安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													







http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=663374233&tscn=1460366077
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=328494103
May i take your CubeBlocks.sbc files - modify them and release them with the CloakDevice Mod - so your hull gets cloaked too?
(I just need the definitions)
@ Ekirei, very nice work!! :)
During my studies as a 3D-Artist & Game Designer our profs ever said, never use textures bigger than 1k. 2k textures infects game performance in extrem way, especially you have ever to remember that there are more textures loading into the game.