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报告翻译问题






world trade center wonder
beyond the future
cistern and marina - new buildings
R.E.D. modpack
R.E.D. - smaller landmarks
barbarians - unlimited exp
city limits
contextual unit names
enhanced improvements
enhanced military buildings
Gibraltar, reef, and Krakatoa fixes
improved lighthouse
improved watermill
improved windmill
InfoAddict
lake victoria fix
canals
tunels
various mod components
less warmonger hate
lumber mills on jungles
missile cruiser -- indirect...
more cities
perfect world3 - updated
real polders
reforestation
resources - copper buff
speedy starting settler
steam power ships
terrain - polder extension
terrain - terrace farm extension
units - scout to explorer
workable mountains
It's not anything ground braking and on most maps by the time you get it you've often worked around the problem, somewhat literally
But when it is useful you're glad you had it. It's a bit like the D&D Mending cantrip, it doesn't sound like much but when you do need it you're very glad you have it and afterwards don't really want to be without it.
I've yet to try it on the Riverworld map, but I find myself looking forward to it.
Seeing as more likely to see this I do have a quick(ish) question. Would it be possible to apply the Tunnels promotion that Workers get to Fishing boats?
Now, hear me out, hear me out! A curious side effect of having that promotion seems to be that Workers can now (while embarked) pass though ice, the mountains of the ocean. Which it seems the game takes literally.
I'm not asking if Fishing Boats could go up mountains
This isn't really a complaint and more of a "huh?". Is this a thing the mod now automatically does in case building tunnels crashes my game?
On an unrelated note, I'm also using the =Aquatic Resources= mod mentioned below and so far they seem to have been playing nicely together across more than one game. Also no idea why.
After a game re-launch (and reboot), both mods are working fine side by side.
My workers gained the Tunneling promotion and were able to enter mountain tiles, start a tunnel construction, then add a railroad to it. However, the other units didn't update pathing, and the strategic view doesn't show a road through the mountains (it shows nothing).
I'll double check and make sure I did it right.
worse case, we crack another beer and start a new map!
I accidentally upgraded and saves won't load
thanks in advance
<Technology_FreePromotions>
<Row>
<TechType>TECH_DYNAMITE</UnitType>
<PromotionType>PROMOTION_TUNNELING</BuildType>
</Row>
</Technology_FreePromotions>
Honestly, CP is a shitshow so I wouldn't be surprised
[MTL's Mountain's N' Unit Stacking]
I think this mod is not compatible with your mod. Tunnel machine can't move to the mountain tile.