Kenshi
Vanilla Remastered (for my WIFE)
247 条留言
Zymandia 10 月 23 日 上午 4:35 
Is the stated no muscle definition mod the only mod that removes muscle definition?
Laughing Forest 10 月 14 日 上午 2:59 
@japanese samurai - that sounds like one of the happier outcomes of a session of Kenshi
japanese samurai 10 月 13 日 下午 8:17 
my character is shaking and doesnt have both arms wtf
Kenny 10 月 12 日 下午 9:47 
My base walls will randomly fail to render. Causing me to reload to be able to see them again. All I have is this modpack installed and followed the directions exactly. Anyone know why this is happening?
Morpheus 10 月 12 日 上午 4:09 
After updating the build, the item description text turned brown. Is it possible to change it back?
Laughing Forest 10 月 4 日 上午 8:26 
I feel like the key on RW is ... if we have Fall of Empire (awesome), what takes the place of World State changes that allow factions to take over locations or have the cannibals grow in size and expand patrols, all that kind of stuff which is more or less than main draw of RW
Amduskas 10 月 3 日 下午 6:04 
@crunk, it's been so long since I've played without reactive world, I wouldn't even know anymore.
I suppose it would brick my current save? :orccaptain:
crunk aint dead  [作者] 10 月 3 日 下午 5:55 
Hey folks just released a massive new mod and am updating the list!

I was curious how yall would feel about if I removed reactive world from the list? i have used this mod for years and I want to replace it entirely with Fall of Empires as a more compatible alternative that covers more locations.

I am hesitant just because I know reactive world is one of the most popular mods ever made and I think it looks kinda dumb to remove it in favor of my own mod if the community would prefer otherwise.
King Alex 9 月 16 日 上午 2:32 
It just fixed itself after not using my laptop for a day, weird
King Alex 9 月 16 日 上午 2:30 
@Amduskas The crash report pops up but I can still boot up the game
Amduskas 9 月 15 日 下午 3:52 
@King Alex, I just booted it up to check for you, and it's working fine for me. I guess it could be something specific to the location that you're loading in from, and I wouldn't see it.
Is it crashing literally when you open Kenshi, or can you try to load/start a game?
King Alex 9 月 15 日 上午 7:36 
RE_Kenshi reports a crash every time I open up kenshi, did a mod author change or delete their mod?

The collection was working fine for almost 2 weeks now:steamsad:
crunk aint dead  [作者] 8 月 22 日 下午 4:01 
Make sure everyone is following the full installation instructions. All of these issues being reported right now are caused by incorrect load order.
Amduskas 8 月 22 日 下午 3:59 
@Larkas Yep. Replying to Sprungo, I was specifying "using this collection," to indicate the mods here are not causing his sitting issue.
Larkas 8 月 22 日 下午 1:42 
@Amduskas It probably doesn't have to do with any mods. Check the sitting option in the AI tab (open the map, there should be an AI tab on the far right).
Amduskas 8 月 22 日 上午 2:44 
Using this collection, my NPCs sit in chairs when they're idle, so long as they have the JOBS toggled on. If anything triggers them to move even briefly, they can take a little bit to return to sitting. Maybe something is grabbing their attention for a split second?
Otherwise, not sure what's going on there.
Sprungo 8 月 22 日 上午 12:18 
Any idea why none of the NPCs are sitting in chairs? Everyone is standing over chairs, stools, etc. Thanks in advance.
Varrgas 2.0 8 月 21 日 下午 7:59 
what do you mean by "Fluff" when you note this for a mod removed in the change log?
Amduskas 8 月 20 日 上午 11:51 
The prisoner thing happens everywhere, seems to be a vanilla thing. I did the same thing getting out of cannibal cages. The escaped tag went away quite quickly though, and I don't think it would carry any weight regardless because of the faction you're escaping from (fogmen, cannibals, etc..)
crunk aint dead  [作者] 8 月 19 日 下午 7:53 
@UV.Sage pretty sure this can happen in vanilla as well, not aware of any way to edit this behavior.
UV.Sage 8 月 19 日 下午 6:04 
Having an issue in Mongrel in this mod list. When i escape a deathyard prison pole i get marked an escaped prisoner in Mongrel its the deathyard right outside the left gate. Is this a mod conflict or an increased radius issue.
Amduskas 8 月 19 日 上午 11:11 
Gotcha, thanks for the info. I'll check AZP, too. :47_thumb_up:
crunk aint dead  [作者] 8 月 19 日 上午 10:58 
@Amduskas no clue, nothing in the pack should do that. i will look around. Nothing in the pack modifies it in FCS which makes me thing it might be accurate zones patch or something
Amduskas 8 月 19 日 上午 10:54 
Hey, crunk, does anything in this collection alter the zone soil type attributes?
I could only think perhaps the nutrition overhaul, which I'm pretty certain does not, or the UPK, which according to its full changelog, (here: https://file-metadata.nexusmods.com/file/nexus-readmes/736/1173/Changelog.txt) does not.

I'm trying to figure out if the wiki is wrong, or if zone soil suitability is modded.
I scouted out an area in the South Wetlands to plop down a base, happy to see it's soil type having both 100% Swamp, and 100% Arid. I checked the wiki, and it lists it only as 100% Swamp with no other soil suitability.

