Total War: WARHAMMER III

Total War: WARHAMMER III

Vampire Coast Mechanics
25 comentarii
Green Rabbit 9 oct. la 23:19 
thankyou
Incata  [autor] 9 oct. la 13:15 
@Green Rabbit Yes :lunar2019wavingpig:
Green Rabbit 9 oct. la 11:05 
hi man, is the famous battle also effect vampire counts?
Incata  [autor] 30 sept. la 1:40 
I will not upload my mods to other platforms.
A Good Boy 28 sept. la 14:17 
buy the game bruh
Illuminaughty 17 sept. la 0:19 
Hi! Can you upload this mod to "Cataloguemods.ru" pls?
It's probably because it's a pirated copy of TW3, they can't access workshop content without owning the game.
Otto 6 mart. la 8:08 
I can't :(
Incata  [autor] 6 mart. la 7:20 
@Otto I don't know what that is, but in the change notes, you can download whichever version you want without needing a mod manager
Otto 6 mart. la 3:06 
Hi! Can you upload this mod to "Cataloguemods.ru" pls? :er_uwu:
Dandoz [LCU] 25 dec. 2024 la 7:45 
Works now for me thanks Incata
Incata  [autor] 12 dec. 2024 la 12:48 
@Jolc3r That is possible, although it seems strange to me.
Jolc3r 12 dec. 2024 la 12:16 
I fixed it on my end by fixing that reference and it works fine now
Jolc3r 12 dec. 2024 la 12:15 
Sure about that? I am getting a consistent crash whenever I run only this mod. Big ol database crash. Maybe it has to do with the dlc?
Incata  [autor] 12 dec. 2024 la 12:04 
@Jolc3r I don't find any errors and it lets me start the game and play normally.
Jolc3r 12 dec. 2024 la 11:42 
Looks like its simpler than that, they changed the names so now it starts at 1 instead of 0.
Jolc3r 12 dec. 2024 la 11:38 
Hi, love this mod. It seems this mod causes a startup crash on latest update. Seems there are invalid references in building_level_armed_citizenry_junction_tables for the maneater unit groups. I think CA may have moved those out of there or something.
Incata  [autor] 16 aug. 2024 la 9:07 
@saschabartz :steamhappy::lunar2019wavingpig:
saschabartz 16 aug. 2024 la 8:40 
i love a lot of your mods. Thanks man, great job :)
Incata  [autor] 19 iun. 2024 la 3:23 
@Silvis Blackthorn Although the title does not say it, this mod also allows the confederation of these factions and it has always worked well for me, even with my mods the AI ​​also confederates with these factions https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2853070631
Sylvia Blackthorn 18 iun. 2024 la 16:28 
Does this or can this add a confederation option? I've been trying to find a working mod for this and also for Tomb Kings for so long
Ciaphas Cain 2 iun. 2024 la 14:53 
:D
Very true and its very likely xD
Incata  [autor] 2 iun. 2024 la 12:40 
@Solmyr I assume they are compatible but I haven't tried it.
@Mortarch Of Blood I guess someone from CA thought: if they fill the entire map with coves this faction would be very broken! without realizing that their game is like trying to empty a bucket of water with a sieve
Solmyr 2 iun. 2024 la 10:31 
Will this work with Nanu's Sartosa Overhaul?
Ciaphas Cain 2 iun. 2024 la 10:17 
So after reading what this does, I can honestly say that these changes are awesome. Glad you did something about punishing players for setting up P Coves. Not sure why they brought that in....
Ciaphas Cain 2 iun. 2024 la 10:16 
Sweet! New units!

I dont even have to read your mechanic mods to know they introduce something good xD