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报告翻译问题






- Reduced time each stage has from 4 min to 2 min.
- Reduced intermission time from 2 min to 1 min.
- Removed a ton of repeated waves so its not overbearing.
- Final mission removed 75% of heavy tanks and half the airstrikes. So its easier...
Hope that helps... :)
If anyone experiences a crash, please let me know what stage it happened, this will help me troubleshoot. thank you. :)
You're the only reason I keep coming back to Coh3 to see the new maps lol
- Removed Firestorm AI attack. Too powerful.
- Added pings to missing spawn AI units so players know whats going on.
- Starting bridge at HQ destroyed.
- Increased time before AI bases get aggressive.
- Increase FOW around bases by 25%. Should fix issue tanks shooting up hill and not being countered.
- Various tweaks around map for vision.
- Added more resource drops at beginning of game.