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It looks like the other version is slightly less compatible than yours, and they don't plan to update it any since yours exists. But thank you for pointing in that direction, i'll use that one until you have time to update / add options for this one again.
I will try to work back on this soon.
Same with Melee Animation and the Summon Mystic Weapon ability.
Is it possible to make it so only weapon damage (guns, fists, melee, beer bottle) will cause level up? Or the option to revert the change to make it so taking damage is what increased your health?
I don't personally believe you need to clamp onto max values, because let's face it, nothing is ever going to do over 1000 damage to a pawn in a reasonable amount of time unless you stick them naked into a barrage of plasma. If people are having issues with pawn HP overflowing the integer they need to seriously adjust their settings as there is no need to ever have any pawn scale that high.
Leveling now occurs when you deal damage, not receive
Verified playerOnly setting behaves as intended
New mod option - disallow any non-player pawns from having the leveling Hediff entirely
New mod option - Max level setting
More error/null checking
Issue: The `dinfo` (DamageInfo) or `totalDamageDealt` (total damage value) parameters could be `null`, or the method's internal code may not be properly handling the initialization of certain objects.
Exception ticking Bullet_Revolver20702: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 683BA01F]
at LevelUp.HealthLevelling.PostPostApplyDamage (Verse.DamageInfo dinfo, System.Single totalDamageDealt) [0x000f9] in <7db8e2b589b845af81a3f5e19672f447>:0
I have a rather big modlist, but removing this seemed to fix it after some trial and error. Here's one of the log files I still had open, start game, devquicktest, immediately try hunting, error.
https://gist.github.com/HugsLibRecordKeeper/08b80a1f968440b4b5372acf0afc0cbd
Is there anything I can help with or any areas where you need feedback? Thanks again for all your help!
I'll do my best to translate the mod accurately >u<