Total War: WARHAMMER III

Total War: WARHAMMER III

(DISCONTINUED - NEW MOD LINK IN DESCRIPTION)SCM Marienburg SFO Submod(Updated for 6.0)
67 kommentarer
Paranoidhawklet 22. juli kl. 21:30 
@arang you cruel monster lol.
I'll do you proud
AraNg  [ophavsmand] 22. juli kl. 21:25 
@Paranoidhawklet good you can take over from me if u want
Paranoidhawklet 22. juli kl. 14:56 
I made a fix for this btw.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3532104806

If you want to just straight up copy and paste it to update that is totally fine with me. Otherwise I wish you the best on your hiatus!
Nanio 19. juli kl. 22:35 
why dont you plan on updating your mods they are the best
AraNg  [ophavsmand] 16. juli kl. 20:57 
nope ㅠ.ㅠ i don't have a update plan for a while
Raviolli Ravioll 16. juli kl. 20:52 
Any chance of this mod being updated?
Nanio 7. juli kl. 8:38 
Update please
Dasteet 6. juli kl. 7:42 
Game crash with this mod. Pls check
Child Need Dog 27. juni kl. 22:39 
Please help update the crash.

Thank you so much
Rephil 23. juni kl. 22:50 
Currently causes a crash,

!!scm_marienburg_sfo.pack

The first invalid database record is rhox_mar_emp_allied_outpost_3 in table building_levels_tables
and pack file !!scm_marienburg_sfo.pack
KCrazyZ 19. juni kl. 17:17 
Hi AraNg,

I really like your mod! However, after the recent game version 6.2 updated, this submod appears to cause a crash due to a broken database entry. To help others keep the game running at a basic functional level, I uploaded a temporary fix by simply removing the problematic outpost entry.

Since I'm not very experienced with modding, I truly hope you'll consider updating the original mod when you have time. Once an official update is available, I will gladly remove my temporary version from the Workshop.

Thank you so much for your work — and looking forward to your next update!:steamhappy:
KCrazyZ 19. juni kl. 15:22 
Hmmm, I tried to delete the outpost 1 2 3 these rows, and then it can be worked. (I didn't test in IE to pass rounds, however it can enter the game normally):luv:
Clownbeard 19. juni kl. 15:18 
I know ppl have posted its causing a CTD, it is for me too, however this is what its saying

The following mods cause a crash to the Database:
!!scm_marienburg_sfo.pack

The first invalid database record is rhox_mar_emp_allied_outpost_3 in table building_levels_tables
and pack file !!scm_marienburg_sfo.pack

The application will terminate now.

