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Strange, we haven't updated this in quite some time so it must've been a madcard update that's broken it. I can't guarantee a fix myself as I am not the one who's well versed in mcm, but I'll try to take a look. If you could, can you tell me what's broken about it?
@snos (this is so incredibly late but I've only just gotten the notification from inferno </3)
Strange as well, though perhaps we simply just didn't do enough testing with the hammer, which makes it evident I've barely played the origin I've helped create, lol. I'll try and look into that soon as well. My guess is I probably fucked up either the animation set or the hitbox itself, I'll tinker with both and see what works best. Might take me a minute if it's a hitbox problem as I haven't touched unity in a while but hopefully I can figure it out.
Thunderbolt:
Its most likely interfering with your other mods. you can try re-entering the game with them still on, but i'm not sure if that will work. if you still want the explosion, your best bet is to disable your other mods and rejoin the game.
makse sense though, thunder strikes dont have that big explosion.
other than that, actually cool.
thanks for fixing it
that does sound interesting, but it'll likely go into a different mod should we ever make it! This mod for now is solely the Celestial Being and the armor/weapons it comes with. I might put that on some backlogs myself though..
my first one was the first street level.