边缘世界 RimWorld

边缘世界 RimWorld

Hemogen Extractor
74 条留言
Sanakara 10 月 25 日 上午 6:06 
wonderful, thx you so much! :steamhappy:
Procido  [作者] 10 月 24 日 下午 2:36 
Added full compatibility with Vanilla Nutrient Paste Expanded (VNPE).
The Hemogen Extractor can now automatically connect to the Nutrient Paste Pipe Network to refuel using stored paste.

Fixed an issue where food filter selections were not respected in the nutrition settings menu, causing the extractor to accept all food types regardless of player choices.
Stage 10 月 24 日 上午 8:03 
Hi Procido,

thanks for the update!
Do you think you could integrate the mod with the Vanilla Nutrient Paste Network?
There was a patch for the 1.4 version, but it does not work anymore for 1.6

Would be great :)

Cheers!
Nal 10 月 18 日 下午 1:10 
Thanks for the mod! The only thing I'll note is that my colonists seem to feed all the beer into these things even though only raw meat is selected.
Herg The Derg 10 月 7 日 下午 1:08 
We got jack the ripper in here asking for more blood (esper)
Suspumpkin/bonejokeguy 9 月 16 日 上午 2:56 
uhhh esper, idk about you but i dont remember great britan needing an excess supply of hemogen so no designs were made, sorry.
Rovstam 9 月 14 日 下午 5:29 
@EsperLynx(エスパーリンク) Bruh moment xd

Probablt a horse powered machine that constantly... not even i can imagine something for that.
EsperLynx(エスパーリンク) 8 月 31 日 下午 2:05 
Is there like a medieval version of this?
X3 8 月 20 日 下午 10:00 
Thank you Procido.
Procido  [作者] 8 月 20 日 上午 3:35 
Fixed some bugs. Now working on rotation.
dEuCe 8 月 16 日 下午 12:07 
continuing my previous comments on needing peg legs to replace missing legs...once i pulled the pawn out of the hemogen extractor, they no longer had peg legs, they just had regular legs again. certainly not game breaking, but probably not intended...
Qui 8 月 5 日 上午 8:54 
Seconding request to make it rotatable so it doesn't mess up stuff on a gravship
X3 8 月 4 日 下午 10:38 
Please make it rotatable. Also when you rotate gravship it always faces you so can you make side and back sprites for it.
dEuCe 7 月 30 日 下午 9:24 
running into the same issue as @cursedlemon, the "stabilized" interaction has changed from 1.5 to 1.6. The pawns are "fully healed", but not if they are missing any limb according to the mod in 1.6, this was not the case in 1.5. unclear if this is intended but I don't see any details of the change posted here...if a pawn is missing a leg, I have to add a peg leg in order for them to be considered "stabilized", then I can take them to the extractor.
MrT 7 月 26 日 上午 4:46 
Really like the idea of this mod. Using Vanilla Nutrient paste expanded my self too though.
It really gonna consume? Has anyone tried these together yet?
Voltaire 7 月 24 日 上午 8:55 
@Torkkar, bad idea with the nutrient paste. This mod has a bit of a janky way of calculating nutrient consumption wherein instead of using the nutrition system, all food is counted as 1 unit out of 75. If this interfaced with the paste network it would instantly consume 75 of these meals, equivalent of 450 pieces of meat
Vectrix 7 月 22 日 下午 8:17 
could you make it usable as a holding pod type situation without the extraction as well
Torkkar 7 月 22 日 上午 6:43 
so I've 2 mods I'd like to ask about compatibility the first is Vanilla Nutrient paste expanded this allows me to make a Paste Piped network. the other is Vanilla Races Expanded Sanguinophage which adds a Hemogen pipe network.

