Avorion
[XFP] Template: eXtended Faction Pack
25 条留言
󠁳⁧⁧ Morex 10 月 9 日 下午 2:48 
Aye Aye Captain x) Take your time x) yeah as i sayed, the only tip ive got is " mod '[XFP Template: extanded faction pack ' [3279511469]'s base game requirements (0.0 to 2.5.2) doesent match version 2.5.9 of the game " XD
LM13  [作者] 10 月 8 日 上午 8:31 
@Morex

Thanks ! I am working on a new version, so any feedback and suggestions are welcome.
But current mod will be preserved "as-is"
󠁳⁧⁧ Morex 10 月 7 日 下午 2:45 
yeah okei but i tought maybe some of the updates might benefit it but if you say so x)
LM13  [作者] 10 月 6 日 上午 2:43 
@Morex @Cyril11795

This one is just a template for modders, actual faction packs and XFP system are available through collections at main mod page.

You'd only want this mod as a starting point to create your own faction pack - so, version mismatch is irrelevant.

@DreckzTV

Appreciated ! :)
Cyril11795 10 月 4 日 下午 11:46 
@Morex +1 :'(
󠁳⁧⁧ Morex 9 月 10 日 上午 5:33 
" mod '[XFP Template: extanded faction pack ' [3279511469]'s base game requirements (0.0 to 2.5.2) doesent match version 2.5.9 of the game "
DreckzTV 8 月 29 日 下午 4:32 
@LM13 I've been loving making this Xavorian Modpack, Great job
LM13  [作者] 8 月 27 日 上午 10:37 
@Morex

All Xavorion mods should be working with current game version,
if you've found some issues, please let me know.

Or, is there anything else that's missing or outdated?
CEKBECTOP 8 月 25 日 上午 3:00 
ya mamu morex trahal zhostko
󠁳⁧⁧ Morex 8 月 23 日 上午 6:43 
Update?
NovakhinSheppard  [作者] 2024 年 11 月 7 日 下午 2:17 
@Mister Anubis

actually ai uses turret bases but no turretdesigns (and only the normal block ones, not edged)
Mister Cthulhu 2024 年 9 月 23 日 下午 4:14 
Aw shucks, Well thanks for the heads up LM :ccVeryHappy:
LM13  [作者] 2024 年 9 月 23 日 下午 4:11 
@Mister Anubis

Nope, Xsotan did not receive faction packs. They are left as in base game - too many missions, events, and DLC that could break from that.
Mister Cthulhu 2024 年 9 月 19 日 上午 2:13 
Do you have plans to make this mod but for Xsotan? Or have you already and I'm just dumb lol
Mister Cthulhu 2024 年 9 月 6 日 上午 3:12 
Ah gotcha, Thanks mate! sorry again for the spam lol
LM13  [作者] 2024 年 9 月 6 日 上午 3:08 
@Mister Anubis

Not really, game just picks turret locations, and scales guns to tiny size if needed to fit.

We don't have a chance to see guns on NPCs anyway
Mister Cthulhu 2024 年 9 月 6 日 上午 2:51 
Sorry for the spam but another question I had was is it possible to get npc ships/stations to use the turret bases and turret designs instead of placing the turret on random spots all over the ship/stations?
Mister Cthulhu 2024 年 9 月 6 日 上午 1:46 
Ah no worries then mate, Can't wait to see what else ya make :D
LM13  [作者] 2024 年 9 月 6 日 上午 1:42 
@Mister Anubis

Possible, yes. But coding that would be a difficult challenge
Mister Cthulhu 2024 年 9 月 5 日 下午 6:53 
This might be a big if but do you think it's possible to implement the capability of building your own headquarters like the npcs? Like if you build a headquarters you get to make a home sector and build it the way the npcs do, If that's possible at all to do with Avorion's coding and what not.
NovakhinSheppard  [作者] 2024 年 7 月 11 日 下午 4:16 
I am honored by your thanking :Honored: Thank you
NovakhinSheppard  [作者] 2024 年 7 月 11 日 上午 8:29 
This, my friend, is a real big brain move! :check_mark::check_mark::check_mark::Honored:
LM13  [作者] 2024 年 7 月 11 日 上午 8:17 
Fixed handling of designs that lack enough energy/thrusters - Xavorion will keep minimal stats for NPCs, regardless of how bad they are at Iron level.
LM13  [作者] 2024 年 7 月 1 日 上午 11:31 
Changed files a bit for easier reading.

If explanations or examples are needed - let me know.
NovakhinSheppard  [作者] 2024 年 7 月 1 日 上午 6:54 
:avorion:wesome! :check_mark: