Amnesia: The Bunker

Amnesia: The Bunker

Revision R
128 条留言
RAXZER  [作者] 11 月 2 日 上午 1:07 
Weird, I playtested many times and I don't think this happened to me ever. I could look into it sometime but not sure when.
Erika 11 月 1 日 下午 11:23 
I was trying to find a code for a locker of Monet.
It seems Monet locker is the most bugged, cause as it stated in the description, 2 codes were added, and they conflict with the spawns. I added a wrench by using debug mod, and transferred saves again to Revision.
Brison 11 月 1 日 下午 10:15 
It's more likely because I'm playing a new game without opening New Game+. I always chose the "Hard" difficulty, and the rats and corpses were always in the same places, but sometimes I couldn't find the dog tags I needed. They simply weren't there. Either there weren't any dog tag to open the wrench, or there weren't any dog tags to open the fuel depot. Or both. I deliberately started a new game in three different save slots. In two of them, the dog tags for the locker with the wrench simply didn't spawn. And in one, the dog tokens for the fuel storage didn't spawn. As a result, I never finished the game. I always found dynamite sticks, but some of them were locked in certain places that I couldn't access due to the aforementioned issues.
RAXZER  [作者] 10 月 31 日 下午 4:38 
What are you trying to find?
Erika 10 月 31 日 下午 1:00 
nope, still can't find it.
Erika 10 月 31 日 下午 12:34 
Lol, thank you for the hint, it was really helpful.
RAXZER  [作者] 10 月 30 日 下午 10:16 
Thank you and good job on finding it! Goodluck with Shell Shock!
Brison 10 月 30 日 下午 2:50 
So, I found the dog tag in prison. It's surprising I didn't see it earlier while I was crawling around on my ass. Anyway, I really like your work. After this playthrough, I'll be playing on "Shellshocked" difficulty.
Brison 10 月 30 日 下午 2:15 
Hello. Could you please help me with a problem? I can't solve the puzzle of finding the code for the formen's Monet locker. This is the second time I've restarted the game, and I've already searched all the corpses and rat-infested corpses. All in vain. Maybe his token appears somewhere specific? The note doesn't really give an answer as to its location.
me desamara eu so tenho 12 anos 10 月 16 日 上午 8:39 
yep
RAXZER  [作者] 10 月 16 日 上午 8:34 
If you're missing 2 did you check the Arsenal?
me desamara eu so tenho 12 anos 10 月 15 日 下午 12:23 
i think you forgot put the notes in the map
me desamara eu so tenho 12 anos 10 月 15 日 下午 12:23 
but i got 4 notes i search the whole map and i cant find the rest
RAXZER  [作者] 10 月 15 日 下午 12:19 
The locations are in the notes
me desamara eu so tenho 12 anos 10 月 12 日 下午 1:43 
locations of dinamites sticks pls i missing 2 i cant find anywhere
RAXZER  [作者] 8 月 21 日 上午 4:17 
Oh I see, I think it's technically possible but not really worth it. And thanks for the kind words
EpicAnimationNipple 8 月 20 日 下午 8:48 
@RAXZER no i can play it, it was just annoying to have to relaunch the game. but thats just how the workshop works.
i understand, thank you so much for the mod.
RAXZER  [作者] 8 月 20 日 下午 1:31 
Thank you!
And i'm not sure, do you have an issue with launching it from Custom Stories? if so I could look into fixing it
EpicAnimationNipple 8 月 20 日 上午 11:21 
awesome mod, really cool.
is there a way to install this without the workshop?
like without having to go to custom story to play this?
RAXZER  [作者] 6 月 18 日 下午 7:45 
Did you check the locations mentioned in the notes?
Devin 6 月 18 日 下午 4:23 
Okay I hate to be that guy who keeps asking for help. But Is there any possibility that there is an issue with all of the dynamite spawning as well? This time played through on normal and now Have both wrench and cutters, but there is still 1 stick of dynamite that I'm missing. I have scoured this bunker and can't find it. Every locked door and container in every map has been searched at least twice over. Am I an idiot or is it a possible stick that hasn't spawning in properly?
RAXZER  [作者] 6 月 17 日 上午 12:51 
Thank you!
Devin 6 月 16 日 下午 6:15 
Ah okay, kinda figured it was a bug. Thanks anyway. I love the mod though. Really changes up enough to make the game feel fresh again.
RAXZER  [作者] 6 月 16 日 下午 3:43 
It's available in random places like most of the dogtags. I've heard some people say that a dogtag sometimes doesnt spawn and i've had the issue aswell, so I think it's possibly a bug with the base game.
Devin 6 月 16 日 下午 3:29 
Hey any hint on what I'm missing with the bolt cutters? I'm looking for Vercher's dog tag for his code to his locker. It's the only thing I have left that I'm missing. I swear I have scavenged every inch of every accessible area of the map and can't find it. Is the placement randomly chosen? Perhaps one of the locations is bugged or I am a blind idiot.
RAXZER  [作者] 4 月 6 日 下午 12:49 
There are notes with their locations, you couldn't find it even there?
ljcx2260 4 月 5 日 下午 8:22 
Just did a shellshock play through where the only thing I changed was the resource amount to low. This seemed to interact with the tnt stick spawns since I only found 6 of 7. I swear I spent about an hour rummaging through the bunker could not find it. I've seen that this has happened before and its not a big deal just saying though it was a problem for me.
RAXZER  [作者] 3 月 28 日 上午 7:33 
Well noticed, a good idea
Heuristicus 3 月 27 日 下午 8:00 
I've always been a little disappointed with how after finding the bolt cutters, and cutting open a chained cabinet, there were only documents but never any good items like a gun or anything else.
Heuristicus 3 月 6 日 上午 12:38 
I tried a new game just to make sure, and I had myself injured with the flashing "bleeding" icon above the hand. Stood in place for 60 seconds and not another bit of health came off, so beats me what is doing this. I also made sure that "Hardcore Health" was enabled.

