武装突袭3

武装突袭3

ENTROPY - TERRAIN (Open Alpha)
87 条留言
Its ya boy Griff 9 月 8 日 上午 9:27 
Any word on if this map is signed yet?
Eutheria 8 月 25 日 上午 9:33 
KEY Missing
Valken 6 月 21 日 上午 6:41 
Set objects to standard or LOW, set shadows to LOW, 50 distance, and set textures to HIGH up to Extreme. Should increase FPS significantly
天使 5 月 17 日 上午 5:58 
4090... 10 FPS... LOL
Caramel 3 月 22 日 上午 6:15 
pls make optimizasion for this map
Hectrol 2 月 13 日 上午 7:42 
One scenary whit this Map Terrain, Thanks! "Crossing Entropy [SP][Eng-Esp]": https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3426632721
florian 2 月 12 日 下午 2:18 
banger
SpookeyWookey 1 月 18 日 上午 7:21 
I just spent a week making a mission and noticed that it's not signed.....
A. Ares 2024 年 12 月 20 日 上午 2:08 
Have to say here that I do L-O-V-E the map. The work and the detail on this map is E-X-C-E-P-T-I-O-N-A-L ! It is indeed small but can be used for amazingly looking thematic missions. From SCPs, Post-Apoc, Guerrila OPs, Near-Future ideas like guerillas fight the advanced opressors, Sci-Fi that advanced factions go deep in abandonde zones and the list goes on with imagination being the limit! FPS and pathing is not the best but is at least functionable!

Dear Devs... Thank you for this!
mrgreenrg 2024 年 12 月 19 日 下午 7:22 
(Google translate) Six months later, I decided to try the map on my exile server and it was a sad experience. Low fps, the player often gets stuck on stairs, climbs, the map is too small to beat freelife in any way, fortunately Ryan's zombies do not get stuck and normally find their way to the player. For screenshots and small missions, of course, the map is great, but that's where its charms end. The author did well, but the functionality of the card is very poor. And I went on to lick the holes of Esseker...
Emperor 2024 年 12 月 16 日 下午 4:36 
@The Paramedic @WebKnight Can you add server key ".bikey" to this terrain so it is dedicated server friendly. I would love to host mission on this map.
OD3N 2024 年 11 月 1 日 上午 5:32 
@Survival learn how to make ravage scenarios, real easy
Survival 2024 年 10 月 6 日 下午 2:57 
hi does the ravage mod work on this map...
PissJugg 2024 年 10 月 4 日 上午 8:44 
damn this looks good.
SpookeyWookey 2024 年 10 月 2 日 上午 11:09 
Holy macaroni! This is amazing! So many scenarios running through my mind... THe question though... how's the AI doing here?
SpaceGhost 2024 年 10 月 1 日 下午 1:37 
Any known missions published on this map yet?
Commando_Kain 2024 年 9 月 24 日 上午 10:54 
Love this map, It is refreshing to see. Good Work to the Devs! Cant Wait to see how it turns out. I am also creating a Horror Scenario for this map!
LT.toad 2024 年 8 月 20 日 下午 5:01 
Coolest map ive seen yet man cant wait to see what you do with the standalone version 20/10
GuardianX 2024 年 8 月 20 日 上午 7:38 
Heya Webknight, I actually had no idea you had something to do with this map, it explains why it's one of the best maps I've played. I'd just like to say that your mods are fantastic and are some of the best I've ever seen, thanks a lot for making them, I've had a really good time with my mates using them and I'd love to see what you make in the future.
I hope you're doing good and are happy, you deserve it.
You're awesome
DartRuffian 2024 年 8 月 19 日 上午 9:31 
In addendum to that, the option to disable something does not excuse its poor implementation.
DartRuffian 2024 年 8 月 19 日 上午 9:26 
I am aware there are settings, which are still somehow poorly implemented, I am also referring to the other issues that people have mentioned such as it completely breaking skyboxes.
WebKnight  [作者] 2024 年 8 月 19 日 上午 8:59 
@DartRuffian looks like someone dosent know how to read, if you do not like the code - there is an option to completly disable it.
DartRuffian 2024 年 8 月 19 日 上午 8:24 
The scripts used for the view distance and ambient sounds are very poorly written. It is definitely WebKnight code.

For anyone looking to use this mod, the multitude of issues should steer you away.
Zazea 2024 年 8 月 13 日 上午 3:30 
So it 100% affects the other map mod 'Yulakia'
The base cup maps are actually fine, it just seems to break this other map mod for some reason.

With your mod Yulakia doesn't have a skybox/sun/moon/stars
Without it, it works fine

I do have other mods present but I'm only enabling/disabling your mod.


Sideline: Absolutely love the map, really looking forward to more.
The Paramedic  [作者] 2024 年 8 月 13 日 上午 1:01 
@Zazea, I cannot recreate this bug, for me it works.
My mod does not add/edit/remove any skyboxe, neither did I change the skybox, my skybox is just vanilla Arma 3.
The CUP Core mod is only for Objects/assets (buildings/furniture ect).

