Survivalist: Invisible Strain

Survivalist: Invisible Strain

SIS Water Collectors
11 条留言
digiPixel 4 月 11 日 上午 12:53 
Mod doesn't work with game v239. The following error is displayed:

Error (v239): Load resource failed: assets/sweetcaptn/watercollectors/tarp.prefab UnityEngine.Debug:LogError (object)
ttr 2024 年 11 月 8 日 下午 1:27 
Hey,
Seems that big collector do not work (the one from like ICB tank).
Have that one and barrel one, both with bottles and barrel one does collect water but big one didn't.
Now, not sure if this was why, but someone put plank of wood inside it so it could be a reason.
SweetCaptn  [作者] 2024 年 9 月 28 日 下午 11:58 
If you place one of these collectors on the ground, it will collect water from rainfall. There must be an empty container (or one with water that's isn't full) inside of it's Inventory. If you want dirty water, you can use the SIS Dirty Water mod, but this water is always going to be clean
max 2024 年 9 月 28 日 下午 8:03 
i dont understand, is the water gonna be 'dirty', from reading the comments, and what does it do,
GoofyGamer.avi 2024 年 8 月 28 日 上午 3:16 
I tried using the water collectors by first building them up then, I left them up for about 2 rains and one snowfall, however - it seems like these barrels I leave doesn't collect rain for me.

Strange case, but since I got a butt-load of mods installed to this game, I feel like that's the reason why this doesn't work for me. ;/
Johnny Boy 2024 年 7 月 24 日 上午 11:01 
Good mod, if dirty water and water treatment through boiling or evaporation was added as well, I'd say it belongs in the base game.
Wish Granter 2024 年 7 月 21 日 下午 9:09 
Hey there. Sorry for the unrelated comment.

I was just wondering if its ever possible to create a mod that lets you choose a new map via the RNG generator you have when creating your first map.
The vanilla " leave map " option is in my opinion very bad, throwing you on maps with either 200% cities and 2% loot, or 21 communities with 9/10 invisible strain.

Its to random to be ever fun.
I would love if leaving the map would throw you on the RNG world creator and just slap the effects on the choosen side on top.
Volitionaire 2024 年 7 月 20 日 上午 5:20 
I see, that's really cool anyway, your mods are good quality
SweetCaptn  [作者] 2024 年 7 月 20 日 上午 5:18 
Hmm yeah, maybe Ill make a mod down the line adding Dirty Water, maybe disabling different water sources.. But the point is just giving players a choice, planning on expanding the whole outdoor camping theme ;)
Volitionaire 2024 年 7 月 20 日 上午 4:51 
That's really nice but what's the point when you can get "clean" water out of any water puddle, river or just build a well?
BigRowdy 2024 年 7 月 11 日 上午 9:50 
Nice