全面战争:战锤3

全面战争:战锤3

Nanu's Vassal Income Fix (Resolved)
35 条留言
Nanu  [作者] 5 月 14 日 下午 12:33 
@Zendren this mod doesn’t affect your vassals income or their tribute at all. It simply reads the gross income of your vassals and adds a percentage of that to your faction on your turn. Your vassals still make the same amount of income that they would normally.

Since CA fixed the vassals bug this mod is no longer needed but can be used to do exactly what you’re looking to do.
Zendren 5 月 13 日 下午 8:06 
Hey I am using this mod for another purpose, which isn't to resolve the old bug but to allow me to set my vassal income to fixed amount (I want my vassals to have armies and if they are taxed too heavily they cannot sustain themselves). Does this override the previous income? Or if I try to use this mod now, will it give the in game vassal tribute and on top of that the income from this mod? I haven't been able to find any mods on the workshop which allow you to hard set/adjust vassal tribute.
Rincewind322 2024 年 7 月 21 日 下午 7:07 
Gotcha, thanks for the quick response and quicker thinking!
Nanu  [作者] 2024 年 7 月 21 日 下午 2:41 
@Rincewind322 AI has upkeep cheats so I doubt that will ever be an issue, but to answer your question no. This mod doesn't actually take your vassals income, it only reads it and adds a percentage of the read value to a sum that then gets sent to you on your turn
Rincewind322 2024 年 7 月 21 日 下午 12:17 
Sorry if this is a convoluted question, but do you think vassals will recruit more troops than they can support on their now limited income and then suffer attrition when the player gets a chunk of their income? I adore this mod, I've just been pondering that idea since you posted it :).
Alphatau 2024 年 7 月 19 日 下午 9:19 
@adamsevs I am getting this bug too but unfortunately it is a different bug entirely and this fix wont remedy it
Adamsevs 2024 年 7 月 13 日 上午 2:27 
There's still a vassal income bug thought that may be encountered.
If one of your vassal leaves you or is destroyed, your vassal incomes will bug afterwards, in my case on my be'lakor campaign every time i switch stances with any armies i loose like 10% of my vassal income and it can turn into negative !
Then like by magic, income become then once again as it should be in the next turn, untile your starts changing stances :)

So i'll use your mod until this is fixed, thanks
Bazzcock 2024 年 7 月 12 日 下午 11:07 
The bug is back, thanks for leaving this up.
LEPS 2024 年 7 月 10 日 下午 12:57 
Great. Thanks for the confirmation Nanu, your mods are awesome and I'm happy I'm able to include them in my campaigns
Nanu  [作者] 2024 年 7 月 10 日 上午 4:56 
@Leps Nope. It’s a simple script mod with a single saved value that gets tossed if you load the save game without the mod running.
LEPS 2024 年 7 月 9 日 下午 9:15 
Thanks for providing this mod. If I deactivate this mod and continue with my current campaign. Will there be a risk of it corrupting my save/stopping me from continuing my campaign in the next or future turns?
AmusableBman 2024 年 7 月 9 日 下午 7:37 
I dunno if the patch actually resolved the bug. I've got three vassals as Archaon on turn 10, and on transition to turn 11 the vassal tribute goes up to 150. Meanwhile, with the mod active, the transition to turn 11 gives me almost 2k. I dunno if they nerfed something or if this mod is unbalanced af or what, but there's still an enormous difference in income with and without this mod
OCTOP01 2024 年 7 月 9 日 下午 5:30 
The gif you did makes me laugh everytime I search the workshop xD
RatboyW 2024 年 7 月 9 日 下午 4:13 
o7
Winter 2024 年 7 月 9 日 上午 8:32 
o7
Lord Farquad 2024 年 7 月 9 日 上午 7:14 
Yeah, before this hotfix today, it happened again lol
Nanu  [作者] 2024 年 7 月 9 日 上午 7:12 
@Lord Cumquad Did the black ark spam come back again? Lol thats a perfect encapsulation of CA
Lord Farquad 2024 年 7 月 9 日 上午 6:48 
I say this mod should stay, incase they break it again, like they did with the last hotfix, where before they fixed the black arks and slann spam, but broke it the next patch.
Nanu  [作者] 2024 年 7 月 9 日 上午 5:39 
@rayden_solo If you want, sure. I'll leave it up but add to the description that the bug is now fixed
rayden_solo 2024 年 7 月 9 日 上午 4:41 
there's a patch rolling out right now that fixes this issue. But I assume we can keep using this mod to effectively double vassal income, for playing tall
Gustav 2024 年 7 月 8 日 下午 11:21 
finally we have a fix mod:greedyHeart:
Osium 2024 年 7 月 8 日 下午 11:21 
Does this work for the AI as well, or just a player fix?
Rooti 2024 年 7 月 8 日 下午 10:44 
same lol
Chiggidy Chongus 2024 年 7 月 8 日 上午 10:31 
oh, lmao that's a bug? playing my very first campaign as Be'lakor I Thought you were just supposed to be broke lol
DRunkCoWBoy 2024 年 7 月 8 日 上午 6:21 
i mean im changing the % around and looking through the console at what my vassals income is then adding its army upkeep back to it and taking the % of it and it matches the number in the event income. So it may be having unintended consequences for you but im gonna go ahead and back this mod up incase you decide to fix it.
Nanu  [作者] 2024 年 7 月 8 日 上午 5:03 
@DRunkCoWBoy Only for human factions yes.. That list, human_factions, stores your faction key and the sum of all of you vassal tributes. You shouldn't be getting an incident at all if theres no number, the script would simply fail
DRunkCoWBoy 2024 年 7 月 8 日 上午 1:48 
nevermind its showing up as event income in the finance details. I can calculate out that it is not taking the vassals army unit upkeep into consideration so its literally the % of what they are making. Just gonna have to lower it some, thank you so much for the mod, this had been bothering me for awhile. Its peace of mind to actually see the money coming in and know that the game is working.
DRunkCoWBoy 2024 年 7 月 8 日 上午 1:09 
if human_factions[faction_key] > 0 then
local incident_payload = cm:create_payload();
incident_payload:treasury_adjustment(human_factions[faction_key]);

Is this only workign with human factions? Playing Archaon I am getting the tooltip like in your screenshots on the start of every turn but its not giving me a number. I dont know anything about tooltips in PFM.
Marenna 2024 年 7 月 7 日 下午 9:09 
Does this bug also affect AI?
abjones123 2024 年 7 月 6 日 上午 7:35 
Damn - I was wondering why the everchosen was forever broke on my latest campaign. Thanks for the work around!
stormleo77 2024 年 7 月 3 日 下午 6:48 
CA hates nakai, thanks for making him playable again
Rincewind322 2024 年 7 月 3 日 下午 6:01 
Awesome, thank you! My fave style for a long time has been to vassalize instead of confederate and now I can have enough money lol :)
Vaxar Kun 2024 年 7 月 3 日 上午 6:00 
Since this isnt a fix, perhaps it should be called workaround in the mod title? or bandaid fix? probably dont matter tho
378190441 2024 年 7 月 3 日 上午 5:24 
Thank for fixing this bug
BluebirdSialis 2024 年 7 月 3 日 上午 5:23 
Thank for saving my Croc boi. CA keep bullying Nakai with bug