so my question is can i hook in the paste network to fuel the Hemogen Extractor? and hook in the Hemogen pikes to fill vats and feed the Sanguinophage in a Dethrest sarcophagus?
cursedlemon 7 月 20 日 上午 8:05 
i installed peg leg now it works but it would be better if u can put pawns with out limbs in
cursedlemon 7 月 20 日 上午 7:40 
missing limbs interfere ? sorry for bad english
cursedlemon 7 月 20 日 上午 7:39 
he is he just has a leg missing but that was not a problem in 1.5
Procido  [作者] 7 月 20 日 上午 12:39 
it means that your prisoner must be fully healed.
cursedlemon 7 月 19 日 下午 6:27 
it constantly say the pawn has to be stabelised in 1.5 i didnt have the problem
Rincewind 7 月 15 日 上午 10:44 
>disembodied head
sounds like futurama feature :)
Procido  [作者] 7 月 15 日 上午 5:26 
i'm investigating the issue
falconbird85 7 月 15 日 上午 3:47 
floating heads here too, kinda like the creepy factor though....
Taurmin 7 月 13 日 上午 12:32 
I dont know if this is a new thing with the recent update, but i put a pawn in the extractor and they appear inside as a floating disembodied head.
RoboJesus 7 月 12 日 下午 8:32 
OneLove
دانيال أيفان مولا 7 月 12 日 下午 5:51 
you left a zip file inside
I love MSG 7 月 12 日 上午 7:33 
thank you so much!
Procido  [作者] 7 月 12 日 上午 6:59 
now mod support both versione, 1.5 and 1.6.
I love MSG 7 月 12 日 上午 5:44 
yo please make it so it works for 1.5 aswell as 1.6
Procido  [作者] 7 月 12 日 上午 5:21 
the mod has been updated and now is possibile to put prisoners without anesthesia. :steamthis:
Lukisfer 7 月 11 日 下午 6:44 
@Trekkie Jonny was it Daybreakers?
Quarter One 7 月 11 日 下午 4:56 
Ill send you a pack of my grandmas blood in exchange for an update, let me know
ToooMuchSalsa 7 月 11 日 下午 1:35 
1.6?
Alerios 7 月 11 日 下午 12:08 
1.6? hahaha
Trekkie Jonny 7 月 4 日 下午 5:23 
Love this mod. It reminds me of a vampire movie where the humans were in vacuum sealed body bags with IV tubes coming out. Can't remember the title.
Cleric_McManus 6 月 19 日 上午 7:59 
@Procido This mod is excellent, thank you! I do agree with RoboJesus that being able to toss prisoners in without anesthesia would be great, even if results in a greater mood hit or something. The idea of having a couple of prisoners that I'm constantly rotating through the hemogen extractor is super appealing.
Elgate 6 月 16 日 上午 1:16 
Greetings,

Just a heads up, someone has taken some part of your mod and re-uploaded it in their own mod. I'm not sure if it was approved or not. Sorry for the bother and have a wonderful rest of your day

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3498605357
RoboJesus 6 月 4 日 下午 2:05 
Love the visual of this but would be convenient if we had the option to place prisoners in it without the extra work of anesthetizing them if possible, either way thank you for the mod
UltraxtheDestroyer 4 月 28 日 上午 8:00 
I was wondering if we could get rotation for the extractors. I know it would be a pain in the ass, but it would be nice.
ChippyWonk 4 月 1 日 上午 1:43 
@Crambone I was wondering this! Just anesthetize the prisoner and it'll let you place them in :)
RedWidow 2 月 8 日 下午 3:34 
@RyXan He knows and doesn't care because he prefers nice visuals. Your comment does not add any value whatsoever...
Paladin 2 月 5 日 上午 8:09 
You know you can just implant to wooden legs and that remove them and your prisoners can not move till you give them new legs?
Crambone 2024 年 12 月 5 日 下午 3:44 
Does this work for prisoners or do they have to be slaves? I had that problem in 1.4 version :)
ifchan 2024 年 9 月 28 日 上午 7:30 
VNPE support still don't integrated?
CrackaJack 2024 年 8 月 16 日 上午 3:30 
people in glass tanks, my kind of mod
Gameking117 2024 年 8 月 7 日 下午 10:59 
BLOOD FOR THE BLOOD GOD
Karnoss 2024 年 6 月 28 日 上午 11:48 
Finely a solution for all my blood need!
great mod!