全面战争:战锤3

全面战争:战锤3

Better Allied Outpost Garrisons Fix
10 条留言
SpooNNNeedle 4 月 7 日 下午 6:00 
does anybody know any submods for outposts for Cataph's Southern Realms mod? sucks that a mercenary-centric faction has the weakest outposts even by vanilla standards lol
Echo 2024 年 12 月 30 日 下午 12:00 
Not seeing in the description, but I assume this one is save compatible?
Buffalo 2024 年 9 月 26 日 下午 10:18 
Actually making me crash with sfo at the launch of a new campaign in immortal empire
=[NK]= Col. Jack O'Neil  [作者] 2024 年 8 月 19 日 下午 1:59 
No. Don't sub to the original. This is a ReUpload because the original has a mistake that the author needs to ReUpload it and remove the old one from steam

Yeah, please try without the other mod, but thanks for the report, I'll try test for it.
Bhelliom 2024 年 8 月 19 日 下午 1:49 
Sorry I was unclear, I got "twice the amount" of units that I should have. As in 6 units of spearmen, and so on. Specifically playing Ostankya and allied with High Elves and Wood Elves. But I suspect it´s the mod "Global Resource Building buffs". I´m bad with names but you probably know which one I mean. No big deal, will try it out now without any mods adding units to garrisons or changing Resource buildings.

Ps. I don´t need to be subscribed to the original mod right?
=[NK]= Col. Jack O'Neil  [作者] 2024 年 8 月 16 日 下午 5:17 
Doubling of what? It's not hard to test with the command console mod
Bhelliom 2024 年 8 月 16 日 下午 4:24 
Anyone notice any "doubling"? Surely a mod conflict but since it takes some time into a campaign to get the first Outpost buildings up, it´s a pain to test.
=[NK]= Col. Jack O'Neil  [作者] 2024 年 8 月 14 日 上午 6:39 
Don't think so.
Bhelliom 2024 年 8 月 13 日 下午 2:17 
Sorry to ask on the non-main mod but since you recently worked on it you might know ; does this conflict with the most popular Landmark adding mods? Thinking mostly about Immortal Landmarks and Landmarks of Legend here.
opuntia 2024 年 7 月 11 日 上午 10:34 
Thanks
:steamthumbsup::steamthumbsup: