Sid Meier's Civilization VI

Sid Meier's Civilization VI

圣天使堡 · 世界奇观
12 条留言
sashaeconomic 3 月 20 日 下午 2:18 
+1 influence and +5 faith too big. Maybe only +4 faith
悸动战士  [作者] 3 月 11 日 下午 7:10 
更新了
502178414 3 月 11 日 上午 9:04 
作者大大,这个mod的模型好像也加载不出来了。其他的似乎都修好了。
Nahueformaline 2024 年 9 月 9 日 下午 10:41 
Good mod :D. More Buildings!
悸动战士  [作者] 2024 年 6 月 14 日 上午 9:00 
maybe
BigGamer9211 2024 年 6 月 13 日 下午 5:15 
Will I have to start a new game for it to take effect?
悸动战士  [作者] 2024 年 6 月 13 日 上午 6:41 
The Great Wall will be too OP , you can delete " AND ImprovementType NOT IN (SELECT ImprovementType From Improvement_YieldChanges)" in GameData.sql
BigGamer9211 2024 年 6 月 13 日 上午 6:31 
Yea, I use the Civilizations Expanded mod by Civitas. That could be it, since in the description it says, +1 Gold from each adjacent Great Wall Tile. Although, I'm not playing as China, but yet still, that could be the issue, I suppose.

Would've been cool if it just gave all improvements that provide defensive bonuses the faith and influence point, since there is another popular mod
- "Second Unique Infrastructure" - that I also use.
悸动战士  [作者] 2024 年 6 月 13 日 上午 6:24 
Maybe it's some kind of conflict, For example, some mods give your fort yield
BigGamer9211 2024 年 6 月 13 日 上午 6:19 
It is. I have a fort just two tiles away from the city center, within the cities territory. Still not yielding any faith.
悸动战士  [作者] 2024 年 6 月 13 日 上午 6:17 
Yield faith needs to be within the territory
BigGamer9211 2024 年 6 月 13 日 上午 4:07 
Is the fort supposed to yield faith and influence points, because mine aren't yielding any?