Thanks!
DART VON FABLE 8 月 17 日 上午 11:39 
hi people, all greenlander females have blue skin torso down,
anyone know why this might be?
crunk aint dead  [作者] 8 月 12 日 下午 5:12 
@amduskas yup if you want the weapon variety and robotics limbs added to stuff you can still use it. I am gonna spend some time playing without it to decide if its worth bringing back
Amduskas 8 月 12 日 下午 4:57 
Regarding the recent changelog, at least according to documentation, only the Fixes from Shidan's Tweaks and Fixes are included in UPK. If you still want the Tweaks, I suppose Shidan's mod is still required.
Please let me know if I'm mistaken!
Amduskas 8 月 11 日 下午 1:59 
I moved Shidan's No Female Muscle Definition mod further down the list (what could go wrong!), and it's working properly. I presume the same would work for SCARaw's Shek Ladies mod.
Drop me a line if you're interested in pinpointing exactly what is overwriting it, and I can provide more information. :praisesun:
DaShrooma 8 月 11 日 上午 2:45 
having a issue with npc's not sitting in chairs they stand threw them and not sure how to fix it.
Amduskas 8 月 10 日 下午 6:21 
Shidan's mod is the same.
Something has to be conflicting with it in the collection. :gkid:
Amduskas 8 月 10 日 下午 6:14 
I haven't figured out why, but SCARaw's No Human Female Muscle Definition, but THICC Shek Ladies are fine mod isn't working for me with this collection. ( https://imgur.com/a/btQjw1l )

I'm going to try with Shidan's No Female Muscle Definition , and see if that works. :chivsalute:
Amduskas 8 月 9 日 下午 4:57 
Just my two cents here; SCARaw's mods are the best thing since sliced bread for Kenshi, but as a Linux user, they're not always very accessible. I use his Engine Mesh Updater and Performance Fix as well as I can, but sometimes, like in this case, I'll take a good Workshop solution, over the ideal SCARaw one.

Thanks for all of your work SCARaw, I appreciate ya.
crunk aint dead  [作者] 8 月 9 日 上午 11:29 
@SCARaw i haven't done the testing myself, i may update my performance guide info eventually it's just not a high priority. I have done a lot of benchmarking for FASTR and pretty much nothing else lol
SCARaw 8 月 8 日 下午 9:49 
"I have been shown some benchmarking which seem to suggest that KPM"
are this benchmarks even public?
is PSO there actually being used?
There is no way that replacing files would lose to loading additional files on top of the game
Amduskas 8 月 6 日 下午 4:10 
I have a lot of janky AI issues I've had to work around, but I'm not having the issue that you're having. :gkid:
HardChalice 8 月 6 日 下午 3:04 
Does infact reoccur on different saves.
HardChalice 8 月 6 日 下午 2:05 
Weird behavior then. Miners are running to the storage box even though its not assigned as a job (only assigned to like copper ore). People assigned to storage will remove ore if its in their inventory but they wont go pulling it from the mines.
crunk aint dead  [作者] 8 月 6 日 上午 11:23 
@HardChalice nothing, i am not aware of any way to change this via modding
HardChalice 8 月 6 日 上午 10:12 
What in this modpack changes hauling? Now if I assign a job to mine, the miners take priority hauling to storage vs someone assigned to storage.
Amduskas 8 月 2 日 下午 4:10 
@Osama, they do. It's an in-game setting, it isn't a mod.
Osama Bon Jovi 8 月 2 日 下午 2:24 
why don't the characters/npcs have any names above their heads?
Amduskas 7 月 27 日 下午 5:27 
Gotcha, thanks for taking a look, @crunk!
crunk aint dead  [作者] 7 月 27 日 下午 12:27 
@Amduskas, no clue how to fix this, this behavior happens in vanilla sometimes
Amduskas 7 月 27 日 上午 8:39 
I haven't figured out what's causing it, but all of the NPCs in The Hub that have the patrolling town behavior, will enter my L-house on their route.
The house is marked private, and even if the door is shut, they will open it if it is not also Locked.
It's also JUST that L-house. I also own the stationhouse, and a shack, but they only patrol into the L-house. For reference, it is the same L-house that you fixed the lamp on @crunk.
I can't be sure if they patrol into other buildings after they're owned, because I only own these three.
Monk Nomad 7 月 26 日 上午 10:24 
Thanks for all your hard work crunk, I'm excited to give this collection a go for my second ever playthrough of Kenshi. Can't do the NSFW version though since I'll be streaming it.
crunk aint dead  [作者] 7 月 25 日 下午 2:08 
CATO V4 was released today! make sure to re-import your save with "import buildings" off!
Amduskas 7 月 24 日 下午 5:41 
I played around with dropping YAKNM Females Only in to replace the main YAKNM mod, and it worked alright aside from males looking like Ken dolls, rather than finding their old underwear. I think I'll stick to the main mod while I'm using this collection lol.

More importantly, using your collection and load order, the No Human Female Muscle Definition, but THICC Shek Ladies are fine mod doesn't seem to be working for me.
My squad is 75% female greenlanders and scorchlanders. They're mostly between 30-40 STR, and starting to look pretty scary. :gkid:
crunk aint dead  [作者] 7 月 22 日 上午 10:24 
Hey everyone just making an announcement here. CATO v4 is complete and will be released Friday! Make sure you have the latest Nexus version if you don't wish to re-import your save.
Amduskas 7 月 18 日 上午 7:57 
@crunk Gotcha, thanks!
If I get around to trying YAKNM Females Only, I'll report back if it seems to be working properly. :praisesun:
crunk aint dead  [作者] 7 月 18 日 上午 7:55 
@everyone sorry the load order is outdated at the moment, everything will be updated next weekend.

I have been preparing for CATO v4 to release, its been a lot of work