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报告翻译问题






1) Avoid using gradients. They (mostly) don't work in pixel art. They make the sprite look blurry and low res.
2) The rule of 3 colors. You should always try to use 3 (maximum 4) colors on the each surface. Because otherwise, again, the sprite looks blurry and low res.
I hope this helps
- The longer I look at the Fruitcake Chakram the less it looks like food and more like a plastic toy. The colors seem more accurate but it lost the shine on the colored bits and the blurred colors in the center are worse than distinct shapes from before.
- Icerang looks closer to a snowy banana, not that it looked that good before.
- Wood Boomerang color change doesn't really make sense
- Enchanted Boomerang looks more distinct to the wood boomerang now but really flat, sort of a good/bad change.
- Not a fan of Trimarang mushroom arm it feels just slightly smaller than the other 2 arms and it's off-putting. Also the colors on the original Trimarang would be better colors for the new Enchanted Boomerang and new Trimarang top arm. The brighter/shinier blue makes it feel more magical than the mushroom colors it ended up being given.
The rest is fine.