Left 4 Dead 2

Left 4 Dead 2

F.E.A.R.: Armacham Headquarters
73 条留言
Lionwalk 10 月 21 日 上午 5:31 
只能靠寥寥几个绿色安全出口提示和特感刷新位置来确定自己的路有没有走错,看到电梯一顿乱按:steamthis:,虽然没看攻略一次通关了,但。。。有点迷糊
Box Man 10 月 19 日 下午 1:34 
Cool map and all but bots path finding is terrible, zombies spawn out of nowhere, and it's a pain to play with a friend.
Lanzkila 10 月 16 日 下午 7:25 
Nice Map !
EggYellow 10 月 13 日 下午 10:09 
F.E.A.R.: Armacham Headquarters ❌
Maze Challenge ✔
突徒土兔 10 月 9 日 上午 10:09 
个人还是挺喜欢这种狭窄室内图的,玩起来很过瘾很解压,迷路的话我第一次玩感觉还行,善用NPC引路;冲刺关是有点烂
哈基米大王 9 月 24 日 下午 12:17 
做的很好 下次别做了
open求生2 8 月 18 日 上午 10:32 
迷宮圖 = =
BangedDreamz 8 月 15 日 上午 7:46 
great map
Aaron 8 月 5 日 下午 12:43 
你是真的一个指示标都舍不得给,是怕玩家两小时退款吗?还有最后那个冲刺关,楼道里狂暴尸潮加特感再塞一只坦克,是不是觉得自己很幽默,5.5分
CoCoSanel 7 月 26 日 下午 2:54 
alright
Taylor556  [作者] 7 月 26 日 下午 2:52 
Yeah CoCoSanel
CoCoSanel 7 月 26 日 下午 1:08 
@Taylor556 May I have your permission to port this custom campaign to Garry s mod?
Laquerhead05 7 月 25 日 下午 10:41 
Tried to open this in gmod but doesn't work. Help plz
Kosiposha Student 7 月 9 日 下午 8:11 
автор под конец насрал зомбями
NaN 6 月 19 日 上午 9:30 
Параша.
Бедная карта, сплошные лабиринты, мало оружки.
JohnTecson05 6 月 14 日 下午 5:16 
Thy Flesh Consumed what's that ?
Andrew0612 6 月 4 日 上午 4:03 
@Taylor556
Can you do Thy Flesh Consumed Custom Campaign
Eugeo 5 月 18 日 上午 7:09 
뭐랄까...건물의 내부는 잘 표현했지만 딱 그거말곤 볼게 없는..
막챕은 또 드럽게 긴데 무한 좀비스폰상태에서 헬기까지 뛰어야가야해서 좀 빡센..
6/10
初潮未来 4 月 7 日 上午 7:51 
好图一遍过,惊险又刺激~
Rick 3 月 13 日 下午 2:40 
这图顶多算3星吧,光是跑图都劝退很多玩家了,完全没指引,而且地图又绕,绕半天都不知道在干嘛,最后的救援关也难
遊戲玩家 2 月 8 日 上午 12:31 
一﹑有時候喪屍會生成喺玩家已經清除過嘅地方。
二﹑引導性差。例如:全部地圖甚少會有方向箭嘴提示﹑第二關開啟按鈕後冇亮邊提示邊度捲簾門已經打開﹑第三關自動觸發屍潮後,冇亮邊提示邊度捲簾門已經打開。第三關冇亮邊提示某部升降機係正常運作。
三﹑第三關開啟捲簾門嘅方法好奇怪。佢居然係要求玩家到達會自動觸發屍潮嘅地方,十幾秒後就會開啟捲簾門。呢種方法同第二關用按扭開啟捲簾門好唔同。
Gaming_Bigfoot 1 月 9 日 下午 12:42 
One of the more satisfying endings out of all the custom maps I've played.
doombro 2024 年 12 月 23 日 下午 7:24 
good shit
QueerJumpingSpider 2024 年 11 月 15 日 下午 4:45 
This map is really fun for someone who’s played fear before multiple times and doesn’t mind the fear staple of “where the hell do i go?”
but for someone who hasn’t, it’s just a boring labyrinth
very well paced though i will give it that (besides the potential tank spawn while you still have tier 1 weapons and a single molotov to your name)
solid 7/10 :rl2sit:
今天没买快递 2024 年 11 月 8 日 上午 9:24 
活活坐牢,无提示,电梯不亮,浪费时间
CaptPatrick01 2024 年 11 月 6 日 下午 6:01 
Final map is WAY too long to have a finale in the first place. Should be split into two.
CDP14Y3R VS. ZeroNoun 2024 年 10 月 21 日 上午 1:49 
Not a good map .Final RUSH part is a painful stucking way .
CM369 2024 年 10 月 16 日 下午 8:55 
I love this campaign !
btw do you think you can recreate the campaign from FEAR 2 reborn or some of the levels from FEAR 3 ?
Ansan_Killer 2024 年 10 月 8 日 上午 6:58 
다 좋은데 맵이 좀 불친절함 그리고 챕터 4개인데 다 그냥 비슷비슷. 피어 게임 안해본 사람들은 오히려 피어 게임의 매력을 더 못느끼는 맵. 신선하지 않음. 아쉬움. ㅗㅗ
Dafish 2024 年 10 月 6 日 上午 6:56 
good but chapter 2 and chapter 3 is pretty confusing since there's no landmarks or anything, you can get lost pretty easily
JohnTecson05 2024 年 9 月 24 日 下午 9:23 
how do i play this campaign ?
TommyCD1 2024 年 9 月 15 日 下午 4:46 
Game play wise, nothing stands out as offensive or blatantly wrong. It's a fairly normal well paced and decent campaign. However, everything is very bland and similar. It is very difficult to tell where to go when you aren't walking down a straight corridor. It is especially difficult to tell that you are supposed to jump out of the window at both times. Then the finale is fair enough, although a few no-nav spots + bile make it a breeze: specifically on top of the green dumpster and police car w/ ammo on it. Lastly, when climbing the staircase to the helipad on the finale, common infected can spawn directly inside of you. If the path forward was better communicated and the finale bugs were fixed, I'd definitely recommend this one.
3ipKa* 2024 年 9 月 10 日 下午 10:20 
@Literally Stapler Navigation needs to be re-analyze
Taylor556  [作者] 2024 年 9 月 10 日 下午 2:10 
Go ahead Sapeca
Táiga Rivers 2024 年 9 月 9 日 下午 1:45 
yuuw 2024 年 9 月 5 日 上午 7:31 
构思
dropkix 2024 年 9 月 4 日 下午 5:37 
Last chapter is aids
Coluna Corcunda 2024 年 9 月 3 日 下午 2:58 
Hello there, this campaign was pretty well-made and faithful to the original games, fantastic. I have this project in mind to make a SFM/MACHINIMA film set during the events of original game and was wondering if I could get permission to port the maps of this campaign to gmod for usage in the movie project, maybe even be able to edit it?

