全面战争:战锤3

全面战争:战锤3

Odo d'Outremer & Suliman le Saracen: Errantry Crusade
58 条留言
graetor  [作者] 9 月 23 日 上午 3:46 
Yep
Walt The Why 9 月 21 日 下午 12:03 
does it still work?
graetor  [作者] 7 月 19 日 下午 9:21 
linked, thanks!
Balthasar23th 7 月 14 日 上午 12:30 
I have made another German translation. Thank you for your work !


https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3525431099
Rincewind322 2 月 15 日 下午 10:20 
Many thanks, bestower of mods
graetor  [作者] 2 月 15 日 下午 8:33 
yeah should be good to go
Rincewind322 2 月 15 日 下午 2:10 
Hi sorry for the constant stream of complaints, but since the TEB camps came out I've noticed they use the same like building set as your horde lords; it's not such a big deal but would it be possible to separate those out?
graetor  [作者] 2024 年 12 月 17 日 上午 7:33 
should be working now, thanks for the report
graetor  [作者] 2024 年 12 月 17 日 上午 6:34 
lemme ask those guys
OPThrill33 2024 年 12 月 16 日 上午 11:52 
I was playing as your Outremer mod. I think it could be something with the update and modded hordes. Champions of Undeath also didn’t have their encamp stance and it had to be fixed
graetor  [作者] 2024 年 12 月 16 日 上午 10:09 
which faction? modded brets might not have it
OPThrill33 2024 年 12 月 15 日 下午 8:41 
Bug report, encamp stance not showing up for him. Thanks for your hardwork!
Jopanis 2024 年 8 月 23 日 上午 12:09 
Sure, no problem.
graetor  [作者] 2024 年 8 月 22 日 下午 6:49 
sure, im not really familiar with hordes so id appreciate the help

im in the modding den so you can find and dm me
Jopanis 2024 年 8 月 22 日 下午 3:47 
Thinking about it, you could also emulate the submods that add an encampment stance to "Bertrand", for a similar result.
Jopanis 2024 年 8 月 22 日 下午 2:45 
The changes are based in SFO tables, maybe they can't be added directly to the mod, but I will talk to AraNg to incorporate it to submod meanwhile.
Jopanis 2024 年 8 月 22 日 下午 2:33 
It can be clicked on now.
Jopanis 2024 年 8 月 22 日 下午 1:31 
Hi graetor, by figuring a bit I managed to get Odo to have a visible encampment position, if you have discord I could pass you the pictures of what I did.
graetor  [作者] 2024 年 7 月 31 日 下午 8:58 
ooh nice spot, ill get a patch up, thanks for the report

and yeah go ahead
𓆚 standardheadache 𓆚 2024 年 7 月 31 日 下午 8:54 
In building_units_allowed_tables, wh_main_horde_brt_grail_1 lists Knights of the Realm as recruitable, but there is not an entry for Knights of the Realm for wh_main_horde_brt_grail_2. Not sure if it's meant to encourage the player recruiting better stuff, but I noticed it as I was tackling the db for a submod. :Batcat:

By the way, would you be okay with a submod for Cecil and Odo to add the appropriate brigand, peasant, and knight units from Lily's and Survivors of Bergerac for recruitment from Cecil and Odo's horde buildings? :Pally:
nrfb 2024 年 7 月 10 日 下午 6:20 
Yes, if I take him out of encamp he reappears on the map. You just have to do around about way of selecting him while he's in encamp, like scrolling through your lords, etc.

Thanks for the reply. I'm doing an Outremer game using all your Bretonnia mods :)
graetor  [作者] 2024 年 7 月 10 日 上午 9:46 
ig thats a side effect of having encamp on factions that dont have them. the game goes back to normal if you get out of encamp, right?
nrfb 2024 年 7 月 10 日 上午 9:15 
I'm getting a bug where when Odo uses encamp he becomes unclickable and is not flagged on the map (besides a little camp where he was) but no indication that that's him. He can only be reached by scrolling through lords.
RexJayden 2024 年 7 月 6 日 上午 9:21 
I appreciate your response. I just restarted a new campaign. Your work is fantastic and much appreciated! :TheDivineRedCrown::TheRedCrown::TheRedCrownEvil:
PanHrabiaJulian 2024 年 7 月 6 日 上午 6:06 
Unfortunetly encampment doesent work for him in Baldwin and Repanse campaign :(
graetor  [作者] 2024 年 7 月 6 日 上午 1:50 
i mean its just a minor script change so id guess not?
RexJayden 2024 年 7 月 5 日 下午 11:58 
@graetor, since your update to this mod, do we need to start new campaigns? My ongoing campaign is now crashing consistently, and therefore, I am no longer able to progress. Thanks! :Monokuma2_DGR::critical:
graetor  [作者] 2024 年 7 月 5 日 下午 10:15 
oh i think i know what causes that. thanks for the report
haweisenburger 2024 年 7 月 5 日 下午 5:55 
there is a bug where the ai also gets this mission and so you have two or three odos running around which is funny but also you kinda only want one or and to have that one be yours
graetor  [作者] 2024 年 7 月 1 日 下午 2:26 
should be solved now
RagnaroK 2024 年 7 月 1 日 下午 1:53 
I tried several factions only with this mod, kept crashing going from turn 2 to 3. :spacemarineskull:
graetor  [作者] 2024 年 6 月 30 日 下午 9:58 
If you could, try and subscribe to “script debug activator” in the workshop, and search the text file created in the warhammer 3 folder for script errors and tell me what you see
SgtoPereira>>> 2024 年 6 月 30 日 下午 1:48 
RexJayden, I just tested it in a new campaign, without the "Radious" Mod, but with several other Mods installed, and the game also crashed when it reached turn 5. I can't say which Mod is in conflict, but it is happening with this Mod, yes. Without this Mod, but with about 40 other mods installed, it works without a problem. I will continue testing until I know what is in conflict with what. Thanks.
RexJayden 2024 年 6 月 30 日 上午 11:23 
@Stg0Pereira, thank you for helping me figure out why, no matter what campaign I tried, my game consistently kept crashing at turn 6. Looking back, the only "new" mod I had added was this one. Graetor makes such excellent mods, and so I had to add this one, but once I did, the game became unplayable for me. :croc::critical: * I do not use the Old World Campaign *
SgtoPereira>>> 2024 年 6 月 30 日 上午 5:43 
Hello. Yes, it could be because I use other Mods for Radious and many have not yet been updated to the current patch.
graetor  [作者] 2024 年 6 月 29 日 下午 10:16 
@SgtoPereira>>> - that is the most likely the result of another mod
@cdesantis1451 - main TOW mod isnt updated yet
cdesantis1451 2024 年 6 月 29 日 下午 5:37 
Outreamers start Pos messed up on new TOW
SgtoPereira>>> 2024 年 6 月 29 日 下午 2:56 
Hello. Playing with your Mod, the campaign with "Bretonnia", and with "Radious" works perfectly, but with the other factions (and with your Mod plus Radious) the Game crashes after a few turns. Sorry for the wrong information before, but I only saw this now. Sorry.
lwhのsama 2024 年 6 月 29 日 上午 11:44 
when I recruit Odo d'Outremer ,then I get Suliman le Saracen:steamthumbsup::steamthumbsup::steamthumbsup:
graetor  [作者] 2024 年 6 月 29 日 上午 10:22 
@Allan Eddem - as long as theyre bretonnian, yes
@SgtoPereira>>> - Thanks for the kind words!
SgtoPereira>>> 2024 年 6 月 29 日 上午 9:56 
Hello. Yes, it works with Radious. I played until turn 30 and had no problems at all, with all the functionality of your Mod. Thanks again for the work done. It's amazing!
Allan Eddem 2024 年 6 月 29 日 上午 12:21 
May be kind of a dumb question, but does the "any Bretonnian faction can unlock him" also stand for your Outremer ?
graetor  [作者] 2024 年 6 月 28 日 下午 7:02 
should work technically
SgtoPereira>>> 2024 年 6 月 28 日 下午 2:13 
Hello. Is it compatible with "Radious"? Awesome work, thanks.
graetor  [作者] 2024 年 6 月 25 日 下午 1:19 
It does
Anwyle 2024 年 6 月 25 日 上午 9:34 
Maybe it can be a weird question, but is this compatible with Immortal Empires Extended?
graetor  [作者] 2024 年 6 月 25 日 上午 7:21 
no reason for it not to be compatible with it

and odo already has access to siege weapons
Ca Bong 2024 年 6 月 25 日 上午 6:26 
hi, It's good to see a separated mod from Outremer :D
I love Outremer and the Legendary real life Crusader King Baldwin, but if I add Outremer into "Middle east", Sultan Jaffar get so painful and hard to survive.
Could you add Siege engine into this mod too?
ByzantineBasileus 2024 年 6 月 25 日 上午 5:33 
Hello

Is this compatible with Araby by OvN?
graetor  [作者] 2024 年 6 月 25 日 上午 1:08 
I mean this mod only introduces a new Lord, there are no faction or startpos changes whatsoever. Any Bretonnian faction can unlock him when you finish a quest