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报告翻译问题






Thanks & fixed.
Judgement Explosion is an interesting card working as described. You might have missed that you can play it on a target with more HP than the judgement threshold.
Fixed Cleansing + cards that apply debuffs to self.
Caused by: compile error: ) is missing
at javassist.compiler.Parser.parseArgumentList(Parser.java:1340)
at javassist.compiler.Parser.parseMethodCall(Parser.java:1180)
at javassist.compiler.Parser.parsePostfix(Parser.java:1036)
at javassist.compiler.Parser.parseUnaryExpr(Parser.java:888)
at javassist.compiler.Parser.parseBinaryExpr(Parser.java:775)
at javassist.compiler.Parser.parseConditionalExpr(Parser.java:719)
at javassist.compiler.Parser.parseExpression(Parser.java:699)
at javassist.compiler.Parser.parseDeclarationOrExpression(Parser.java:591)
at javassist.compiler.Parser.parseStatement(Parser.java:277)
at javassist.compiler.Javac.compileStmnt(Javac.java:565)
at javassist.CtBehavior.insertAfterAdvice(CtBehavior.java:892)
at javassist.CtBehavior.insertAfter(CtBehavior.java:851)
... 13 more
cubic: "Loses #b1 HP. NL Draws #b1 card."
brutal: "TEXT": ["Brutal ", "", "Increases damage by #b33%. NL Adds #yEthereal."],
"paradoxica 1 hour ago :I still think Cubic Brutality should merge"
Fixed Golden.
If you don't intend to merge, then I would suggest changing "... and Cast" to "Evocative ..."
Agile/Attentive aren't specifically based on Footwork/Defragment, they're the Dexterity/Focus counterparts of Flexed.
Established Establishment is missed.
Brutal is already used in base Chimera Cards, so Cubic is second best option I could think of.
I don't know if Dualcast and Cast / Multicast and Cast should merge. I just took "cast = evoke" from their names but the effects feel like a different trigger instance to me... idk.
Established Establishment
Dualcast and Cast / Multicast and Cast (If either)
Cubic Brutality? (Not what the effect is named after, but it is the same effect so just putting it forward)
Likewise, Attentive Defragment / Biased Cognition (whichever one it is based on, if it is)
Thank you! I just pushed an update that contains a fix for it.
The English translation was provided by DeepSeek and may contain potential translation inaccuracies.
在模组更新后,继续之前的存档进行游戏。在一场与 甜圈(Donu) 和 八体(Deca) 的BOSS战中,打出了一张带有 尖啸(Piercing Wail) 和 净化(Purity) 词条的MOD版 当头棒喝(Wallop) ,游戏随后崩溃。
报错信息 / Error Details:
java.lang.IndexOutOfBoundsException: Index: 2, Size: 2
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.get(ArrayList.java:429)
at chimeracardsplus.actions.ShriekAction.update(ShriekAction.java:24)
You can keep the Solar name, or rename it to Tallying (to reference The Abacus instead of Sundial)
Reduces damage and Block by X%. Plays once for each time you shuffled your draw pile this combat.
Iterative modifier not working with duplication is an oversight and will be patched in the next update.