Call of Duty: Black Ops III

Call of Duty: Black Ops III

The Conclusion 2
120 条留言
MJPW  [作者] 10 月 9 日 下午 6:51 
Congratulations to Bleach and Raven for solving the evil ending one year and four months since The Conclusion 2 released!

How To Complete The Evil Easter Egg Quest On The Conclusion 2 (video guide): https://youtu.be/U1MQpVlU8Ug
kn1fe 8 月 24 日 上午 10:13 
fire
CorruptedFile 8 月 21 日 下午 3:06 
Forget about my last comment, went ahead and made my own mod, tired of AAE always messing stuff up lol
CorruptedFile 8 月 19 日 下午 11:44 
AAE doesn’t work because of the beginning intro, i know you don’t have to fix it but it’s a shame it doesn’t work. Maybe there could be a workaround to open the door instead of waiting for them to open
MJPW  [作者] 8 月 12 日 下午 1:11 
Mods aren't directly supported, if the mods change how the map starts then it will break the map
EvilFGames666 8 月 11 日 下午 12:04 
possible bug with AAE? both me and my friend are stuck on the spawn cell, the door wont ope even when we destroy the statue
MJPW  [作者] 5 月 12 日 下午 5:51 
No you didn't lol
icy hot 5 月 12 日 下午 1:30 
i found the evil ending paypal me 10000 dollars to find out
Quindalle 4 月 20 日 下午 9:47 
One day
MJPW  [作者] 4 月 20 日 下午 7:36 
I can promise once its figured out (I mean if its ever figured out) yall will slap your forehead and say "oh! why didn't I do that??" its not anything that's crazy obscure like shooting rocks
MJPW  [作者] 4 月 20 日 下午 7:33 
lol
icy hot 4 月 20 日 下午 5:05 
Nobody has figured out the evil ending because we don't have time to shoot a random rock with the pack a punched MPL on round 223 and then get the little arnies and throw them in the cell with the guy saying "no no not that way" because we have to work to afford electricity to play the game
MJPW  [作者] 4 月 20 日 上午 7:14 
Maybe the evil ending was the friends made along the way.. just kidding its definitely real I'm surprised it hasn't been figured out
Quindalle 4 月 19 日 下午 9:01 
To this day we still have 0 clue on how to do the evil ending :(
CorruptedFile 1 月 9 日 下午 10:18 
i saw it was in the video displaying the work youve done over the year, shooting the painting activates her. Could you possibly add her as a permanent boss after shooting painting or by enabling something. Its such a cool boss to be so under utilized.
MJPW  [作者] 1 月 9 日 下午 7:00 
I actually did add her in this most recent update but I didn't want to have her as a regular spawning boss because I felt it would be too much. Lemme know when you find her ;)
CorruptedFile 1 月 8 日 上午 2:42 
Dude, this is one of my favorite maps and it would be super cool if you added that spider lady from your latest map into this map. Idk if it would be difficult but it would go so unbelievably hard! Making this enemy be resistant to the wonder weapons and have lots of health would also add a good layer of difficulty that I think would be great.
Alsiess 2024 年 11 月 29 日 下午 12:39 
do you need to have the usermaps mod as the only mod loaded when playing this map? I've lately been playing with the all around enhancement v2.9.2a mod for every map that it was compatible with. I want to be able to do the easter eggs
MJPW  [作者] 2024 年 10 月 12 日 下午 8:19 
Nah no one has reported their stats
Cpt.Haxray 2024 年 10 月 11 日 下午 1:51 
Just Curious, do you know what the current high round record for The Conclusion 2 is?
SKL--13 2024 年 10 月 4 日 下午 1:02 
TELL ME THE EVIL ENDING!!!!
Mylzers 2024 年 9 月 27 日 下午 3:01 
Bad ending fast and easy Easter egg guide https://youtu.be/ZfMelaOiCYU?si=QtFFs23vlVZ1L0ay
MJPW  [作者] 2024 年 9 月 15 日 上午 7:50 
You're totally good man :) I was mainly just worried I have been neglecting feedback or not noticing something that was wrong
Cpt.Haxray 2024 年 9 月 15 日 上午 7:47 
Ah, sorry. The "No desire to change" remark was done partly in a tired stupor and was poorly worded, sorry for the hostility. (All the comments where and i regret some of my wording). What i had meant by that was more so how most of the maps were also maze-like layouts.

