Teardown
[CHW]TABS Explosives Pack(Missiles, Bombs, Mines and more)
384 条留言
ChaosHunter  [作者] 10 月 26 日 上午 9:48 
@Даже DoshHet there is only 2 types of missiles - harpoon and tomahawk, and none of them u should launch at air targets, or targets too close, especially tomahawks cuz they have long way to accelerate before guidance enables
Даже DoshHet 10 月 26 日 上午 2:13 
Any idea why missiles tend to do circles and not care about targets? It's probably me not knowing wtf am I doing but I don't see the pattern
DatRichter 10 月 24 日 下午 7:43 
Add nuke
barbueric224 10 月 20 日 上午 3:17 
worst mod ever fix ur mod now
Regular K™ 10 月 12 日 上午 11:15 
I tried to get a video but now the mod is working fine with no problems, i added back all the mods i removed and it still works fine. If it happens again i will record it and send a video
ChaosHunter  [作者] 10 月 8 日 上午 8:38 
@Regular K™ thank u for big feedback, i have idea where the problem is, maybe its part of multitargeting update, cuz now missile target and hawk target are 2 different bodies that can collide with each other, making missile target fall off.. maybe if ill find time on the next week ill try to rework this system to smth more stable.. problem of this pack is variety, when u can launch ballistic missile to plane and expect to hit etc. but honestly i dont really understand thing with "launch a rocket on the ground it flies up and explodes" which missile u are using? maybe u can send video to me, cuz i never experienced problems with guidance part, only with target body that can fall off if u are launching many missiles into one point
Regular K™ 10 月 8 日 上午 8:25 
This has been one of my favorite mods for years, I love being able to stick the missiles on cars and planes and stuff.
But I have the same problems as the last 2 people, previously I launch a rocket, it flies up a little bit into the air, then it does course correction and flies into the target.
Now, if I launch a rocket on the ground it flies up and explodes, instead of turning towards the target.
If I physgun a platform in the sky and launch a rocket from above (or mount one to an aircraft) the rocket won't explode, but will usually fall short or miss the target.
I have removed most of my other mods, this has been happening since around the Greenwash Gambit update.
carlos.galvez.2012@outlook.com 10 月 5 日 下午 4:06 
I'm not sure why but the missiles tend to veer off target for some reason
ChaosHunter  [作者] 9 月 28 日 上午 4:30 
@Star Sick if u can, send video me in telegram or discord, cuz rn its hard to understand where the problem from "certain height"
Star Sick 9 月 28 日 上午 3:32 
im having a issue where as soon as any projectile reaches a cetain height it just exploads mid air for no reason
K-PAX 9 月 25 日 上午 8:27 
I really like your work! My hope is the addition of more grenade types like incendiary or thermobaric grenades, that would be hella cool!
paul 9 月 24 日 上午 8:25 
Could you maybe add more WW2 bombs?
天行元元旦。 9 月 22 日 下午 11:06 
D:steamthumbsdown:
fulleVictor 9 月 9 日 上午 5:30 
pls make it spawneble for the tabs framework
Big Sauce 9 月 7 日 下午 12:42 
@ChaosHunter I gotcha. Would be sweet if there was a way to call artillery strikes with those shells using the hawk tool or something but that might be hard to do idk. Still, great mod by the way.
ChaosHunter  [作者] 9 月 7 日 上午 9:57 
@Big Sauce no strategy or good use. overall they just outdated, i added function to fly just for some reason i dont even remember. better to use them as explosive props
Big Sauce 9 月 7 日 上午 9:49 
what is the strategy for using flying shells? The launcher is pretty clunky to use and throwing them one by one with the physics tool takes a while to do
ChaosHunter  [作者] 9 月 7 日 上午 5:11 
@dvornick the launcher is older than first guided missile in this pack, i never touched it from old times and it was made for unguided shells
12345bluesword 9 月 6 日 下午 10:28 
Bro the launcher is so limp. It does not hold up stuff. How do i make it stronger? do i give it milk?
