Particle systems made through GMod LUA don't need that line.
E7ajamy 2022 年 5 月 10 日 下午 4:33 
hi there. i am looking for someone who's expert or know how to add custom particles to gmod. i've recently learned to convert sfm's particles to gmod and i want to test them out. adding it to the manifest doesn't seem to appear in gmod at all. i thought of you.
Jumping Hunter 2022 年 4 月 17 日 上午 10:44 
Hi there, i want to ask a question: can you please either add these new effects to a wiremod FX Emitter tool, or make this one wire-compatible? That would be very cool, i wanted to use effects for custom muzzleflash, but there is no wired version of these cool effects anywhere. Is it possible for you to make it wire-comatible?
sjroberts2 2022 年 2 月 5 日 下午 8:30 
can we get colored smoke effects
the jerker 2021 年 11 月 29 日 上午 6:07 
for some reason a couple of effects (like simple explosion) has a red grid around it and ashes doesnt appear anyone know why this happens?
🖤Mars🖤 2021 年 10 月 22 日 上午 2:16 
hmmm is there an effect where like rock explosions like you know when you hit the ground to hard on like a rock area rock comes out of the ground
MightyKombat 2021 年 10 月 13 日 下午 5:16 
I can't get the AR2 muzzle flash to show up either. I've got all the HL2 things mounted and I can't even get it from the Particle Controller addon.
Zariko Marcer 2021 年 8 月 2 日 上午 6:03 
The "wheel dust" particles don't work.