It still allowed me to use a bandage and it removed the icon so I could start slowly regenerating.
RAXZER  [作者] 3 月 5 日 下午 3:57 
Weird, never happened to me
Heuristicus 3 月 4 日 下午 9:26 
This wasn't a little bit, and it had the "cut" icon above the hand to let me know that I was continuing to bleed.
RAXZER  [作者] 3 月 4 日 下午 8:44 
If you take very little damage then bleeding doesn't apply, that's normal
Heuristicus 3 月 4 日 下午 8:24 
There might be a possible bug with the hardcore health system in the last update. I noticed that when I get injured that I do not continue taking damage.
RAXZER  [作者] 2 月 27 日 上午 12:57 
You're welcome!
Heuristicus 2 月 26 日 上午 9:28 
Thanks, it works perfectly. After looking at all of those variables, I wonder why some items were droppable and some weren't. Important (quest like) items I sort of understand. I was thinking of making every item droppable (maybe). Thanks again! :)
RAXZER  [作者] 2 月 26 日 上午 6:51 
Check the directory in the mod description, then go to the config folder and open inventorg.cfg, you can check how I changed the Gas Mask and apply it to the Flashlight
Heuristicus 2 月 25 日 上午 5:51 
What directory and file would I need to edit and what would be the variable and value? I might be able to that if I knew.
RAXZER  [作者] 2 月 23 日 下午 5:20 
Oh i see, sorry but i dont think i will make that change
Heuristicus 2 月 23 日 上午 8:03 
I doubt that I could figure out how to edit mod files. I'm not very computer savvy.
RAXZER  [作者] 2 月 22 日 上午 9:00 
I don't think I will do that. But you can edit the mod files for yourself if you want
Heuristicus 2 月 22 日 上午 5:55 
I was just wondering if you might reconsider to be able to have the flashlight as an item in your inventory that doesn't show up so you can have an extra space to place something?
RAXZER  [作者] 2 月 15 日 上午 9:14 
I added it to the mod description where you can find them
ljcx2260 2 月 15 日 上午 8:06 
Is there anywhere to see whats new on each version?
RAXZER  [作者] 2 月 3 日 下午 1:59 
Glad you like it! The left handed Torch was also fixed up so it uses better animations
Heuristicus 2 月 3 日 下午 1:35 
I've been tucking my light away in the chest lately to save myself an inventory space. Thanks to the match sticks, sometimes I might pick up a torch every so often.
RAXZER  [作者] 2 月 3 日 下午 12:10 
I've noticed they seem to appear more often than I really though, weird cause I lowered the target amount my allot, from 7 to 3 i think. Might lower it down to 2
Heuristicus 2 月 3 日 上午 8:53 
I usually find quite a few intact medkits during my run, even if my resources are set only on default. That's the only reason I brought it up.
RAXZER  [作者] 2 月 1 日 上午 12:14 
1. Because I think it fits better
2. I thought about it but it doesn't feel like it would make the game harder in a good way, might try it to see if it's good or not.
Also having gen off at the start just seems like too much trouble to implement for something so small
3. Regular Medkits are already pretty rare, so it doesn't feel necesarry
Heuristicus 1 月 31 日 下午 8:05 
I should've added... it would be cool if you converted all of the medkits in the game into "incomplete medkits" so we're forced to find either bandages (generic or medical) in order to complete the set. This would create an awesome challenge.