Wrack
[FLOOR 1] Escape from Wrackenstein
14 条留言
iOnlyBeast69 2016 年 11 月 30 日 下午 11:00 
I don't think the Wolfenstein 3D level design fits the game, but great job remaking the map!
R4GE .__. G3MER 2016 年 7 月 16 日 上午 6:05 
sweet. love it.
Zaphod 2016 年 4 月 17 日 上午 1:30 
Sehr gut! So cool idea, very good!
EvilHeavy™ 2015 年 5 月 23 日 下午 11:28 
Ugh, the Nazis have radioactive waste now!? And aliens!?

But no seriously, it's nice. A bit un-imaginative, but who can complain, it's got a few differences with the other games which make wolfenstein easter eggs.

Only problem I have is the bazooka placement. By that point, I've dealt with all of the enemies in my way, so it's not useful.

Then again, that's what you get for bringing a bazooka into the hallways of Wolfenstein... I'm sure it would have killed me if I used it lol.
BATMAN 2015 年 3 月 19 日 上午 12:16 
Love the title
taylorbrontario 2015 年 2 月 4 日 下午 5:30 
haha wrackenstein.
luisrobles_cl 2015 年 1 月 27 日 下午 6:00 
Good work!!
xX Sams Mum Xx |UKCS| 2015 年 1 月 26 日 上午 11:23 
I love It!!
Chris Cynicider  [作者] 2014 年 12 月 16 日 上午 2:41 
I just updated the level to have more enemies and more ammo based on overall feedback, it is now more challenging and more inline of Wrack's gameplay style. New feedback would be very appericiated.
Mikey 2014 年 11 月 2 日 下午 1:49 
I feel like Wolfenstein is not fit for Wrack. Enemies are too far apart and doors open too slowly.
Chris Cynicider  [作者] 2014 年 10 月 20 日 下午 5:59 
The lack of ammo's intentional since the sword is always a 1-hit kill. It's better than the pistol in most situations. You just have to conserve.
Is the enemy layout too difficult or is it something else?
🌎Earth 2014 年 10 月 20 日 下午 1:05 
More ammo. And those white arcturan dudes everywhere? c'mooooonn.
Drakiah 2014 年 10 月 18 日 上午 11:51 
Surprisingly challenging at times, or maybe I was just playing badly. But either way, it's always fun to see remakes of familiar levels (Wolf3D Floor 1, Doom E1M1, etc.) and this is no exception. Good fun.
Tush o' Mobius 2014 年 10 月 16 日 上午 6:54 
Not too bad, but in all honesty, Wrack doesn't have same balance as Wolf3D, so perfect port would be a mess. Change variety of enemies, placement and map design around as you see fit, would be much better.