Europa Universalis IV

Europa Universalis IV

Nine Ages
25 条留言
Kowalski 3 月 1 日 上午 12:53 
could you make this compatible for ages and splendor expanded
ReyDeLeon  [作者] 2024 年 7 月 21 日 下午 1:00 
@冰冰板 Thanks for letting me know about Brussels Town Hall issue, it's now fixed in the mod "Western European Monuments"

In this mod "The crisis of the Ming Dynasty" should now fire after Age of Discovery

Thank you for your commitment ^^
冰冰板 2024 年 7 月 18 日 上午 8:30 
The crisis of the Ming Dynasty will erupt at the start of the game
冰冰板 2024 年 7 月 17 日 下午 3:15 
Brussels Town Hall
ReyDeLeon  [作者] 2024 年 7 月 16 日 下午 12:50 
@冰冰板 Yea it's worth to be careful with them but do you have problem with that in this mod?
冰冰板 2024 年 7 月 13 日 上午 2:39 
Please note that "area\_modifier" should not contain global modifiers; local modifiers should be used instead
ReyDeLeon  [作者] 2024 年 7 月 7 日 上午 9:55 
@ 冰冰板 Thanks for letting me know, I will have to look for it. Do you know where I can find this 'Ottoman Ascension' in game's files?
冰冰板 2024 年 7 月 7 日 上午 12:56 
The new era will render the Ottoman corruption adjustments through era judgments ineffective, for instance, the 'Ottoman Ascension' of the first era will not be in effect
ReyDeLeon  [作者] 2024 年 6 月 15 日 上午 11:11 
@冰冰板 Thanks for letting me know, now all should work properly in newest update as error.log did not show any bugs to fix :)
冰冰板 2024 年 6 月 15 日 上午 4:25 
The task tree you modified will lead to the disappearance of many tasks or turn them into generic task trees, such as those related to the Ming Dynasty and Venice:)
ReyDeLeon  [作者] 2024 年 6 月 15 日 上午 12:30 
@冰冰板 Thanks for letting me know! It's now fixed!
冰冰板 2024 年 6 月 13 日 上午 6:12 
Discovered bug:Selling royal lands does not yield Ducats
ReyDeLeon  [作者] 2024 年 6 月 12 日 下午 1:14 
@Marquis De Sade Just updated 41 mission trees so they have correct "current_age" trigger
Silent Heaven 2024 年 6 月 11 日 下午 11:30 
Good mod but it messes with England's war of the roses mission tree
ReyDeLeon  [作者] 2024 年 6 月 9 日 上午 1:48 
@Clark Crente I just checked and it's like 71 mission trees with "current age" trigger, so it seems doable
@冰冰板 Great ^^, I also fixed state edicts' triggers, thanks for letting me know ^^
冰冰板 2024 年 6 月 8 日 下午 3:35 
There's a small issue: why is it still not possible to legislate in my direct province after unlocking the 'Gold Exhaustion' chance reduction of -33% with the Era Ability?
Clark Crente 2024 年 6 月 8 日 下午 2:46 
I would recommend to avoid major pain in the @$$ to keep regular ages and include new ones. Maybe an earlier starting date to include Age of Castles with Age of Discovery starting with renaissance.

Not using, for now Age of Sail, Enlightenment. Steam after Revolutions, Empires after Steam.

But it would need to work with mission trees for those later ages
ReyDeLeon  [作者] 2024 年 6 月 8 日 下午 1:10 
@冰冰板 Thanks ^^ and sure you can translate it :)
@Clark Crente Thanks for letting me know about it, I will have to check it first and probably fix it
Clark Crente 2024 年 6 月 8 日 下午 12:59 
How does it work with missions that needs specific ages?
ReyDeLeon  [作者] 2024 年 6 月 8 日 上午 12:51 
@BossOfThisGymX Thank you! <3
@o2jakub Thanks for spotting! It was supposed to be like that and thanks to your comment I also fixed other ages' triggers aswell
o2jakub 2024 年 6 月 8 日 上午 12:19 
I would change it form protestant to reformed
o2jakub 2024 年 6 月 8 日 上午 12:15 
age of reformation and age of sail have the same trigger - protestant reformation, you should change it to something else
BossOfThisGymX 2024 年 6 月 7 日 下午 2:19 
Thank you great idea! <3
ReyDeLeon  [作者] 2024 年 6 月 7 日 下午 2:16 
Thanks, it's probably incompatible with mods that have modded ages, maybe mod loading order is the answer then.
Clark Crente 2024 年 6 月 7 日 上午 10:45 
Which type of mods would this affect? Great mod idea btw!