Garry's Mod

Garry's Mod

The Ultimate TF2 Weapon Collection Revised
194 kommentarer
Real tom 21. okt. kl. 1:38 
is it possible to make sticky bomb launcher, grenade launcher automatic?
loganschuffert 14. okt. kl. 13:05 
and wth does it mean by mounted
loganschuffert 14. okt. kl. 13:04 
hey guy who made mod it would be so epik if u at turrets BTW THIS IS A CHALLENGE BET U CANT DO IT XDDDD
CG-100 9. okt. kl. 19:11 
lua errors are constant
HuntsMain 4. sep. kl. 14:37 
Beggar's bazooka doesn't work properly
Mr_R 31. aug. kl. 9:33 
cool mod, though the medigun is bugged, his crosshair is a missing texture, and changing guns will result in a missing texture covering the whole screen
I STAPLE TAPEWORMS ON MY 30. aug. kl. 10:59 
@Maverick if they did c hands for this the filesize would skyrocket, since theyd need to recompile all models for it. (it would also require reanimating the weapons for characters with weird proportioned hands, like heavy)
Tree  [ophavsmand] 26. aug. kl. 12:21 
the particle for the righteous bison is bugged so at the moment it doesn't show up unfortunately
witherblaze 25. aug. kl. 16:36 
where is righteous bison laser?
Maverick 21. aug. kl. 14:49 
C HANDS PLS!!!
namemem_0 29. juli kl. 17:41 
can I change the colors RED or BLU
HaCkErMaN 25. juli kl. 13:29 
ent_tf2grenade[1080]: Changing collision rules within a callback is likely to cause crashes! (x2)

[The Ultimate TF2 Weapon Collection Revised] Cannot destroy physics in a physics callback!
1. unknown - lua/entities/ent_tf2grenade.lua:49

ent_tf2grenade[1080]: Changing collision rules within a callback is likely to cause crashes!

[The Ultimate TF2 Weapon Collection Revised] Cannot destroy physics in a physics callback!
1. unknown - lua/entities/ent_tf2grenade.lua:55
badgester 24. juli kl. 6:05 
The gibus achivus, check the weapon list in the description of the mod.
The gibus achivus 18. juli kl. 3:09 
are there al versions of shotgun(engi , soldier , pyro , heavy)????
SamuraiPRO 11. juli kl. 15:47 
tf is this
SamuraiPRO 11. juli kl. 15:47 
[The Ultimate TF2 Weapon Collection Revised] Couldn't include file 'outputs.lua' - File not found or is empty (@lua/entities/init.lua (line 6))
1. unknown - lua/entities/init.lua:6
magfan1 8. juli kl. 3:53 
huh i thought this mode was deleted
professional foot licker 7. juli kl. 1:14 
sometimes my weapons float midair after i pick up something else idk why thats happens
gerger051 6. juli kl. 8:11 
there is also missing texture for golden frying pan kill icon
gerger051 6. juli kl. 8:08 
there is a bug with floating in air weapons
fan made cuphead show 3. juli kl. 5:48 
im having errors idk why i have tf2 btw
Off Brand Saxton Hale 26. juni kl. 20:11 
Tree  [ophavsmand] 20. juni kl. 20:33 
they don't crit unfortunately (or fortunately depending on your stance on crits)
Off Brand Saxton Hale 20. juni kl. 13:10 
can the weapons random crit? I have a random crit addon and get tons in a row and question if these random crit
Tree  [ophavsmand] 13. juni kl. 13:59 
eventually
Gunmann 13. juni kl. 1:31 
Will this get updated or is it just dead?
(mb if this already got asked like a milion times)
Zigota 9. juni kl. 17:38 
ill just leav it here.

[The Ultimate TF2 Weapon Collection Revised] Couldn't include file 'outputs.lua' - File not found or is empty (@lua/entities/init.lua (line 6))
1. unknown - lua/entities/init.lua:6
Gooblet 7. juni kl. 23:50 
Hi! I like this mod, and it's fine that there are bugs, they are necessary and we learn from them, I wish you good luck!:steamhappy:
TheDesertRoad 23. maj kl. 19:15 
are you still updating this?
Skleiner 4. apr. kl. 14:40 
Perfect:steamthumbsup::steamhappy:
HEAVEN AND HELLO 15. mar. kl. 19:48 
@Mr.Arson Cuz you don't have tf2 installed and mounted.
Fish Knight 2. mar. kl. 9:28 
I always forget the Apoco-Fists even exist, I have literally never seen them once in my ten years of playing this game. It's nice that you included them :) :sticky:
Tree  [ophavsmand] 26. feb. kl. 19:48 
sure
The Stig 26. feb. kl. 19:14 
Hey, is it OK if I port some of these weapons to the TTT gamemode in my own mod? Of course I will give you credit!
DiceByte 14. feb. kl. 2:20 
Mods good, but where's the rocket jumper and why can't I detonate the detonator's projectiles when the detonator's whole gig is detonating?
Freddy Fazbear 25. jan. kl. 22:34 
I equip any medigun and the crosshair is a error (i have tf2 mounted)
Random Guy 25. jan. kl. 13:46 
why is everything errors bruh
Qiraak 1. jan. kl. 3:20 
Really good but the Bison's projectiles are invisible.
good old giddy 24. dec. 2024 kl. 1:53 
holy s!ht thats alot of weapons
Democracy Cat 19. dec. 2024 kl. 17:41 
Is there a way to turn invisible as spy or is that coming or nah?
milkmonkey 6. dec. 2024 kl. 17:21 
seems to only happen with projectile weapons that direct-hit
milkmonkey 6. dec. 2024 kl. 16:44 
some LUA errors:
[The Ultimate TF2 Weapon Collection Revised] Couldn't include file 'outputs.lua' - File not found or is empty (@lua/entities/init.lua (line 6))
1. unknown - lua/entities/init.lua:6

[The Ultimate TF2 Weapon Collection Revised] Cannot destroy physics in a physics callback!
1. unknown - lua/entities/sent_ssflareproj.lua:71

happens when i kill something
the name´s jon 17. nov. 2024 kl. 8:57 
how do i fix the error that is alwazs appearing when i have these weapons
KingPug 5. nov. 2024 kl. 5:49 
what does it do no damge?
Dantheknifeferret 26. okt. 2024 kl. 18:53 
why do i get problem notification when shoot certain weapons?
CriticalHitOnMyEx 5. okt. 2024 kl. 5:51 
When i equip a weapon i see nothing. But i have team fortress 2 mounted wth?
Zuza 3. okt. 2024 kl. 12:23 
Why mod making Lua errors?
Ryan 2. okt. 2024 kl. 18:14 
Like that would be so cool
Ryan 2. okt. 2024 kl. 18:14 
It would be so cool if you could add the construction PDA and destruction PDA so that you could build and destroy sentries, dispensers, and teleporters.