Steam comments suck as a place to leave reviews and I wish there was a better way to review workshop stuff. Using discussions for it feels like it just clutters actual discussions.
MJPW  [作者] 2024 年 9 月 15 日 上午 7:14 
If there was some other concern that has made you see a pattern of me not responding to players or just not fixing things please let me know because I try my best but keep in mind I am only human and one person.
MJPW  [作者] 2024 年 9 月 15 日 上午 7:14 
4. No Desire To Change - I'm not incredibly sure where this part is based on as I have changed a lot of features and added some to appeal to players such as adding the "Blood Lust" mode to speed up zombies and I've fixed tons of bugs when it was brought to my attention. If it was about the previous comment about the lag when power is cut on that is out of my control and just part of the game and this is in tons of maps. I tried my hardest to fix it but due to the custom perks and those having descriptions I just couldn't get it fixed HOWEVER it isn't game breaking nor does it make the map unplayable or broken. If it's about people talking about the 3rd ending, its because no one has solved/beaten it and I don't want to reveal any steps towards how to beat it because that just ruins the fun of the hunt.
MJPW  [作者] 2024 年 9 月 15 日 上午 7:14 
3. Weapons / Main EE - As far as things being overpowered in some cases it goes unnoticed BUT any Evil Within based weapon is going to be a good choice for the map because that's the weapons I want to personally use for a longer period of time. I can definitely increase the amount of points it costs though. Being able to refill your Warden crossbow from any of the tables is somewhat intentional from an unintentional bug that just couldn't get fixed but I want the players to keep playing and having fun so we left it that way, same for in The Conclusion 1. When it came to the main quests, the bad ending is redoing the steps of the 1st map's main EE (because in that map you do the previous maps steps for the bad ending too) and the good ending I just needed to get a few filler steps to get to the really cool parts like seeing Townhouse Z and doing the escort. It was going to be a bit more in depth however because of the contest I did what I could.
MJPW  [作者] 2024 年 9 月 15 日 上午 7:14 
2. Bosses - The general bosses are meant mainly to serve the purpose of a 'The Evil Within' map however I do hear your concern and there is a big update coming very soon that fixes these. If you would like to preview a taste of the upcoming update you can see how the Keeper works in the latest map release for the current NoahJ456 escape contest. Ruvik is meant to be weak because he can sneak up on you and take your perks if you dont look out for him. I've seen some funny clips! The final boss I wish wasn't as bad trust me because its the finale to this storyline. I've been trying to figure that one out as well.
MJPW  [作者] 2024 年 9 月 15 日 上午 7:13 
Hey there Cpt.Haxray I appreciate the feedback so I will break down all of the concerns and suggestions:

First just so I don't sound like a broken record, this map was quickly made for the previous NoahJ456 contest and I had minimal time to make something crazy however my map layouts aren't truly crazy either way.

1. Map Layout - The style with mazes are something I have been doing for a long time and this map is part of a series of maps that features mazes and you are meant to be blindsided from the starting area that its not another maze however its actually THREE haha. I'm far from a good level designer I just do what I can.
Cpt.Haxray 2024 年 9 月 15 日 上午 12:05 
I've noticed a trend across this author's maps, and while any attempt at feedback at this point feels moot as clearly hes seen no desire to change, but i will try none the less.

-Try letting the boss zombies do something interesting than just being "Walk slow and bullet sponges", to make them standout more and feel like they add something to the map. Brutus Locked down perk machines, George Romero had a rage mode, give them something of note or interesting outside of being a bulletsponge that drops max ammo.

