安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Too bad, it's a very immersive mod and I love it.
Water Collectors
Locked Building
Improvised Weapons
Crossbows
Clean Trash
Targetable Trash
Pick Mushrooms
Choose Backpack
XtraLargePAck
So the crash must be coming from Locked Buildings, Clean Trash or Choose Backpack. Having stared at the code for a while I'm not sure which though! Thought it might be because of my recent updates but in a quick test none of these 3 patches seem obviously broken, so it could be some more subtle issue that's been around for a while. Maybe you'll have more of an idea?
Error in HandleInputOnThread (v209): Object reference not set to an instance of an object at GameCursor_GetAvailableActions__Patch.Postfix (GameCursor __instance, BaseObject& outTarget, System.Boolean& wantTargetHeader) [0x001a8] in <59749d9bbc8c4dcb84b105cfec99f211>:0
at (wrapper dynamic-method) GameCursor.GameCursor.GetAvailableActions_Patch3(GameCursor,BaseObject&,bool&)
at GameCursor.HandleInput (InputFrame inputFrame) [0x0047e] in C:\Survivalist2\Assets\Scripts\Hud\Cursor.cs:2229
at Hud.HandleInput (InputFrame inputFrame) [0x00d3e] in C:\Survivalist2\Assets\Scripts\Hud\Hud.cs:649
at Session.HandleInput (InputFrame inputFrame) [0x0018d] in C:\Survivalist2\Assets\Scripts\Game\Session.cs:856
at GameImpl.HandleInputOnThread (BaseTaskData data) [0x0008c] in C:\Survivalist2\Assets\Scripts\Game\GameImpl.cs:1583
Exception (v206): NullReferenceException: Object reference not set to an instance of an object SISLockedBuildings_Utils.IsLockpickRecipe (Recipe recipe) (at <b60689a789d24f3d8389cd9f2434c5cd>:0)
CraftGoal_StartRecipe__Patch.Postfix (CraftGoal __instance, Character character, Recipe recipe, Equipment item, System.Int32 amount, TerrainCoord tile, Prop+OrientationType orientation, System.Boolean wasTriggeredFromDirectControl, System.Boolean urgent) (at <b60689a789d24f3d8389cd9f2434c5cd>:0)
(wrapper dynamic-method) CraftGoal.CraftGoal.StartRecipe_Patch1(CraftGoal,Character,Recipe,Equipment,int,TerrainCoord,Prop/OrientationType,bool,bool)
(wrapper dynamic-method) CraftGoal.CraftGoal.StopRecipe_Patch1(CraftGoal,Character)
CraftGoal.OnCraftingFinished (Character character, Goal parent, TileObject obj) (at C:/Survivalist2/Assets/Scripts/Goal/CraftGoal.cs:1929)