巫师 3:狂猎

巫师 3:狂猎

Armor/weapons - no level restrictions.
105 条留言
REXMEN 10 月 22 日 上午 10:41 
The mod worked fine, but after about 40 hours it stopped working on its own.
When did you update it to fix it?
Caraell 10 月 21 日 上午 5:00 
Ok
Playboy XTC 10 月 9 日 上午 6:20 
doesnt work for me :steamsad:
西格玛骑士 10 月 6 日 上午 6:20 
picture is nice
poulet breser 9 月 26 日 下午 3:46 
doesn't work
phil_shzmr 9 月 24 日 上午 9:35 
Game crashes after tutorial :(
Farquard 9 月 22 日 下午 12:05 
Works for me. UI says a certain level is needed, but when I craft the items i can use them.
Narak Valentine 9 月 5 日 下午 11:27 
it's not working
Poiuytrew106 8 月 15 日 下午 1:29 
Bardzo przydatne jeśli nie chcesz się meczyć że masz za mały level
Etch 8 月 15 日 上午 12:05 
This doesn't work so far in new game+
星源 8 月 5 日 下午 11:46 
移除物品的等级要求。所有剑和盔甲都被设定为与玩家的等级相匹配,使得它们在任何时候都可获取。

我已经用大约30把剑和来自各种铁匠和盔甲工匠的盔甲进行了测试。

我无法测试所有内容,所以请告知我是否存在任何问题。

一如既往(尤其是在处理库存状态时)我建议创建一个新的保存文件以使用模组(即你所玩游戏的复制保存文件),以备不时之需,但在我的测试中并未发现任何问题。
Witcher 8 月 4 日 下午 5:53 
is not working
rick 8 月 1 日 下午 3:13 
works fine... loaded the game several times and still working. Great mod:steamthumbsup:
fr.gu.wi. 7 月 22 日 上午 1:05 
it doesn´t work
Cruw_Crew 6 月 10 日 下午 6:09 
work only once. After subcribe and unsuscribe multiple times its still doesnt work. All weapon/armor that have high level and already equip will not automatically remove, so warning do not remove your high level equipments or you have to grind thos levels
Rush 6 月 5 日 下午 9:48 
not working bub
Stonedreaper 6 月 2 日 上午 7:46 
it was working then just stopped soon as i get to skellige isles
Pyrogorous 5 月 29 日 下午 4:40 
I subscribed to this before starting the game, it has not worked for me. Does it only work for old saves? or old versions or the game?
sjrnflang 5 月 25 日 上午 2:40 
Did it work?
Loukingree 5 月 24 日 下午 5:12 
Yes, someone else's nexus mod.
pjzhcanada 5 月 24 日 下午 4:11 
griffin armor doesnt work
Somethingorother  [作者] 5 月 24 日 上午 10:26 
I assume you mean someone else's nexus mod. I have no mods on nexus.
makty 5 月 23 日 上午 8:42 
翻译
删除项目的级别要求。所有剑和盔甲都设置为玩家的级别,可以随时使用。
我用各种铁匠和盔甲师的大约30把剑和盔甲进行了测试。
我无法测试所有内容,如果有任何问题,请告诉我。
和往常一样(尤其是在处理库存状态时),我建议创建一个新的保存来使用mod(你正在玩的任何游戏的重复保存),以防出现任何问题,但我在测试中没有注意到任何问题。
Loukingree 5 月 18 日 下午 9:53 
It worked!!
So strange... I tried the nexus mod and it didn't work (even after script merging). Tried this one sure that it wouldn't work but it did! I'm so happy! Tyvm

I spent SO MUCH MONEY making Grand Master equipment in the hopes that I could instal a mod like this and use it.:steamhappy:
Radi0h3d 5 月 10 日 下午 9:23 
not work
魔法少女大战触手怪 5 月 3 日 上午 7:47 
doesn't work
zKonnor ✠ 4 月 27 日 下午 3:11 
doesn't work, in any save :steamsad:
Somethingorother  [作者] 4 月 23 日 下午 6:01 
You can just unsubscribe the same way you subscribed and that'll remove it.
Smash 4 月 23 日 上午 8:34 
i downloaded it and it worked! thanks a lot. just to get to know the overall process since i'm new to workshops, how do i remove the mod ?
Remy 4 月 22 日 上午 8:26 
does not work for me
NYX 4 月 3 日 下午 12:16 
i started a new game and it does not work there, just on the old profile i believe , any idea what might be the difference? or what might cause this?
Xx 3 月 29 日 下午 8:14 
nice
Somethingorother  [作者] 3 月 27 日 上午 4:06 
You can do another playthrough. I must have done a hundred.
马尔福说:盗号狗亲妈 3 月 26 日 上午 2:13 
To be honest, this module is still great. It's a pity that I didn't know about the creative workshop until late in the game.
Somethingorother  [作者] 3 月 23 日 上午 9:42 
Yes, this will just adjust any armor or weapon to the player's level because when altering the logic there are two core options.

1: Change all items to be read as level 0 thereby making all items usable but I didn't choose this method because it could severely weaken all items and cause other issues.

or

2: Set all items to be read as the level of the user which maximizes the strength of every item while also making them equippable. There might be a more in depth way to do it but I've found this to be the least buggy. With inventory state though, always advised you use a fresh save because saving the game takes a static view of all inventory content, etc.
RonBeard 3 月 22 日 下午 11:33 
doesn't work
马尔福说:盗号狗亲妈 3 月 22 日 下午 8:45 
I mean, Towson's sword in the lake will be upgraded to kill monsters, but this module will make the sword unable to be upgraded.
Somethingorother  [作者] 3 月 21 日 上午 3:58 
Odd. I wonder why it works for some and not others. Could be a ws file overlap. If not then maybe some versions like multiple new games ++ won't accept the changes.
4ragorn 3 月 20 日 下午 8:06 
this mod does not work
vxaniia 3 月 20 日 上午 7:02 
doesnt work
Somethingorother  [作者] 3 月 19 日 下午 4:38 
What?....
马尔福说:盗号狗亲妈 3 月 19 日 上午 10:40 
bro this mod will make Aerondight cant live up:steamsad:,just sday in 10:steamfacepalm:
Nixthull 3 月 16 日 下午 2:36 
same
Witcher117 3 月 15 日 下午 4:45 
hey mod was working but then just stoped anyways to fix
DevilSF 3 月 11 日 上午 2:05 
New Game +(++) some armor pieces are lost, weapons are higher lvl than character lvl. Can't conflict with anything else cuz *anything* else was turned off for 2nd time
守望者 2 月 24 日 上午 5:43 
注:改mod只是让你的装备等级跟随你的等级,但实际上的装备属性并不会跟着提升
Somethingorother  [作者] 2 月 20 日 上午 3:24 
That way it's always as high as it can be while being equippable
Somethingorother  [作者] 2 月 20 日 上午 3:24 
The armor adjusts to whatever level you currently are.
AlbinoGuidici 2 月 18 日 下午 4:01 
So does equipped armor increase in level too?
Somethingorother  [作者] 1 月 27 日 上午 11:16 
What typically happens when there's a conflict is that two mods modify the same .ws file (Witcher script). There is no real fix because the two .ws files compete and only one is applied to your game when it loads. They have a Witcher 3 script merger which used to merge these conflicts prior to the steam workshop. I'm not sure if the script merger would work on these scripts but that's the only "fix".