You will be credited for everything, of course.
dw 2024 年 9 月 2 日 上午 9:16 
场景是重复的,补给是缺乏的,提示是不给的,地图是迷宫的。总结为构思。
Nuclearstomp 2024 年 8 月 30 日 上午 12:49 
It's fun. Not that hard or anything out there but I really like these map ports.

I'm hoping at one point we can get a port of Thy Flesh Consumed, or Sigil.
Mr. Bean 2024 年 8 月 24 日 上午 8:38 
quite good map. Need more navigation arrows.
My gameplay: https://youtube.com/live/6YtX_yCPeU4
Art_Gaming_Style 2024 年 8 月 15 日 上午 2:22 
really good map)
孩子们玲美皮肤终于出 2024 年 8 月 9 日 上午 9:49 
CI respawns problematically in this campaign, especially in the finale. Endless hordes spawn right in front of your face at the rescue moment, which makes your day miserable.
Also the elevator in the finale is glitchy. Jumping will cause the player noclip to the top of it.
lyzstart2002 2024 年 8 月 7 日 上午 8:47 
Its real FEAR feeling.
上官詩妤 2024 年 8 月 4 日 上午 5:30 
地圖場景有夠窄,玩得很壓抑
Ripoblus 2024 年 8 月 1 日 上午 5:10 
Fun map, and not that confusing. I only got stuck once in map 2: if you reach a weapons cache at what seems like a dead end, it's easy to miss a button on the desk which raises the metal barriers. There should be a light maybe to draw players' attention to it. There is a lot of crawling through narrow offices, but it's punctuated nicely by outdoor sections and open lobby areas: it didn't seem monotonous to me.
Buffatte 2024 年 7 月 24 日 上午 7:44 
最后一关电梯有bug,在电梯上跳会卡模型,出电梯
Sakurajima Sakuta 2024 年 7 月 23 日 上午 8:50 
尾關要所有"活著"的倖存者全進飛機才會結束。
supernova kiva emperor 2024 年 7 月 23 日 上午 8:44 
最后一关救援有bug,队友如果全部倒了自己进飞机不会飞走,这bug害我被闯进来的tank撅了