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Hi MisterM! I kind of created a patch for RimFantasy and this mod. Not everything works (Actually only the shield magic bugs out) but the elven weapons have magic versions. If you are interested, we can work together to try and integrate it into this mod rather than having a separate mod.
In MedievalOverhaul.xml i swapped the defs and it fixed it
''Could not resolve cross-reference to Verse.ThingDef named DankPyon_TailorsBench (wanter=recipeUsers)
It shows a file from this mod at ''1.6\Patches\MedievalOverhaul.xml'' ''
I built my medieval playthrough around this mod, and the whole mod list works fine without the console popping up - until I activate this mod.
https://gist.github.com/HugsLibRecordKeeper/d4fb43f17d5c9f36a6677bdfa3e70ae5
i don't need to change any mod setting.
in 1.6, MO removed their own tailorbench in favour of retexturing the vanilla one, so this mod throws an error (harmlessly) at launch about not being able to find it