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They've managed to completely break the iconic bullsquid npc ai by removing its ability to bullrush the player, instead making it a stationary turret. The people behind this remake were completely clueless about Half-Life.
Mfer OVERCHARGE PLAYS BETTER LMAO
this is
If you're talking about Surface Tension in general - some maps could certainly do with better optimization. That's on my to-do list for BMSC, but like c2a5a, there's only so much that can be done, so I can't promise anything.
Additionally, this should be fixed in BM proper in the next patch, though I don't know if there's an ETA for that yet. This should do the trick for the time being nonetheless.
I still Remember having 10 - 20 fps in chapter "On A Rail"
and was almost not possible to defeat those H.E.C.U. on My GTX 1660 Super.
Including Chapter "Residue Processing" And Especially The Start of "Surface Tension" on the Hoover Dam where you press the button to Open the Flud Gates, Getting there 12fps