ELITE 9 月 5 日 下午 3:55 
how do i get remotes
Makm1ls 8 月 26 日 上午 11:49 
need more rockets please!!!:steamhappy:
3withapencil 8 月 25 日 下午 1:54 
I cant get the tomahawk to stick to surfaces and idk why
ChaosHunter  [作者] 8 月 22 日 下午 12:30 
@Themathn ehh... not sure tbh, i just checked with Su34 and missiles worked fine. i attached them to hull and wings. maybe u attached them to some dynamic parts so it bugged
Themathn 8 月 22 日 上午 7:19 
Hello, i have a problem where i attach missiles to MiG's planes and they dont detach when i launch them remotly,
ChaosHunter  [作者] 8 月 21 日 上午 7:30 
@✙øjLəÑb🍉🐅✙ standard unguided bombs have 10m or smth like that dispersion
✙øjLəÑb🍉🐅✙ 8 月 21 日 上午 6:14 
Hi there. Using HAWK Lock-On tool but bomb dont land on HAWK aim, and this smh all the time
rodzynek798 8 月 17 日 上午 7:00 
i can't select target
Molasses 8 月 10 日 下午 7:10 
Yes
ChaosHunter  [作者] 8 月 10 日 下午 6:51 
@Molasses do u have tabs framework enabled?
Molasses 8 月 10 日 下午 4:03 
Designated using the hawk tool and launching them by pressing E.
ChaosHunter  [作者] 8 月 10 日 下午 4:02 
@vertolla_hq i will think about that option
ChaosHunter  [作者] 8 月 10 日 下午 4:02 
@Molasses u are launching them as every normal person or throwing using physgun?
Molasses 8 月 10 日 下午 3:34 
Why are missiles and bombs not exploding upon impact?
Makm1ls 8 月 2 日 下午 12:08 
please add all fabs!!!
vertolla_hq 7 月 28 日 上午 10:32 
Beautiful mod, but option to change keybindings would be heavenly.
Tim0n 7 月 23 日 上午 4:58 
I agree with you that they should not work as a full-fledged AP, but in essence, inert ammunition is often a piece of concrete, and in the case of the implementation of the AGM-12B in the mod, a 100-kilogram piece of concrete does practically no damage and simply disappears. And I would like to see something like a non-explosive bunker buster. And it would be better if it was in the GBU section, because often the missiles miss, and the inert ammunition does not cause damage when it misses
ChaosHunter  [作者] 7 月 23 日 上午 4:28 
@Tim0n it cant work like ap shell. at least u must understand that missiles have very week hulls to decrease weight
Tim0n 7 月 23 日 上午 2:19 
Pls fix inert agm 12, i guess it should be more like high caliber ap shell and it shouldnt disaper when it hit the target. And please, add inert gbu's.
ChaosHunter  [作者] 7 月 17 日 下午 6:22 
@MrVideoGamer i tested on maps with normal ground ~3 voxels thick and it was okay. teardown have such problem when objects can go through 1 voxel plate
MrVideoGamer 7 月 17 日 下午 6:16 
I would like to make note that sometimes when launching a bomb (particularly the smaller ones) at an area of the map that has a thinner ground, they can phase right on through. Had this problem a lot when trying to see how big bomb explosions were on simple house.
idk 7 月 14 日 下午 10:48 
the missiles or bombs dont explode
burrows00 7 月 14 日 下午 5:59 
add the M118 3000 pound bomb fr fr
ChaosHunter  [作者] 7 月 7 日 上午 9:13 
@omletss u didnt lock-on target with hawk tool or u dont have tabs framework enabled
ChaosHunter  [作者] 7 月 7 日 上午 9:12 
@500 cigarettes hawk what?
Angulitermes mishrai 7 月 5 日 上午 11:02 
How do you change ammo type in the hawk launcher?
burrows00 6 月 30 日 上午 6:44 
perhaps even something like the R-3R or R-37M
omletss 6 月 30 日 上午 6:16 
im arming lock-on, firing bombs, rockets, missiles etc. but it wont come through. Plus it wont explode
turk_avgn 6 月 29 日 上午 7:41 
i mean iranian missiles as standart surface to surface missiles
DNTDM37 6 月 28 日 上午 11:17 
the bunker buster works very good
DNTDM37 6 月 28 日 上午 9:12 
this mod is so fun though if only there were ballistic missiles too