边缘世界 RimWorld

边缘世界 RimWorld

Toggleable Readouts Continued
29 条留言
DirgePsy 9 月 29 日 下午 8:43 
nah, don't think I will guys - instead, I'll just enjoy my right to share an opinion about - and with the adopters of - mods that were designed almost flawlessly in the first instance - particularly where that concerns the adoption doing a mediocre job of measuring up to the OG.

respect to ferris for it - I maintain my position tho.

ps. - "ah you have feedback about this mod you should l2mod" like get real guys, lmao - go back to year 5
AJarOfDirt 9 月 6 日 下午 9:08 
Does this not have the Pinned/Favorite category that Dub's has? It just pins to the top of the category it is in?
elĐeve 8 月 31 日 下午 10:36 
so it performs better than base rim or not?
Dizzy Ioeuy 8 月 17 日 下午 11:48 
He's not being condescending. This isn't functioning like the original much at all now- especially the earmarking thing. Makes we worry about its efficiency too.
Deep 8 月 5 日 上午 10:51 
hi, how do you update the resource readout in this mode? Do you use postfix? My mod is incompatible to your, and i wonder why
штефик 8 月 5 日 上午 7:33 
@DirgePsy you do it then
B flat 8 月 3 日 下午 1:39 
Christ, what a condescending comment. Nothing's broken and I've been using this mod for a long time now. More functionality (especially reordering and search bar for discarded readouts) would be nice. If you want it so much however, try coding it yourself and share it with us.
DirgePsy 8 月 3 日 上午 11:49 
with respect mate - you don't seem to be the right person to continue OC's work.
this continuation is broken at best. at worst - it lacks nearly all of the functionality that the original had. same is true for your other continuations.

appreciate the effort - but you have fallen short of the standard OC set by miles.
Darian Stephens 8 月 1 日 上午 7:20 
You may not be willing to consider new features if this is just maintenance, but if you are, one feature I've been really wanting is the ability to reorder pinned resources without having to unpin and repin them in the right order.
Say you've got wood, steel, and components pinned up there, but you also go and pin silver, and neutro, maybe uranium and plasteel. But then, you realize you forgot advanced components because you didn't have any yet! So you need to unpin 4 items so they're positioned right under components, then re-pin the other 4 from wherever they are in the collapsed layers.
It would just make it so much nicer if we could drag and drop a pinned resource to reorder it between others.
FerrisCG  [作者] 7 月 27 日 下午 6:06 
Fix is pushed for the issues reported
RayBley / Sleven 7 月 25 日 上午 7:33 
I can only "disable all and see the lable "Click a button to remove...". No more buttons or setting posibilities
I don't use CE but ItemListSelector (Continued)
Wolfbane 7 月 16 日 上午 7:51 
Suggestions

*1*
Give players options to make own categories.
Example: "Meals", "Meat", "Raw Food", "Basic Materials"
Then I could put all my Meals into one group and move that to top.
Click on resource "Add to category: Meat"

*2*
Every second category would be distance to the right, visually easier to differentiate them apart.
Example of "every second, distance"
https://prnt.sc/yKa0QCxhLbi4

*3*
Option to more user friendly way to sort things in the desired correct order.
Drag and drop in the "Mod Options".
https://prnt.sc/eunvHBeGKPY5
It would be easier to make ones own perfect list.

*4*
"Combined" several resources into one display.

Example, Let me name it "Meat" count all types of meats, I added to it.
Display a number with all the resources I have of them.
Example that I would prob use, "Meat" , "Raw Food", "Good Textiles", "Useful Textiles".

*5*
Could combine 1+4 into an expandable.
Collapsed=display *4*
Expanded=also displays each resource in it.
Daevinski 7 月 14 日 上午 4:08 
Just a heads-up, Toggleable Readouts is also missing the "Languages" folder, like Toggleable Overlays. So the in-game options for both mods have no labels.
[rawr]0xc000deadbeef 7 月 13 日 上午 10:05 
@Light08 Doesn't work for me either, no options in mod menu.
FerrisCG  [作者] 6 月 21 日 下午 10:41 
Will take a look at both issues next week
gh0stashes 6 月 21 日 下午 8:20 
There is an issue where filtered ammunition from Combat Extended is only filtered out for that specific game session. When you restart your game, all the ammunition needs to be filtered out again. It's not a HUGE issue but it is somewhat annoying to have to spend a minute filtering out my ammo stockpile from the items I actually want to see the readouts for.
Proxyer 6 月 20 日 上午 2:42 
Hello FerrisCG. Thank you for 1.6 update works.
So, I have one thing to report. Probably, "ToggleableReadouts.Settings.DisableAll" and "ToggleableReadouts.Settings.DisableAllTooltip" key is missing in lastest version.
Please check it. Thank you.
DK 5 月 10 日 下午 3:14 
@Sindobaddo check if you have ItemListSelector(Continued) mod installed. I found it conflicting with this and will cause the mod config to reset
MonsterCock69 5 月 2 日 上午 1:03 
@SILVERIII I have the same issue, have you solved it?
Kazzier 3 月 31 日 上午 4:34 
Just got the mod working. For anyone struggling, you might need to click the list a few times (in the bottom right corner) it will then work and you will be able to right click the text of the item you want to remove.

Amazing mod.
NoCake4You 2024 年 11 月 9 日 下午 6:28 
Much support <3 But, I also do not see the readouts appearing
Rex705 2024 年 10 月 25 日 下午 5:20 
How do I get the readouts back there is not reset option.
⪼ṪÎΣΞɃΞƝΔΞƦ⪻ 2024 年 10 月 25 日 下午 2:06 
Doesn't even appear for me for some reason.
Limfjorden 2024 年 9 月 11 日 上午 6:35 
@FerrisCG Hi, there is an issue with the original mod (and last time I tried this mod, it was also present) that the resource readout flickers when playing on Mac. Research Tree Contiued also has the same issue (flickering research tree in that case). In that mod, there is a toggle that makes it use a different (older) rendering method. When using the older rendering method, the flickering stops. I was wondering if you could implement a similar toggle in this mod?
SILVERIII 2024 年 9 月 10 日 上午 7:27 
I find that when restart game the setting will be reset,so I need to filter item again.Is it a bug?And is there a way can do filter all at once?
Limfjorden 2024 年 6 月 19 日 上午 8:01 
Hi, are you fixing bugs on this mod or just maintaining?
K933外空开发行动组-红龙莫里斯 2024 年 6 月 8 日 下午 9:11 
hero!
Peterimu 2024 年 6 月 5 日 上午 8:23 
Thanks mate
John Helldiver 2024 年 6 月 5 日 上午 6:48 
bless