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报告翻译问题






그때 그시절 레트로 풍 잘 살림
이펙트나 색감도 엄청 좋음
然后这张图虽然看着黑但实际上亮光拉满于是乎你会发现这个地图开手电筒跟没开两个样,第三关后半段女巫会有点多,开写实需谨慎【
第一次打这种霓虹图打的是真不错,地图资源给的也多大枪很常见,就是要小心这个地图的爆炸桶超多,npc队友很大几率会打爆,贴脸直接倒地的,就是蓝黑相间的那个玩意,还有黄色罐子和红色罐子都会爆,记得先打爆再进去,哦对了这张图特有的回血站,进去就会每秒1滴血的回复,推荐装个指挥人机传送进来一起回血
We either missed one or didn't really know what they did!
10/10 would rage again
✔ Visually consistent neon/cyberpunk aesthetic
✔ Decent pacing, fair difficulty
✔ Some creative event ideas (coin-for-gas, finale run)
✔ No major performance issues or crashes for me
Cons
✘ No voice or text guidance—navigation is confusing
✘ Map 2 scavenge event lacks clarity; regular gas cans count toward total
✘ Some weird collision: neon panels block survivors, not infected
✘ Bots shoot explosive barrels randomly
✘ Eye strain from oversaturated FX and bullet sparks
✘ Map 2 softlock if you fall into the water at starting saferoom
✘ Low replay value
Suggestions
• Add in-game hints like "Fall damage is disabled"
• Improve clarity for custom events
• Disable AI damage on explosive props
Score: 4/10 – Cool concept, but needs polish
- Very cheap barrel placements (especially on the first map)
- Way too many witches on both maps 2 and 4
- The maps feel a little too open at times especially on map 2 where you can see special infected coming from a mile away.
But I will say that map 2 is very creative, especially for the introduction of the jump pads as well as the removal of fall damage. But at the same time, you can get soft locked if you get incapped on a conveyor belt with a jump pad on the end.
4/10
但是游戏体验非常差,容易闪退,黑色地面加上光污染,看不清路走着走着自己挂边,被牛秒了也不为奇,大量的爆炸桶,人机还会莫名其妙的打爆,靠近点就是一个团灭,请记得提前打爆,第二关加油挺简单,但是游玩前没看描述不就炸了,是全地图捡金币,然后就会在加油机关附近生成油桶,尸潮刷的非常多,刷克还出尸潮也是没谁了,救援关爬山还没有护栏路还窄,尸潮+克+牛这不就飞起来