Thought I'd add a little more info
Bluberg 19. juni kl. 11:58 
ye unfortunately causing crash on startup, pls update as soon as possible
zecrayz 18. juni kl. 23:12 
Hope you're able to update this soon, it's causing a crash on game open right now
Guardsman179 18. juni kl. 19:05 
please my man update :(
Mann 18. juni kl. 9:23 
Update pls. It's crushing since original mod was updated
Paranoidhawklet 23. mar. kl. 21:09 
FYI Jaam Vam De Kuypers has an upkeep, even though LL's don't have Upkeep in SFO
High Priests of Manann do not have an upkeep though, and definitely need to have one lol.
Gidwelion 14. mar. kl. 13:48 
Any chance to make Grandmasters from the empire have a skill tree for the Sons of Manann and Knights of the cleansing flame ? These units become available to the player once they confederate or conquer marienburg as the empire.
Ghostgg10 6. mar. kl. 7:20 
Ok will comment there mate. Thanks for the reply
AraNg  [ophavsmand] 6. mar. kl. 5:31 
@Ghostgg10 right, but it's the same in the original mod, so I'm just going to leave it as it is for now
Ghostgg10 6. mar. kl. 0:40 
Regiment of renown units - 1.strompoort's ordnance (mortar) states that its anti infantry but the anti infantry perk under missile strength is missing
2.zegepraal's paixhan (great cannons) states that its anti large but the anti large perk under missile strength is missing
Ghostgg10 3. mar. kl. 7:43 
Thanks @AraNg
AraNg  [ophavsmand] 3. mar. kl. 3:57 
@Ghostgg10 fixed
Ghostgg10 27. feb. kl. 9:48 
Regiment Of Renown unit for sfo marienberg is The Bordermen(outriders - grenade launcher) who are an infantry missile unit but marked as missile cavalry. in battle also the unit is on foot.
Lord-General Severus 27. jan. kl. 6:57 
thanks for the update!
DonYohKu 24. jan. kl. 20:04 
Thank you!
AraNg  [ophavsmand] 24. jan. kl. 8:44 
@DonYohKu yes i will
DonYohKu 24. jan. kl. 8:38 
Will this be updated with new release?
bon不jour啦 25. okt. 2024 kl. 5:36 
update pls
Ivan Drago 19. okt. 2024 kl. 4:59 
update pls!!!
BOOGEYMANE 16. aug. 2024 kl. 13:58 
@StormWolf16 man you gotta tell us what mod broke it for you. some might get important info out of you
Ghostgg10 16. aug. 2024 kl. 7:25 
ROR unit for sfo marienberg is borderman who are an infantry unit but tagged as missile cavalry. in battle also they are on foot. the classification is mistaken. picture below for reference
https://imgur.com/a/S9j7Mlv
StormWolf16 7. aug. 2024 kl. 20:18 
@AraNg yeah, turns out it was another mod.
AraNg  [ophavsmand] 7. aug. 2024 kl. 20:12 
@StormWolf16 it works fine
StormWolf16 7. aug. 2024 kl. 16:24 
New SFO update broke the mod.
AraNg  [ophavsmand] 27. juli 2024 kl. 8:02 
@Egocurncher what you reported should be updated in the next patch. If i apply it now, the save game will be broken
Ghostgg10 20. juli 2024 kl. 0:37 
Thanks for the info mate @AraNg
AraNg  [ophavsmand] 19. juli 2024 kl. 21:19 
@Ghostgg10 If you use defeated LL mod, that can happen with mod's lord & heroes, use console mod and item <ancillary_key>

marienburg's ancillary keys can be found at ancillaries_included_agent_subtypes_tables
AraNg  [ophavsmand] 19. juli 2024 kl. 21:09 
@Ghostgg10 it's just rebalancing mod, not this mod's error
Ghostgg10 19. juli 2024 kl. 20:15 
@Arang Jaan van de Kuypers doesnt have option to unlock his weapon rapier. he is at level 30 and even in quest tab there is no mission associated with it. but there is a set bones equipping the weapon and armor.
AraNg  [ophavsmand] 19. juli 2024 kl. 19:28 
@Egocruncher i'll check after what I'm working on right now
Egocruncher 19. juli 2024 kl. 19:18 
High priest lords seem a bit underpowered due to having the vanilla lord traits. Would it be possible to give them a different set from the other lords instead?
AraNg  [ophavsmand] 19. juli 2024 kl. 18:41 
@Amyntas @Ghostgg10 not changed those things, not intended
Ghostgg10 19. juli 2024 kl. 13:00 
when you confederate you can get their convoy system too. is it intended?
Amyntas 19. juli 2024 kl. 11:27 
getting zero imperial authoirty as a start -- pretty heavy debuff as Marienburg. Not sure if it's this or base mod. Great work though, I love it!
AraNg  [ophavsmand] 14. juli 2024 kl. 6:55 
@Sabury updated
AraNg  [ophavsmand] 14. juli 2024 kl. 0:58 
@sabury ok same problem with graetor's knightly orders
Sabury 14. juli 2024 kl. 0:53 
@AraNg Hi, you need to replace with wh_main_emp_sword_great from SFO instead of vanilla wh_main_emp_greatsword for greatsword's units.
AraNg  [ophavsmand] 12. juli 2024 kl. 5:08 
@Jomix7 fixed