-Please, make the layout less linear. Make the individual areas more interesting to look at. Add multiple ways around the map instead of a single one. Add actual buyable walls, make it so navigating the map itself is more interesting. This is the biggest flaw with every single one of your maps that i've played. They're either Cramped, Linear, or a Hedge Maze/Maze with very little of interest visually or gameplay wise.
Cpt.Haxray 2024 年 9 月 15 日 上午 12:03 
The starting 500 pistol is incredibly overpowered, and pack a punched it'll carry you farther than any of the actual "Main" Wall buy weapons, or anything you'll get out of the mystery box.

Only Crossbow bolt worth using outside of EE steps is the Shock Bolt as it is effectively a Wunderwaffle with infinite ammo as you can refill it for free in the spawn point's safe area.
.L. 2024 年 9 月 8 日 下午 12:44 
yeah that was it lmao, its usually not a issue but all i had to do was drop dynamic shadows down a bit.
MJPW  [作者] 2024 年 9 月 8 日 上午 11:59 
That lag is from turning the power on, that lag happens in most custom maps due to things that get enabled with the power.

The trap will not make your game drop frames and the game has been totally playable and fine from everyone. You may need to play on lower settings if the map isn't working for you.
.L. 2024 年 9 月 8 日 上午 10:52 
hopefully he address the animated fair thing when powers on, i went from 140fps to 10fps with significant delays after turning power on, maybe add a option to not enable it? it made the map unplayable after that
MJPW  [作者] 2024 年 9 月 4 日 上午 6:30 
Oh its real alright :)
bleach 2024 年 9 月 3 日 下午 7:33 
i give up the evil ending aint real 😭
GamingWithKora 2024 年 8 月 26 日 下午 8:42 
@MJPWGaming Thanks! I really enjoyed this map.
Yees 2024 年 8 月 26 日 上午 12:28 
Fun map, loved playing it. One of my favorite Custom Zombie maps I've played for sure. Also the 3x point perk (forget the name) is very overpowered. If that's the intention then great, just trying to call it out. It's not even a slight to the map, just an observation. Well done putting so much effort into the Easter Egg steps & Map details. Looking forward to your future projects!
MJPW  [作者] 2024 年 8 月 24 日 上午 12:26 
Great job MissHydra!
GamingWithKora 2024 年 8 月 23 日 下午 11:56 
MJPW  [作者] 2024 年 8 月 15 日 下午 9:47 
You can increase your perk limit by shooting the brains out of the green jars with the Pack-a-Punched MPL (MPL wallbuy is close to Quick Revive)
WillBilly 2024 年 8 月 15 日 下午 8:48 
cool map just wish the perk limit was higher
ZEROOblivious 2024 年 8 月 7 日 上午 11:30 
Listen,
The Keyblade should of been Oblivion & Oath Keeper instead the Golden Keyblade.
feliciaestrada11 2024 年 7 月 15 日 下午 4:33 
this map was very unique, definitely enjoyed the Easter eggs and more
[CN]Nomatterenjoy:) 2024 年 7 月 3 日 上午 12:56 
actually,bro,if u try pack a punch the china lake,it can easily kill the boss(direct shot on his body) within a minute
MJPW  [作者] 2024 年 6 月 25 日 下午 5:06 
There is a boss fight at the end
dyrff 2024 年 6 月 25 日 下午 1:43 
incredible map but Idk I need a boss fight or something to end the game
Plate of Nuggets 2024 年 6 月 24 日 下午 1:44 
this map is absolute art
MJPW  [作者] 2024 年 6 月 23 日 下午 9:30 
Please be sure both of you are updated to the latest version. An update did go out today which could be the issue. Otherwise may be a connection issue or BO3 itself. I'll investigate and post again here in a little bit.
RetiredAt23 2024 年 6 月 23 日 下午 2:35 
can't play co-op, kicks the players that aren't host