备用计划:家园 Plan B: Terraform

备用计划:家园 Plan B: Terraform

Snek's rebalance (Not 0.9 compatible)
24 条留言
Kroll 9 月 1 日 上午 1:27 
Hey Sneck!

How im understand. that mod included your another 2?
Snek's bulky trains
Snek's truck buff
Snek  [作者] 4 月 4 日 上午 11:37 
Heh, thanks!
Tombot 3 月 21 日 下午 7:46 
It seems that in the new version Trees are made in their own special Greenhouses instead of Factories, so you were ahead of the curve there.
beedabeep 2024 年 10 月 27 日 下午 6:36 
It would be nice to have a similar mod that increased the carry capacity for drones from 1 to 2 as i have throughput problems that bottle neck
Jirikisunta 2024 年 8 月 14 日 下午 10:02 
Also, if you are working on other small mods, How about one that allows us to have 5 or 7 cities?
Jirikisunta 2024 年 8 月 14 日 下午 10:01 
For me, since I often grow all three cities simultanously (I'm a long-pauser), the progression was REALLY unbalanced. I almost always passed 2-4 levels at a time, and I was waiting on waste removal depots for like an hour of gametime, during which my cities were stagnant.
Snek  [作者] 2024 年 7 月 23 日 上午 3:08 
You should report it, that's unrelated to what the mod does
designer1234 2024 年 7 月 19 日 下午 5:39 
I really enjoyed this mod but did discover oddities which I am not sure are due to the mod or the beta game code. Examples: Create a ship route, let it run for a while, remove all ships, reverse the cargo flow, change the destination. Cargo does not get loaded. Mod or game? Found a similar bug with a sulphur mine: remove all trains, add trains, change destination. Depots will not load until you add more depots. Did not have problems adding trees or with Mk 3 depots with a range of 3.
Snek  [作者] 2024 年 7 月 19 日 上午 11:12 
Of course? it was created after the 0.8.1 lol
TTVdetLaggarApa09 2024 年 7 月 16 日 上午 6:08 
Does this work with the new update?
Snek  [作者] 2024 年 7 月 14 日 上午 11:39 
Thanks! I could add a second container to trains, yeah. that would probably just make the trucks obsolete again though, I will probably later kill short range trains even more to make mixing trucks and trains interesting
Iron_Side 2024 年 7 月 14 日 上午 10:38 
No Problem, just thought i´d let you know.
The rebalance felt pretty good to play, honestly.

Do you think you could add a second container to the Trains as well?
I like your Train mod, but i feel that in addition to an aweful lot of Trucks i am also using an aweful lot of Trains as well :P
Snek  [作者] 2024 年 7 月 14 日 上午 1:57 
Sorry! This a bug I didn't think would occur, the game looks simple to mod, and it is to an extent, but man it does break often when you try to go a little bit further than the base game has.
Iron_Side 2024 年 7 月 13 日 下午 4:24 
The Mod freezes the game when trying to make trees.
You have to leave the area via minimap and zoom outside of render range, then you can delete the facilities and it´s all good again.

But this is gamebreaking, effectively forbidding you to produce ANY kind of plant.
Snek  [作者] 2024 年 7 月 11 日 上午 1:09 
Temporarily switched back to Mk3's having 3 range due to game bug.
Snek  [作者] 2024 年 7 月 11 日 上午 12:50 
Oh! Hold on, I'll try to fix the issue with MK3s
Brandi 2024 年 7 月 10 日 上午 5:10 
hey nice mod - but the Mk3 depots dont work for me - no bots
Other depots can dump stuff there bot the MK3 doesnt do anything
designer1234 2024 年 7 月 9 日 下午 2:31 
This mod does for this game what the mods in Rimworld do: extend the value of playing again!
Randych 2024 年 7 月 9 日 上午 1:56 
>"Why?"
because I'm curious ofc
designer1234 2024 年 7 月 8 日 下午 1:29 
This is great work, I encourage you to carry on modding!
Snek  [作者] 2024 年 7 月 8 日 上午 2:05 
Why?
Randych 2024 年 7 月 7 日 上午 10:21 
Github link or nah?
Snek  [作者] 2024 年 7 月 5 日 下午 4:39 
Dunno, they count as a building, maybe that was the logic?
Also odd that they didn't require any oxygen, and so now they do :P
Tombot 2024 年 7 月 5 日 下午 3:58 
Y'know you make a good point, why don't greenhouses make trees, why are they made in regular factories in the base game?