Do you have the bug after you repair the bug?
Do you have other mods loaded that have any influences that change skyboxes or terrain data?
Because I cannot recreate this bug that you are experiencing.
Sam 2024 年 8 月 7 日 上午 10:31 
getting Frankie vibes on this one
Zazea 2024 年 8 月 7 日 上午 9:14 
Any map based on CUP Skybox is broken by this mod
mrgreenrg 2024 年 8 月 2 日 下午 12:06 
The potential of the card is good, but if you make a dayz mod on it, especially with PVE, then it will turn out to be very small for these purposes. If you expand the map to at least 5 km, add parks, small forests and so on, to expand the territories, then this map will be the best choice for fans of survival in the zombie apocalypse. Respect to the author.
Warfare 2024 年 7 月 27 日 下午 7:26 
I loved the map. Also, when is Darkwoods 2 coming out?
꧁Vladiev꧂ 2024 年 7 月 27 日 上午 12:57 
this map is perfect for a dayz small map experience. i wish there was a dayz server of this map
echo-frog 2024 年 7 月 17 日 下午 12:33 
play this with RIS game mod thank me later
Rockdrik 2024 年 7 月 17 日 上午 10:40 
one of my favs! for machinima and cinematic is awesome!
Valken 2024 年 7 月 16 日 下午 4:07 
I am using these 3 Workshop mods at the same time and now have over 30- 40 FPS even with EXTREME settings and AI running.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1360202407 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1544955993 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2726071493

Under video settings, there is a TARGET FPS. I have this set at 60.

Save it, then load your map and run around. Even with Lushify mod loaded, which increases TREE and BUSH sizes.
Geek4Life 2024 年 7 月 16 日 上午 5:17 
Very Good Map ! Congratulations ;- )
JeweL 2024 年 7 月 16 日 上午 5:07 
Very good work guys!
4spooked 2024 年 7 月 16 日 上午 1:37 
Insanely good map!
EO 2024 年 7 月 15 日 上午 4:12 
Clearly a labour of love. :steamthumbsup:
[SVD] Raio 2024 年 7 月 15 日 上午 3:17 
Crazy stuff!! :APTflame:
Seb 2024 年 7 月 15 日 上午 3:17 
Try loading any of the CUP Terrains Chernarus maps, no sun.
The Paramedic  [作者] 2024 年 7 月 15 日 上午 3:01 
@Seb, interesting but not for me.
I loaded ENTROPY and after ENTROPY I loaded Altis and everything worked?
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@Simplement,You can try antistatis, but I never used that mod so Idk how that works :). Goodluck! :D
akitto in black 2024 年 7 月 15 日 上午 2:43 
Could we try it in antistasis? because I know that you can play a version of antistasis stalker, that's why I was asking, my knowledge of the game is minimal, my friend makes the server, I only download the mods... greetings and the mod is very good :D
Seb 2024 年 7 月 15 日 上午 2:40 
this map deletes the sun on other maps.
The Paramedic  [作者] 2024 年 7 月 15 日 上午 2:08 
@aaronbok, awwwh yeah! :D I saw it on youtube! I am glad to hear that you guys had fun!
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@Phoenix, no promises.
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@Alexander, Arma AI refusing to cross bridges is sadly something A3 AI was always a struggle. I will try to find some creative ways to fix this but I cannot promise that this will 100% guaranteed work.
Arma pathing is something unique it needs a certain radius to "operate", I've tested all area's and they are able to traverse from point A to point B on the streets/area's, however it will not always look the "reallest" of pathing since somethimes they might group in a line and walk on the sidewalk in a row, like a duck mother leading it;s ducklings.
I'll try to find a way to add more pathing in the terrain, however no promises since A3 AI ..Well you see what they sometimes do :P.
The Paramedic  [作者] 2024 年 7 月 15 日 上午 2:02 
@musicmikesYT, are you sure you have enabled the mod in your modlist and have all Required items enabled aswell? If you still have this problem when everything is enabled, repair the mod.
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@simplement akitto, I haven't tested this with antistasi :), so I do not know.
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@Valken, I am not sure what you mean with "textures looking like mud", I just checked and all textures look fine (all my settings are ultra, I have a very high end pc). Best you can do is REPAIR the mod and it should fix the problem. I also saw some Youtube vids where all textures were looking good and objects, so I am affraid that the problem is sadly on your end.

I hope repairing the mod helps for you :).
Valken 2024 年 7 月 14 日 下午 10:39 
I love the map but the new scripts or update is making the textures look like mud even with exteme settings. The previous closed alpha on objects LOW, textures ULTRA looks good and is balance for performance. Now, I cannot even get it to look right...
akitto in black 2024 年 7 月 14 日 下午 10:00 
Is it likely to be compatible to play with antistasi?
musicmikesYT 2024 年 7 月 14 日 下午 6:25 
I installed the dependencies and it shows everything is working, but it's not showing up anywhere when I load up my game, am I missing something or is it just my game?
phoenix457m 2024 年 7 月 14 日 下午 5:43 
you are amazing please make more maps like this, the detail makes it feel so real
Alexander 2024 年 7 月 14 日 下午 3:14 
@The Paramedic The ai refuse to cross the bridges in particular. The streets are hit and miss with the wreckages, but sometimes they'll cut through the open areas to get around it. My suggestion is to place some ai in one corner of the map and order them to the other side and see where they get stuck.
MetroRanger 2024 年 7 月 14 日 上午 5:45 
Brother stealth dropped the coolest map, been waiting on this for ages