安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






It seems Monet locker is the most bugged, cause as it stated in the description, 2 codes were added, and they conflict with the spawns. I added a wrench by using debug mod, and transferred saves again to Revision.
i understand, thank you so much for the mod.
And i'm not sure, do you have an issue with launching it from Custom Stories? if so I could look into fixing it
is there a way to install this without the workshop?
like without having to go to custom story to play this?
It still allowed me to use a bandage and it removed the icon so I could start slowly regenerating.
2. I thought about it but it doesn't feel like it would make the game harder in a good way, might try it to see if it's good or not.
Also having gen off at the start just seems like too much trouble to implement for something so small
3. Regular Medkits are already pretty rare, so it doesn't feel necesarry